Minecraft Maps / Challenge & Adventure

The center undermining (Road to the underground Illager city (still wip))

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Mathtriqueur's Avatar Mathtriqueur
Level 24 : Expert Architect
8
New description for the new patch



(the map plays on 1.18.2 right now)



This is an Alpha for the next floor on the journey.
No need to worry, the already existing floors are still playable pretty much just like the last patch.

But now, once you finish floor 2 or use the new lobby system, you'll experience the WIP floor 3 which features a lot of new stuff even if it's WIP.

Multiple new armor sets
Multiple new enemies such as the Deathleton, Exterminator unit and a pig that deletes your fired arrows if it's in range.

A pickaxe able to break brown concrete which can be used to find hidden chests, open passage ways, drop anvils or open lava pits.

The ability to use enchanting tables

A scavenger hunt in a giant open area.


And some other stuff found elsewhere on the map:


A new miniboss on floor 1
A new lobby and option to choose which floor you want to start on (reminder, starting on a later floor still looks you out of the previous floor)






Jun 6th 2021 description (kept here for archival sake)




Currently, the map is in a ''done'' state.
might still have bugs.




A dungeon style map where you fight mobs, collect there drops and trade them for gold to aid you in battle.



Explore the basement, sewers and mines in search of free armor and weapons.



Fight against of variety of mobs. I know it's a lot of zombies, skeletons, etc. but each mobs has a lot of variation to spice up the encounters.

This include fast zombies, slow zombies, zombies on top of other zombies, zombies that deal status effects, skeletons with different arrow types, armored skeletons, skeletons that float, really fast slimes, glowing invisible slimes. etc.



But with all of theses enemies, you got to have a good way to arm yourself. Utilize potions and armors that increase your health, weapons that knockback the enemy to next week, weapons that can 2 hit kill mobs with 20 hp that also set enemies on fire, potions that stop anything in it's tracks from moving and seeing, potions to make yourself harder to kill.



And what about areas to fight them in. What about a cafeteria, a bathroom, storage rooms for wood and gravel, in a giant mineshaft, in some testing grounds, in a dance room, etc.



And there's also hazards, like debris falling from the ceiling changing the layout of a room while you are fighting, potion waves that leave stuff not suited for the living in a line that spawns up to 100 blocks and beyond. What about moving cover, slime floors, 1 block gaps to allow some mobs to take a different path.


And there's also some parkour areas. Most of them are short and give out rewards for taking on the small challenge. But the bigger ones are hidden in a secret floor that you must pay the key to access it. If you can beat them, well, there's are tridents to find.



This map took 7 months of on and off work to do and it's not even finished but for what you have, doing all the areas can take almost 2 hours (and that's with 4 players).



Playing alone could take like 3 or even 4 hours. it's hard to tell.


If you play this for YouTube or twitch, I would enjoy it to see it.


Map is in 1.20.4 (I think)



Thanks for andyv22 for the name of the map since I'm not good at making names for a map.



Map development blog as of 8/17/2021 (Some stuff may not be in the public version)

Prologue: it's there, but needs a big overhaul

Floor 1: Pretty much done.
Floor 1.5: Boss missing
Floor 2: Teleporter for floor 3 not added. Area and requirement to enter floor 2.5 not made yet.

Floor 2.5: Concept made, no blocks added.

Floor 3: Scavenger hunt almost complete, around 1 hour of fight gameplay at least.

sorry for dropbox, the zip file is 24 mb, planet Minecraft only accepts 15.
Progress45% complete
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6 Update Logs

Road to the underground Illager City : by Mathtriqueur 07/09/2022 9:22:30 pmJul 9th, 2022

This is an Alpha for the next floor on the journey.
No need to worry, the already existing floors are still playable pretty much just like the last patch.

But now, once you finish floor 2 or use the new lobby system, you'll experience the WIP floor 3 which features a lot of new stuff even if it's WIP.

Multiple new armor sets
Multiple new enemies such as the Deathleton, Exterminator unit and a pig that deletes your fired arrows if it's in range.

A pickaxe able to break brown concrete which can be used to find hidden chests, open passage ways, drop anvils or open lava pits.

The ability to use enchanting tables

A scavenger hunt in a giant open area.


And some other stuff found elsewhere on the map:


A new miniboss on floor 1
A new lobby and option to choose which floor you want to start on (reminder, starting on a later floor still looks you out of the previous floor)
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Mathtriqueur
04/14/2024 8:58 pm
Level 24 : Expert Architect
Mathtriqueur's Avatar
Updated with extra stuff
1
taxGatherer
03/28/2021 4:37 pm
Level 1 : New Miner
taxGatherer's Avatar
it would be really nice to see more of these maps in minecraft in general
2
Mathtriqueur
11/27/2020 10:08 pm
Level 24 : Expert Architect
Mathtriqueur's Avatar
Current known bugs and issues as of the 27th of november 2020:



Enemies not spawning at the correct height in the 4 lever fight in the sewers.



Quicky creeper not spawning at the correct height before the totem shop.



Waves 1,2,3,4 and 6 of the sewer corrupted cult arena not working properly since the tag that checks for the enemies and the tag the enemies have are not the same.



Weak baby drowned being hard to hit on a server due to there high speed (Might give more health II splash potions in the sewers to help with that.).



If they are any other issues, please reply and I'll try to fix it.
1
Mathtriqueur
09/13/2020 8:45 pm
Level 24 : Expert Architect
Mathtriqueur's Avatar
Still working on the project, don't worry. porting it to 1.16 can take sometime
1
Mathtriqueur
06/17/2020 5:23 pm
Level 24 : Expert Architect
Mathtriqueur's Avatar
I know there are some issues with the maps, like I think the first floor boss that has the timing messed up
1
Mathtriqueur
06/17/2020 4:19 pm
Level 24 : Expert Architect
Mathtriqueur's Avatar
The map is still playable even though it's not finished yet. the secret floor only needs the boss and the mines only needs around another quarter of work based on it's size.
1
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