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Items Filter V.3.1.0
Create easy and auto sorting system!
From Minecraft 1.20.2 to 1.20.5
Create easy and auto sorting system!
From Minecraft 1.20.2 to 1.20.5
⚠ Important - Read if you were using V.2
If you want to convert existing Hopper Sorters (V.2) to Items Filters (V.3), follow the steps of the "🔧 Update from V.2" section of the Modrinth page.
What is Items Filter ?
Items Filters allow you to you to filter several types of items from a container placed above it to another container placed below it. You can choose what items the filter let pass by presetting them in an adjacent reference container.
Items Filters can also directly drop their sorted items if you there is a fluid block below them (air, water or lava).
If you used to use V.2, you may have noticed that the data pack changed its name. This is due to the fact it doesn't strictly rely on hoppers anymore: you can directly pass an item from a chest or a shulker box to another one if you want to.
Compatibility | Minecraft 1.19 |
to | Minecraft 1.20 |
Tags |
9 Update Logs
V.3.1.0 - 26 April 2024 : by KawaMood 04/26/2024 12:45:33 pmApr 26th
Changes:
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, items filters are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Completely reworked the filtering process.
- Items filters items will automatically update when you get them in your inventory.
⚠️ You will also need to set again your ignored components for the strict mode if you used some.
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, items filters are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Completely reworked the filtering process.
- Items filters items will automatically update when you get them in your inventory.
⚠️ You will also need to set again your ignored components for the strict mode if you used some.
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Anyway, quoting your words, "Command blocks are actually used by this data pack to construct commands with dynamic arguments that can't be interpreted within a function.". I'm a bit obsolete in datapacking, but shouldn't you use macros for that?
You came at the perfect time for it. I don't recommend to use V.2 for the moment of course.
Also, wanted to ask, are you using any tool like Beet, Bolt or anything or writing directly in .mcfunction without any help?
Cause I wanted to update some olds datapacks and were thinking about using some of these new tools but only get confused with it. I do not actually know how much those are used so here to ask to someone who looks good in datapacking.
If you're not comfortable with data packs yet and want to upgrade data packs, there is an automatic upgrader on Misode's website: https://misode.github.io/upgrader/
This is a constraint you can play with. For example with automatic farms, most of people take benefits of that behavior to delete their extra items, making them drop in cacti or in lava.
But I would like to find a way to avoid that in the future, if I find a light enough way to do it.