Published Jul 3rd, 2011, 7/3/11 4:37 am
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Unforeseen Consecraft is my remake of the Hazard Course from the award-winning game Half-Life, in Minecraft.
Changelog:
Version 2.1:
Version 2.0:
Changelog:
Version 2.1:
- Bottom of the "bottomless" pit in Room 2 lowered.
- Bottom of the "bottomless" pit in Room 2 changed from Gravel to Obsidian
- Pipes in Room 5 changed from Lava Falls to Brick
- Bottom of the "bottomless" pit in Room 5 changed from Gravel to Obsidian
- Small water flow glitch in Room 25 fixed.
Version 2.0:
- Map updated to Scaevolus's MCRegion
- Spawn Point moved to Room 1.
- Lava in Room 6 lowered by one block so as to not set the fences on fire.
- Non-Canon Side Doors in Room 6 removed.
- Non-Canon Signs in Room 6 removed.
- Fences placed in Room 6 infront of where the Non-Canon Side Doors used to be.
- Non-Canon Side Doors in Room 7 removed.
- Non-Canon Signs in Room 7 removed.
- Fences placed in Room 7 infront of where the Non-Canon Side Doors used to be.
- Player is able to walk under the brick pipes in Room 7 thanks to the addition of half-steps.
- Non-Canon Side Doors in Room 8 removed.
- Non-Canon Signs in Room 8 removed.
- Fences placed in Room 8 infront of where the Non-Canon Side Doors used to be.
- Lava in Room 8 lowered by one block so as to not set the fences on fire.
- Player is able to walk under the brick pipes in Room 7 thanks to the addition of half-steps.
- Non-Canon Side Doors in Room 9 removed.
- Non-Canon Signs in Room 9 removed.
- Fences place in Room 9 infront of where the Non-Canon Side Doors used to be.
- Lower Pit in Room 9 lowered so Player is able to walk in.
- Steel Pipes in Room 9 enlargened vertically so as to allow the Player to walk through.
- Non-Canon Side Doors in Room 12 removed.
- Non-Canon Signs in Room 12 removed.
- Long-Jump Challange in Room 12 made possible by bringing target platform closer by 1-2 blocks.
- Floor in Room 12 lowered by 1 block.
- Small lump on far left wall in Room 14 removed, originally caused by conflict between Room 14's and Room 15's wall.
- Small lump from Room 14 moved into Room 15 (caused by wall conflict), much less noticable than in Room 14.
- The Iron Doors in Room 18 are now set and locked in the open position by default.
- Windows on far wall in Room 30 added, backdrop blue wool instead of the planned sky.
- Minecart in Room 30 now has a button pressed start.
- Dependencies in Room 30 on the old Minecart Booster glitch have been removed. Booster rails have been used in it's place.
- Small amounts of Dirt in Room 30's ceiling have been replaced with Smooth Stone.
- Added sign in Room 30 saying "Press Button To Start"
- Removed some rails in the sidetrack in Room 30.
Credit | Notch, Valve, MrBunneh, Nixtile, Sidewinder, Agent Getzu, Shadow_1215 |
Progress | 100% complete |
Tags |
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