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A Fortress built on the sides of a mountain, opening on an underground city.
The main entrance for now is on the shore of a lake, and an underground road leads to the core of the fortress. Once inside the mountain, you will find an entire city, government complex and palaces, forges, crypts, public baths...
On the mountain will be ornamental gardens, houses, stables...
This has been my first and only project on Minecraft since my beginnings 4 months ago.
As you can see, although I have already worked quite a lot on this project, there's still an enormous amount of things to do, and the existing buildings will need some refinement.
Update 1: I just finished a few buildings to the port, and elevated the walls of the main gate a few blocks higher.
Update 2: Every town or fortress needed large enough water cisterns. This is now done.
Update 3: After a long break caused by a huge amount of work, I'm back for more construction ! This time, most of the changes have been made outside (The new screenshots have been taken without any shaders, I will update them as soon as possible).
Update 4: Just begun a small port on the river, this had been planned for a long time, but with no precise idea in mind. (see the last screenshots)
Update 5: The inner city has been started, and there is now a tomb for the first builder.
Update 6: Almost everything has been reworked, in order to add more details and "realism" to the build.
Map: Eldaria 3.1 by Aurelien_Sama
Texture pack: Conquest by Monsterfish_
Shaders used for the screenshots: SEUS 10.1
The main entrance for now is on the shore of a lake, and an underground road leads to the core of the fortress. Once inside the mountain, you will find an entire city, government complex and palaces, forges, crypts, public baths...
On the mountain will be ornamental gardens, houses, stables...
This has been my first and only project on Minecraft since my beginnings 4 months ago.
As you can see, although I have already worked quite a lot on this project, there's still an enormous amount of things to do, and the existing buildings will need some refinement.
Update 1: I just finished a few buildings to the port, and elevated the walls of the main gate a few blocks higher.
Update 2: Every town or fortress needed large enough water cisterns. This is now done.
Update 3: After a long break caused by a huge amount of work, I'm back for more construction ! This time, most of the changes have been made outside (The new screenshots have been taken without any shaders, I will update them as soon as possible).
Update 4: Just begun a small port on the river, this had been planned for a long time, but with no precise idea in mind. (see the last screenshots)
Update 5: The inner city has been started, and there is now a tomb for the first builder.
Update 6: Almost everything has been reworked, in order to add more details and "realism" to the build.
Credits
Map: Eldaria 3.1 by Aurelien_Sama
Texture pack: Conquest by Monsterfish_
Shaders used for the screenshots: SEUS 10.1
Progress | 40% complete |
Tags |
6 Update Logs
Update #6 : by Ovenfrite 06/27/2015 6:30:21 pmJun 27th, 2015
Almost everything has been reworked, in order to add more details and "realism" to the build.
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