Minecraft Maps / Challenge & Adventure

GLORY: Enchantment (version 1.0)

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WMGaming's Avatar WMGaming
Level 20 : Expert Crafter
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We proudly present to you our newest map and series, Glory.

Glory is going to be a series of PVP maps; this map is called "Enchantment"

Enchantment


Type: Team Based PvP



Goal: Destroy the enemy Nexus



Off Map: Endless Night Track (Keep the game dark at all times)


Starting: You may spawn on top of o The Fate Roomo ; there is a command block that will teleport you into the room if need be. Once in the room, you need to pick your teams for the match. Before leaving the room, please step on the pressure plate in the middle of the room to ensure game rules are turned on/off


Character Select: After teleporting from o The Fate Roomo , you and your team can pick from 3 characters to play as.


· Characters:



· -Swordsmen: Armor: 48% Att: 3, Melee



· -Archer: Armor: 28% Att: 4, Range (granted 16 Bottle Oo Enchantment to buy o Infinityo )



· -Shield: Armor: 72% Att 2.5 Melee





Enter Arena: You will be spawned in at o The Healing Wallo in your base. From there, you can access all the parts to your teamo s base.





Healing Wall: You will gain health each time you hit the button on the wall.





Mob Drop Shop: (Downstairs) You can drop objects that fall from mobs to earn extra Bottles Oo Enchantment; which will make your gear stronger. Sometimes the exchange is a 1 for 1, 2 for 1, or 3 for 1; there is some luck involved





Special Shop: (Upstairs) You can drop objects that fall from mobs to buy 2 special potions or 2 special buffs.



· Buttons placed on the wall are for two things.



- First, by hitting one of the buttons at the start of the match, you will be given 8 Bottles Oo Enchantment; distribute these bottles amongst your team as you desire.



- Second, each time an enemy dies, the buttons will be reactivated and you can collect another 8 bottles. However, this effect does not stack, so it is important to collect between kills.



(Example: 3 enemies die, then you hit button = 8 bottles, not 24).





Enchantment Shop (Upstairs) You can access and attach enchanted books to your gear to make you stronger.





· Different Enchantments:



· -Utility Enchantments:



· Looting: Greater chance of mob drops to use in base



· Bane of Arthropods: Kills spider mobs faster



· Smite: Kills Zombie and Skeleton mobs faster



· Knockback: Keeps enemies away from you (melee)



· Infinity: Gives archers unlimited arrows (must have)



· -Offensive Enchantments:



· Fire Aspect: Lights enemies on fire (melee)



· Flame: Lights enemies on fire (ranged)



· Power: Strengthens your attack damage (ranged)



· Punch: Knocks back enemies (ranged)



· Sharpness: Strengthens your attack damage (melee)



· -Defensive Enchantments:



· Projectile Protection: Lessens damage from arrows



· Protection: Lessens overall damage



· Fire Protection: Lessens the duration of fire effects



· Thorn: Chance of dealing damage to attackers



· Feather Fall: Lessens damage taken while teleporting back into your base.





Your Nexus [300HP]: (Upper Floor) If your Nexus hits 0 HP, you lose.





Teleporting Out: To keep enemy players out of your base before destroying your watchtowers, there is a gate separating the base from the field. To exit the base, you must hit the o Teleport onto the Fieldo button. It will teleport you just outside your base and gives you an ender pearl; use it to teleport back into your base when you wish to return.





The Watchtowers: Each team has 2 watchtowers, both have 500 Health each. When both have fallen, the gate separating the base and the field will fall.





Mulo Guroo s Layer: The Land of the giant spider queen is barren of most life. Check on the button under Mulo Guro to fight her children. From here, the o Hollow Passageo will take you to the enemy teamo s o Banditso Hideout.o





Banditso Hideout: The dark forest is perfect for hiding in wait for an ambush. At the end of forest, there is a button that will summons the bandits forth; they are hostile to trespassers. From here, the o Hollow Passageo will take you to the enemy teamo s o Mulo Guroo s Layer.o





The Great Tree: In the middle of the map stands a tall tree. Press the button on the tree to summon 6 guardians; the most mobs summons at one time in any of the camps.





Victory/Defeat: When a teamo s Nexus (300 Health) hits 0, the overhead light will turn off and 2 team color fireworks will launch (as though exploding). After 10 seconds, the victorious teamo s fireworks will launch, signaling their victory.





Reusable: Restack dispensers, books, and Iron Golems to reset the map (Maybe just easier to keep a master copy on your desktop)





Honorable Play: While we have gone to many lengths to prevent cheating, there are several things players must agree not to do during the game.


1. Do not throw o useless bookso into the mob drop shop for extra experience; ito s cheating, filling the windows with items is already easy, and it limits your teamo s enchantment possibilities.



2. Do not use your ender pearl to teleport into the enemy base before the gate has fallen. It takes away from the gameo s experience.



3. Do not throw extra o Steakso into the mob drop shop for extra experience; ito s also cheating, filling the windows with items is already easy, and it is the only good food you are given the entire match.



4. Though measures have been taken, do not break blocks on this map; everything on the map is exactly where it should be.



5. Do not attack the nexus unless the gates have fallen





Notes from Beta Tests:



· There is a chance that the 16 Bottles oo Enchantment the archero s start with will not get them to level 6; level needed to enchant o Infinityo to their bow. In this event, it is important that their team gives them more Bottles oo enchantment from the teamo s starting 8 bottles.



· Building off the previous statement, archers without o Infinityo are useless; even more so if they fire their 1 arrow and cano t retrieve it back, early GG if a bandit mob doesno t drop one.



· Swordsmen are the best watchtower siegers because their sword can do the most DPS if they spam attack. The Shield is a close second and the Archers is a distant third because it takes more time to charge an attack; however they have the advantage of hitting the tower from a distance, making them the safest sieger.



· It is unwise to enchant o unbreakingo on the Sheildo s Stone sword. There are only 5 and the o unbreakingo can really help the Archero s bow or Swordsmeno s sword.



· While you can pick a full team of Swordsmen or Shields, you can only have 3 Archers on the team because there are only 3 o Infinityo books. If 4 are picked, one will become useless very quick.



· o Zerg Rushingo is a viable strategy, but your enemy can account for your whole team.



· Building off the last statement, a good Archer and smart Shields can completely shut down a o Zerg Rush.o Also, the defending team may send a team member to farm while they hold off the rush, making that member much stronger, or send them from behind to gank.



· If you are good at scrolling between items, a Swordsmen can enchant one sword with one enchantment and another sword with a different enchantment to keep costs down. (Ex. 1 sword with fire aspect and another with sharpness, which costs less experience than putting both enchants on 1 sword).



· Although Bottleo s O Enchantment are a nice way to earn extra experience, a lot of experience is earned by killing mobs.



· The main lane, the only true lane, is the most important in the game. It is important that a good defender/communicator is in this lane.



· Because of how the mob camps are set up, it is easy to gank someone farming a camp if you invade their side of the map.



· Because of how armor works, a Shield should only enchant 2 o Protectiono on their gear; enchanting a 3rd one will give little to no extra defense, while someone else on their team could use it.



· 3v3, 4v4 or 5v5 allows for contention


· There are several duration issues you should know and plan for throughout your game.



· For players with low armor, like the archer, being hit/killed a lot will wear or even break your armor quickly. There is no way to repair or replace armor, so man-mode can be risky. (This is set up to punish players for deaths)



· Watchtowers can eat through your weapono s durability before falling. It is important to spread your weapons and make sure not to burn through a priced weapon by assaulting a watchtower with it.



· There are 5 unbreaking books (as stated before) use them wisely.





Have fun





Sincerely



-WMGaming






Additional Notes

As always, please share if you like this map
If you use our map in a video or anything, please let us know and credit us.
We are interested in feedback (version 1.0... meaning we want feedback to edit and change, to create a balanced more enjoyable game).

If you are looking for an extra player, contact us, if we are available, we'd love to play.
CreditWMGaming
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1
08/23/2013 10:38 pm
Level 20 : Expert Crafter
WMGaming
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Thank you!
We hope you enjoy our work.
Please, if you have any feedback, we'd love to hear
1
08/23/2013 10:37 pm
Level 27 : Expert Taco
dylwells
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