Published Jan 23rd, 2021, 1/23/21 4:38 am
- 46,090 views, 48 today
- 10,437 downloads, 13 today
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Description:
This is a map that I have been working on for 10 months now, solo with small amounts of help from some friends here and there. The total time I've spent on it is approximately 400 hours. The map is a Medieval-style kingdom that is around 1500x1500 blocks large, including the mountain range that surrounds it. This map is intended to be explored. Thus I made a simple adventure game mode for it, that has you explore the inside of the castle to find hidden nether stars. Hints are given as otherwise it would be impossible. Of course, the map can also be explored via spectator/creative mode, and you can do whatever you want to explore it.
Features:
https://youtu.be/MV_EnifDUak
Map Usage:
Custom Trees Credit:
Some of the custom trees I used were part of the custom tree packs linked below. The rest I made myself. All trees used can be found along the outside of the mountain range that surrounds the map in case you want to use them also. Just make sure to take note of the original creators of the packs that I used:
https://www.planetminecraft.com/project/custom-tree-pack-vol1--boreal-forest-taiga/
https://www.planetminecraft.com/project/native-trees-of-europe-template-repository-1779952/
This is a map that I have been working on for 10 months now, solo with small amounts of help from some friends here and there. The total time I've spent on it is approximately 400 hours. The map is a Medieval-style kingdom that is around 1500x1500 blocks large, including the mountain range that surrounds it. This map is intended to be explored. Thus I made a simple adventure game mode for it, that has you explore the inside of the castle to find hidden nether stars. Hints are given as otherwise it would be impossible. Of course, the map can also be explored via spectator/creative mode, and you can do whatever you want to explore it.
Features:
- Approx. 1500x1500 size map
- Giant Castle with over 200 rooms, passages, staircases
- 4 Villages, one of which is next to a large mine
- Farmlands, windmills, and farm houses
- Over 100 houses total
- Every building has a full interior, no exceptions.
- Fully custom trees and terrain done with world painter and world edit
- Sewer systems and catacombs under the main village and castle
- Tons of secret areas, easter eggs, Redstone doors, prisons to escape from, etc.
- So much more stuff I literally can't write all of it out here. Go see the rest for yourself!
https://youtu.be/MV_EnifDUak
Map Usage:
- Please do not use this map or anything from it for public servers, and especially servers that earn a profit.
- Please do not use this map or large portions of it for your own PMC projects or projects hosted on other sites.
- You may use this map for videos/other forms of media that are not new Minecraft maps.
- You may use small portions of the map (eg. individual houses/trees) for your own projects/PMC projects.
- If you use the map in any way, please credit me (snowcoal) and provide the download link.
Custom Trees Credit:
Some of the custom trees I used were part of the custom tree packs linked below. The rest I made myself. All trees used can be found along the outside of the mountain range that surrounds the map in case you want to use them also. Just make sure to take note of the original creators of the packs that I used:
https://www.planetminecraft.com/project/custom-tree-pack-vol1--boreal-forest-taiga/
https://www.planetminecraft.com/project/native-trees-of-europe-template-repository-1779952/
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hope the build is great too...........
I was wondering how you created the invisible item frames in certain placements such as in one of the dining halls and in the weapons shop?
Also wondering how you made the SOA and konosuba maparts.
-Redstone also works perfectly as long as you play in 1.16 versions that are pre 1.16.5
/execute as @e[type=item_frame] run data merge entity @s {Invisible:1b}
Note that it will do it to all item frames at once that are within render distance.
For the maparts, there are a few steps:
1. Go to this website and generate a schematic of the map art: MapartCraft (rebane2001.com)
2. Install the litematica mod
3. Within litematica, load the schematic as a new schematic file type (the website generates outdated file types and litematica can convert them to new ones)
4. make a map and use F3 +G to find a the exact corner of the map (it will be at a chunk border corner)
5. load the schematic and move it until it is lined up with the corner you found. There will be a one-block stone edge on the schematic, make sure this is outside of the map area
6. using the "Paste schematic" feature of litematica, paste the schematic into place and it will paste the entire thing