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    1
    01/22/2014 8:36 am
    Level 77 : Legendary Modder
    cuchaz
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    I haven't heard from anyone about this bug in the site. I'm just going to assume that no one cares it is broken, and no one cares enough to try to fix it.
    1
    01/20/2014 2:57 pm
    Level 77 : Legendary Modder
    cuchaz
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    That's what the system is supposed to do. I'm trying to let the site operators know that the system isn't doing what it's supposed to do.
    1
    01/20/2014 12:51 pm
    Level 77 : Legendary Modder
    cuchaz
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    I haven't heard anything about the broken sig cards. Is this even the right place to get support?

    Cuchaz
    1
    08/01/2013 5:57 pm
    Level 77 : Legendary Modder
    cuchaz
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    You should post on the forge forums. You'll get more help there.
    1
    07/30/2013 10:27 am
    Level 77 : Legendary Modder
    cuchaz
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    Yeah, it's an annoying rule, but I'm guessing it cuts down on the viruses and spam. You'll have to ask the mods to give you mod-posting access. That's what I had to do. Just write up a description of your mod somewhere and post a download link and they will review it.
    1
    07/28/2013 4:41 pm
    Level 77 : Legendary Modder
    cuchaz
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    runtime\bin\python\python_mcp runtime\reobfuscate.py --srgnames %

    The % means an argument to the script you found this line in. It's probably just a list of obfuscated names. Find out what calls this script and you'll get the value of that argument.

    What you're really looking for is where the script expects to find your class files. You might have to dig a little deeper (and know how to read python code) to figure that out.
    1
    07/28/2013 2:42 pm
    Level 77 : Legendary Modder
    cuchaz
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    Is it one of the conf files?
    1
    07/28/2013 12:17 pm
    Level 77 : Legendary Modder
    cuchaz
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    In my MCP, I have two reobfs scripts:

    mcp/reobfuscate.sh and mcp/reobfuscate_srg.sh (For windows, you'd use the .bat versions.) These two scripts just call python scripts anyway, so the .sh/.bat is mostly just cosmetic. Anyway, find out where those scripts are getting their class files and make sure yours are in the right place. (ie, you need to call recompile.sh first)

    I always use mcp/reobfuscate_srg.sh when I compile my mods. I haven't used the mcp/reobfuscate.sh script.
    1
    07/28/2013 10:56 am
    Level 77 : Legendary Modder
    cuchaz
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    My guess is that the reobfuscation script (make sure you're using the right one. There are two) is not using the correct class files. Find out where the reobfs script expects its input class files to be and make sure your class files are there.
    1
    07/28/2013 10:25 am
    Level 77 : Legendary Modder
    cuchaz
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    There are too many "Too Many Tools" mods out there. And all they do is give players tools that come in different colors. The changes are completely cosmetic and it's been done a million times before. Instead of resurrecting the same tired mod idea, how about we try something original and creative? If you want to make yet another copper pickaxe, fine. But give me a reason to use it instead of the vanilla pickaxes. Make it do something new! Give it a unique behavior! Stop making cosmetic mods. Make behavioral mods!
    1
    07/27/2013 4:36 pm
    Level 77 : Legendary Modder
    cuchaz
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    Also, reference to previous thread where someone tried to post a virus under the same name:
    boostcraft-minecraft-performance-enhancer-t241274.html

    Mods? Care to do anything about this?
    1
    07/27/2013 4:34 pm
    Level 77 : Legendary Modder
    cuchaz
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    I wouldn't run exe files from the internet. Also, this looks pretty damn suspicious.

    And, you didn't even get the latest version of Minecraft right.

    And once more with feeling, Don't Run EXE Files From The Internet.

    ps, no mac or linux love? Minecraft runs on more than just windows.
    1
    07/26/2013 3:42 pm
    Level 77 : Legendary Modder
    cuchaz
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    Youtube reviewers seem to pop up everywhere. Just keep making quality mods and they will find you.

    Now that you've done your first couple of mods, try venturing away from the redstone tools/swords mods. They're super easy to make and don't add much to the game. Besides, there are a million mods like that out there.

    Try to be creative and imagine some kind of new gameplay you want to add to Minecraft. Don't make a mod that just makes the world look differently. Make a mod that makes the word behave differently. Those mods are much more fun to play.

    Cuchaz
    1
    07/26/2013 1:13 pm
    Level 77 : Legendary Modder
    cuchaz
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    The new resource system in 1.6 has some funny quirks with texture loading. In your assets folder, your mod folder name must be all lowercase. When you reference the texture paths in the code (eg, in Forge API calls, or when instantiating Minecraft's own resource classes), you have to use the lowercase names.
    1
    07/26/2013 11:36 am
    Level 77 : Legendary Modder
    cuchaz
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    So add code to remove the food from your hand after you eat it.

    Cuchaz
    1
    07/23/2013 4:17 pm
    Level 77 : Legendary Modder
    cuchaz
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    Thanks! =D
    1
    07/23/2013 1:19 pm
    Level 77 : Legendary Modder
    cuchaz
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    I'm not a Bukkit person, but the error message says the crash is in the call to getConfig().

    It seems like the plugin is not configured correctly.

    Cuchaz
    1
    07/23/2013 1:14 pm
    Level 77 : Legendary Modder
    cuchaz
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    You can try my Power Tools mod. It will save you time when you go mining for ores.

    http://www.planetminecraft.com/mod/forg ... wer-tools/

    Cuchaz
    1
    07/23/2013 11:28 am
    Level 77 : Legendary Modder
    cuchaz
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    I can certainly understand if some coder is bored and just looking for something to do. That person might offer to write mods for you for free.

    But an interesting trend is, the better a coder's programming skills, the less likely that coder is to be bored and have huge amounts of free time. If you want a skilled programmer to make a mod for you, you might have to do a little work convincing him/her to spend precious free time on your project instead of his/her own project.

    It's not really about greed or money. It's about how people want to spend their time.
    1
    07/22/2013 10:36 am
    Level 77 : Legendary Modder
    cuchaz
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    Don't use a mod maker. You won't be able to make high-quality mods using those tools. It you want to make high-quality mods that people will actually want to use (instead of yet another copper sword mod), you should learn how to program in Java.

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