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    Oran9eUtan's Avatar Oran9eUtan
    Level 50 : Grandmaster Modder
    53
    Vanilla Shader. No Optifine required. Only works with versions > 1.17.

    A shader that adds a gentle breeze of wind.

    Affected blocks:
    • Leaves
    • Azalea
    • Grass / Tall grass
    • Water
    • Vines

    Requirements:
    • Play on a Minecraft version compatible with the shader. Every release has a tested compatibility
    • Enable "Fancy" graphics
    • Mods/Texturepacks that add custom items (or similar), require that you download the correct shader variant


    FAQ:
    Why do I have to use the version with tested compatibility?
    Every block in Minecraft is rendered by a shader program, but the shader has no idea which block it is currently rendering. It just receives the geometry and textures and happily renders the block.

    Luckily, Minecraft uses a texture atlas. At startup, it generates a huge texture by combining all block textures from resourcepacks. Instead of a texture, the shader is given the coordinates of the texture on the atlas. Using these coordinates, we can find out which texture is used and thus which block is beeing rendered.

    However, the generated atlas changes with every new Minecraft version and so do the coordinates of each block texture. Thats why I have to make a new patch every release.

    How do I use this shader with Optifine?
    The normal shader does not work with Optifine. Instead download the patched version "WindShader-<shader-version>_optifine" from GitHub .
    Progress100% complete
    Game VersionMinecraft 1.17
    Resolution16x
    Tags

    6 Update Logs

    1.5.0 : by Oran9eUtan 07/10/2021 9:54:53 amJul 10th, 2021

    Features:
    - Wind for water
    - Wind for azalea
    - Wind for vines
    - Wind for grass
    LOAD MORE LOGS

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    1
    12/28/2021 6:53 pm
    Level 4 : Apprentice Dragon
    StormDragon_64
    StormDragon_64's Avatar
    If I am using optifine in a modpack, which version should I use?
    1
    11/18/2021 5:47 pm
    Level 45 : Master Imposter
    steveiscool
    steveiscool's Avatar
    it doesnt work for me with or without optifine and can u gimme the link to the optifine version?
    2
    10/25/2021 6:44 am
    Level 51 : Grandmaster Artist
    CloudPainter
    CloudPainter's Avatar
    When i enable the texture pack and reload my world the leaves don't wave or move and i am using 1.15.5 with fancy graphics.

    Pls help!!!
    1
    12/28/2021 6:50 pm
    Level 4 : Apprentice Dragon
    StormDragon_64
    StormDragon_64's Avatar
    you have to be in 1.17 or above for it to work.
    1
    10/19/2021 5:02 am
    Level 1 : New Miner
    GamerGo BuildingChannel
    GamerGo BuildingChannel's Avatar
    Textures turn black. The version for optifine has been downloaded, the graphics are at maximum. What to do?
    1
    08/09/2021 10:04 amhistory
    Level 57 : Grandmaster Engineer
    Techno_573
    Techno_573's Avatar
    Looks very nice! Now we need a Resource Pack that adds waving water!

    Edit: Sorry, I haven’t read the description saying that water is also included in the affected blocks… :|
    1
    07/20/2021 3:43 pm
    Level 65 : High Grandmaster Wolf
    alkatreize
    alkatreize's Avatar
    why doesn't it work with 32x textures?
    2
    07/23/2021 10:39 am
    Level 50 : Grandmaster Modder
    Oran9eUtan
    Oran9eUtan's Avatar
    Cause shadermagic. Addig effects to only certain blocks requires workarounds. The one I'm currently using is very susceptible to texturepacks, mods and MC versions. I recently learned a much better method that will support any texture resolution
    1
    10/12/2021 8:11 pm
    Level 39 : Artisan Miner
    notnew12345
    notnew12345's Avatar
    Could you add wind to other blocks like flowers, dead bushes and saplings?
    1
    07/23/2021 2:59 pm
    Level 65 : High Grandmaster Wolf
    alkatreize
    alkatreize's Avatar
    oooh nice , when will it be available ?
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