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Block Hitboxes Indicator reveals the actual hitbox of the block so that you can do things without a jam; it shows the part where you can interact with them (through mining or placing next to them) and the part where their collision is present.
For your information, this table shows what hitbox color shows:
Color | Shows Collision | Shows Interaction | Shows Activation * |
Green | True | True | False * |
Cyan | True | False | False * |
Red | False | False | True * |
* As of 1.20, the red hitbox no longer works like it was, as of the new hitbox update.
This resource pack works with 1.14 up to 1.20 versions. Just ignore the warning — it will be fine.
If there's any issue or feature request, please report it on the GitHub page!
Specially thank you to Blockbench for the Modeling software
This work is protected under a NaiNonTheN00b1's Class II of Terms of Use.
With the appropriate credit and a link provided, you are allowed to edit and share and use it in your video publicly as much as you want.
YOU MUST NOT SELL, CLAIM THIS RESOURCE PACK AS YOUR OWN, INCLUDE IT IN FALSE ADVERTISING, OR USE MY PROJECT NAME.
If you have any more questions, feel free to ask me in the comment section :)
***
Progress | 100% complete |
Game Version | Minecraft 1.20.4 |
Resolution | 64x |
Tags |
7 Update Logs
V1.1.4 : by NaiNonTheN00b1 03/04/2024 5:19:07 amMar 4th
More Fixes to rotations
-= VANILLA =-
Changes (~)
-= VANILLA =-
Changes (~)
- Fixed invisible end rod when it is facing to west
- Fixed all rotation variants of Lightning Rod from going invisible when is not facing up.
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