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"Within ten hours of the containment breach, nearly three-quarters of the security and research detail at Horzine's London laboratory had been killed. Those who couldn't escape set up makeshift in their dormitories, or the labs. In the depths of the facility, the incubators remain functional - spawning more and more clones. Your task is to eliminate every last one of the bastards."
This map is a recreation of the Biotics Lab map in Killing Floor. I spent around 30 hours putting this together and I am finally pleased with the product. The only thing that I do not have is all the gore and corpses, but I may release an alternate which has severed heads on it to add to the atmosphere. If this sounds like it should be the default, please tell me so in the comments section. My goal is to create a map that chains together most of the Killing Floor maps into one giant map that is full playable in sections. Clear one section and then move on to the next. However, I may just make that version as an explorable map and have each map just be a separate world save so players cannot bring their xp and gear with them.
Currently this is not a playable map but I am looking for someone who would be willing to wire it with command blocks. I have a round timer circuit created, I just need someone to do the command block stuff and put it all together. If you are interested, please PM me.
Please note that this map looks absolutely terrible unless you use SMP's 2263 texture pack, which was made for the sole purpose of creating futuristic structures, such as this one. It is available at smptextures.com but must be converted to 1.5.2+ format using MCPatcher or another program. I recommend using MCPatcher anyways as it adds support for custom lightmaps, connected textures, custom skyboxes, etc and does everything you need to make this map playable in one easy format.
This map is a recreation of the Biotics Lab map in Killing Floor. I spent around 30 hours putting this together and I am finally pleased with the product. The only thing that I do not have is all the gore and corpses, but I may release an alternate which has severed heads on it to add to the atmosphere. If this sounds like it should be the default, please tell me so in the comments section. My goal is to create a map that chains together most of the Killing Floor maps into one giant map that is full playable in sections. Clear one section and then move on to the next. However, I may just make that version as an explorable map and have each map just be a separate world save so players cannot bring their xp and gear with them.
Currently this is not a playable map but I am looking for someone who would be willing to wire it with command blocks. I have a round timer circuit created, I just need someone to do the command block stuff and put it all together. If you are interested, please PM me.
Please note that this map looks absolutely terrible unless you use SMP's 2263 texture pack, which was made for the sole purpose of creating futuristic structures, such as this one. It is available at smptextures.com but must be converted to 1.5.2+ format using MCPatcher or another program. I recommend using MCPatcher anyways as it adds support for custom lightmaps, connected textures, custom skyboxes, etc and does everything you need to make this map playable in one easy format.
Progress | 95% complete |
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Download Link Fixed : by FreedomsFlame 01/13/2014 8:52:07 pmJan 13th, 2014
Broken download link has now been fixed!
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