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1.6 is out today (First of July)

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RealmChannelTeam's Avatar RealmChannelTeam
Level 17 : Journeyman Robot
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Minecraft 1.6


  • Added Horses
  • Added Donkeys, Mules
  • Added Horse Armor
  • Added Leads
  • Added Carpets
  • Added Hardened Clay, Stained Clay
  • Added Block of Coal
  • Added Name Tags (item)
  • Added Hay Bales
  • Texture packs are now o resource packso that also can hold sound etc
  • Food meter is now drained when healed by full food meter
  • Removed Herobrine
  • Minecraft Beta 1.6 version:
  • Minecraft Beta 1.6



    This update requires both a client and a server update.

    Changelist:

    1.6:

    New features:
    + Added Nether support to multiplayer
    + The client will ask minecraft.net if the current login is valid. If the server says o no", a warning message appears in the client. You can still play the game even if this happens.
    + Added craftable maps
    + Added hatches
    + Added tall grass in some biomes
    + Mushrooms now spreads (very) slowly
    + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
    + Added dead shrubs in deserts
    + Added allow-nether (set to true or false) in server.properties
    + Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    + Doors make sound for other players in multiplayer
    + The record player now supports more than 15 different songs (you cano t get the records yet, though)
    + Activated dispensers make sounds and trigger particles in multiplayer
    + Players stuck in walls will slide towards the nearest gap if there is one

    Changes:
    * Disabled Advanced OpenGL until we can fix some bugs with it
    * Ito s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    * Made booster tracks speedier
    * Severely nerfed fire so it spread slower, and doesno t spread infinitely
    * Seeds are now found in tall grass, using a hoe on the ground no longer works
    * Compressed network traffic more agressively
    * Blocks that dono t change appearance when the data changes dono t send block updates when their data changes now
    * Arrows shot by players can now be picked up by all players
    * Nothing riding anything or being ridden by anything can enter portals

    Bugfixes:
    * Fixed running out of memory corrupting the current level
    * Fixed the side textures of grass getting extra dark when mining them
    * Fixed anaglyph 3d rendering mode having severe visual bugs
    * Fixed the crash screen vanishing immediately
    * Fixed not being able to target blocks when at x or z pos 1000
    * Fixed the achievements screen messing up the sky color
    * Fixed saving while sneaking dropping the player through the ground
    * Fixed a system clock change messing up the game speed
    * Fixed rain sounds not playing with fast graphics enabled
    * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    * Fixed the attack/swing animation not being applied to the armor layer
    * Fixed player rotation not being loaded correctly when loading a saved game
    * Fixed arrow physics, making them not get stuck midair when you open a door
    * Fixed arrows hitting reeds, portals, and other non-solid blocks
    * Fixed keybindings not getting saved properly under certain conditions
    * Fixed the player not being able to sneak off lowered blocks like cacti
    * Fixed a bug where the player could mine without swinging their arm
    * Fixed boats placed on snow being placed too far up
    * Fixed submerged boats rising very very fast
    * Fixed sand dropping onto boats getting stuck in a falling animation
    * Fixed a game crash when riding a vehicle or animal into the nether
    * Fixed falling while riding not dealing damage to the rider
    * Fixed buttons and levers too close to the player being impossible to use
    * Fixed dispensers shooting through walls
    * Fixed fire hurting through wall corners
    * Fixed entities reaching water through wall corners
    * Fixed placing doors next to cacti creating half-doors
    * Fixed buttons and levers being placeable on leaves in o fast graphics" mode
    * Fixed furnaces and dispensers not dropping their contents when destroyed
    * Fixed dispensers biasing later slots
    * Fixed farmland taking too long to dig
    * Fixed tilling below some blocks being possible
    * Fixed tilling the underside of blocks somehow working
    * Fixed fences and stairs sometimes becoming invisible
    * Fixed walking on top of fences not producing step sounds
    * Fixed fire sometimes existing mid-air as an invisible block of pain
    * Fixed fences and wooden stairs not being flammable
    * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    * Fixed fishing rod rendering being a bit lacking
    * Fixed fishing rods being stackable
    * Fixed mining glass hiding the clouds behind the glass
    * Fixed rain falling through liquids
    * Fixed items in glass blocks not getting ejected properly
    * Fixed water interacting strangely with glass
    * Fixed glass not blocking rain sound
    * Fixed fences and signs preventing grass from growing
    * Fixed rain and snow being incorrectly lit
    * Fixed grass staying alive below stair blocks
    * Fixed the achievement screen not pausing the game
    * Fixed some screens breaking the sky tint color
    * Fixed fullscreen mode switching causing mouse issues and screen closes
    * Fixed chat messages surviving through game switches
    * Fixed ice so it regenerates regardless of whether ito s snowing or not
    * Fixed rain falling too slowly
    * Fixed levers being placeable on weird locations
    * Fixed floor levers sometimes not delivering a signal downwards
    * Fixed floor levers sometimes not being removed when the floor is removed
    * Fixed rail tiles sometimes not properly connecting to a new neighbor
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    * Fixed wolves not following their owner if the name has different caps
    * Fixed creepers retaining charge level when they cano t see their target
    * Fixed dying in the nether spawning new portals
    * o Fixed" beds in the nether
    * Fixed inventory acting weird when portaling by making the portal close all screens
    * Fixed wooden pressure plates being mined with pickaxes
    * Fixed redstone repeaters having the wrong particles
    * Fixed saplings being plantable through snow onto non-grass blocks
    * Fixed ore density varying per quadrant from the center of the world
    * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    * Fixed mushrooms spawning everywhere during nights
    * Fixed animals only spawning near light during the night
    * Fixed the multiplayer join screen input field being too short
    * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    * Fixed inventory icons not animating after being picked up in multiplayer
    * Fixed mushroom soup not leaving a bowl in multiplayer
    * Fixed entities above the map height limit becoming invisible
    * Fixed healing not flashing the health bar in multiplayer
    * Fixed arrows being animated really strangely in multiplayer
    * Fixed arrows triggering too many entity move updates in multiplayer
    * Fixed the compass not pointing at the spawn location in multiplayer
    * Fixed fires being impossible to put out in multiplayer
    * Fixed record players spawning client-side fake records in multiplayer
    * Fixed records not playing for other players in multiplayer
    * Fixed players spawning in the wrong location and quickly lerping to the correct location
    * Fixed monsters not being visible for players with their difficulty set to peaceful
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    * Fixed saplings sometimes spawning trees client-side in multiplayer
    * Fixed weather sometimes changing client-side in multiplayer
    * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
    * Fixed fireballs not being visible in multiplayer
    * Fixed ghastso fireing animation not being visible in multiplayer
    * Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventor

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Gegy
07/01/2013 3:59 am
Level 46 : Master Blob
Gegy's Avatar
It is not out yet! I checked on the Mojang website!
1
Spyre
07/01/2013 4:40 am
Level 20 : Expert Artist
Spyre's Avatar
It's out in some countries already.
1
Gegy
07/01/2013 5:22 am
Level 46 : Master Blob
Gegy's Avatar
It would be out in ALL countries.
1
Spyre
07/01/2013 5:26 am
Level 20 : Expert Artist
Spyre's Avatar
Well it isn't but for some people it is.
1
RealmChannelTeam
07/01/2013 4:09 pm
Level 17 : Journeyman Robot
RealmChannelTeam's Avatar
it is out! [to gegy1000]
1
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