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[1.7.10] Mekanism v9.0.2 - more advanced than ever.

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aidancbrady
Level 69 : High Grandmaster Modder

Mekanism v9

Over 2 million Downloads!

Introduction

Mekanism is an independent tech mod that brings low, mid, and high tier machinery to Minecraft. The mod doesn't have an actual goal, and you'll understand this when you see all the random content Mekanism contains, from jetpacks to balloons. However, I can assure you that you'll notice all the content blend together as you get to know the mod better!

Mekanism uses a tier-based system when organizing several of it's core features, including Energy Cubes and Factories. There are four tiers: basic, the simplest tier, advanced, the second-most basic tier, elite, the second-most complex tier, and ultimate, the most complex tier. You can upgrade tiers by placing the component in a crafting grid and surrounding it with the necessary resources for the next upgrade (I recommend NotEnoughItems!).

By the time you've been using Mekanism for a while, you'll have a near-instructible suit of Obsidian Armor, be obtaining four ingots for each ore you mine, have the ability to fly wherever you want with the hydrogen-powered jetpacks, and have a cute robotic friend following you around while you mine. :)

Download

Attention!

Mekanism is separated into multiple different modules, each focused on a certain topic. They can be independently downloaded, you don't need to have every one installed. Mekanism also provides MDK, which is a handy tool developers can use for integration purposes. Below is a list of the current modules and their functions (excluding the Core Module which contains everything not listed):


Mekanism: Generators

The 'Generators' module features several different ways of generating electricity, from solar arrays to hydrogen reactors. This module also includes the Electrolytic Separator, although it isn't technically a generator.

Mekanism: Tools

The 'Tools' module features 5 new sets of tools and armor, featuring Obsidian, Redstone, Lapis Lazuli, Glowstone, and Platinum types. Note this doesn't include the electric tools -- those are included in the Core module.

Installation

Installing Mekanism is easy. Simply download and install the latest recommended build of Minecraft Forge, and then throw Mekanism and any additional modules you may have into the 'mods' folder. Configure Mekanism with the 'Mekanism.cfg' file located in the 'config' folder.

Source Code

Mekanism is open source, and therefore free for all to see and learn from. If you're looking into modding yourself, I'd highly suggest going through my code! :)

You can see the source code here on GitHub.

Please submit pull requests if you have any ideas for my mod. This is the easiest way for me to add new features! 99% of the time I will put your code into my mod!


Videos:
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Thanks for viewing! :)
Progress: 100% Complete
Game Version:Minecraft 1.7.10
Tags:New Content

Note: Showing last 25 of 68 logs.

v9.0.2 : 05/28/2016 9:55:36 pm5/28/16

Second round of fixes, hopefully stable!

v9.0.1 : 05/21/2016 2:05:21 pm5/21/16

First round of fixes!

v9.0.0 : 05/20/2016 11:59:04 am5/20/16

It's finally here- enjoy!

v8.1.9 : 03/05/2016 2:48:50 pm3/05/16

Last release before v9!

v8.1.8 : 01/08/2016 4:42:29 pm1/08/16

A fancy new bug-fix release to celebrate the new year!

v8.1.7 : 07/28/2015 4:05:38 pm7/28/15

Many crash fixes!

v8.1.6 : 07/23/2015 5:50:32 pm7/23/15

The best bug fix release yet!

v8.1.5 : 06/13/2015 6:00:58 pm6/13/15

Yet another round of summer bug fixes.

v8.1.4 : 06/05/2015 3:15:25 pm6/05/15

Second round of summer fixes!

v8.1.3 : 05/28/2015 5:18:58 pm5/28/15

Summer bugfix release - enjoy!

v8.1.2 : 04/28/2015 11:28:49 am4/28/15

Long awaited bug fix release. Enjoy!

v8.1.1 : 04/10/2015 8:38:24 am4/10/15

More efficient transmitters and more fixes!

v8.1.0 : 04/03/2015 10:20:08 am4/03/15

Some new features and many fixes!

v8.0.3 : 03/28/2015 5:37:14 pm3/28/15

Third round of fixes!

v8.0.2 : 03/24/2015 6:41:10 pm3/24/15

Even more bugfixes!

v8.0.1 : 03/22/2015 7:00:19 pm3/22/15

Bugfix release! Provide feedback!

v8.0.0 : 03/20/2015 2:44:39 pm3/20/15

It's finally out! Enjoy.

v6.0.5 : 06/08/2014 6:05:20 am6/08/14

The final round of fixes for 1.6.4!

v6.0.4 : 03/08/2014 4:30:12 pm3/08/14

Yet another round of fixes. Now beginning to add new content.

v6.0.3 : 03/02/2014 2:58:48 pm3/02/14

More stability and fixes. Hopefully a stable v6 build!

v6.0.2 : 02/22/2014 2:38:41 pm2/22/14

Lots of stability improvements and fixes! The majority of the issues should now be gone.

Update #47 : 02/16/2014 11:40:06 am2/16/14

New build server, now hosted through IndieWikis.

Update #46 : 02/15/2014 7:26:12 pm2/15/14

5.7.0 : 02/01/2014 9:05:14 pm2/01/14

Quite a lot has changed since my last update here. All changes can be found on GitHub (github.com/aidancbrady/Mekanism).

5.0.1 : 12/24/2012 1:55:58 pm12/24/12

*Gave the Hydrogen Generator a model.
*Gave the Electrolytic Separator a model.
*Gave the Heat Generator a model.
*Fixed Energy Cubes dropping two of themselves.
*Updated javadocs.
*Added option to change Electrolytic Separator output.
*Added three tiers of Smelting Factory.
*Other minor changes.

*Updated to MC v1.4.6.
*Updated all APIs.
*Repackaged for new Forge.
*Added Metallurgic Infuser for making Steel and Bronze.
*Added Refined Steel Dust.
*Added Refined Steel Ingots.
*Made Refined Iron -> Steel Block.
*Maps instead of Vectors for recipes.
*New recipe managing for Metallurgic Infuser.
*Cleaned up imports.
*Added new Javadocs.
*Made Electrolytic Separator texture changed based on what gas it is outputting.
*Other various bugfixes.

*Added steel tools & armor.
*ISidedInventory support in celebration of the RedPower release.
*Fixed update notifier.
*Fixed glitchy Metallurgic Infuser dump button.
*Fixed glitchy Electrolytic Separator output toggle button.
*Fixed incorrect hardness for Steel Block.
*Metallurgic Infuser crafting recipe.
*Fixed NBT for Metallurgic Infuser.
*More javadocs.
*Added new peripheral commands for Metallurgic Infuser.
*Fixed crash when using BC energy with generators.
*Removed knives, I don't like them anymore.

*Fixed ISidedInventory for nearly all machines.
*Added handy sided inventory methods to MekanismUtils.

*Fixed incorrect repo location.
*Formatting.
*Fixed minor bugs in Metallurgic Infuser.
*Fixed unobtainable machines.

Comments : 825

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1 - 50 of 825

  • Spectre
  • Level 44
  • Master Mage
  • May 28, 2016, 11:57 pm
400th diamond! ;)

To be frank that's the only reason I diamonded. xD
Edit Reply Delete
  • Digter
  • Level 7
  • Apprentice Artist
  • May 28, 2016, 6:34 pm
1.9! *screams*
Edit Reply Delete
WHEN will we get it for 1.9?
Edit Reply Delete
  • SuperProG
  • Level 4
  • Apprentice Miner
  • May 20, 2016, 8:40 am
1.9??
Edit Reply Delete
what forge version do i need for this?
im using the recommended version of forge
but do I need to use the latest one?
Edit Reply Delete
AWESOME
Edit Reply Delete
  • Kirby2049
  • Level 1
  • New Miner
  • April 8, 2016, 1:05 pm
I'm playing 1.7.10 version and I noticed that the Portable Tank can hold gases while looking through the creative menu, but the Gas pipes don't connect to the tanks. How do you get gas into them?
Edit Reply Delete
  • mimikal
  • Level 1
  • New Miner
  • April 27, 2016, 9:42 am
Set the pipe (from Mekanism, right?) to "pull" with a configurator tool if you haven't already.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • March 7, 2016, 8:30 pm
1. The diving helmet lights should light up 2. does the radio work in singliplayer? 3. What's going to be in v.9?
Edit Reply Delete
  • skarorc
  • Level 1
  • New Crafter
  • February 1, 2016, 7:20 am
What energy system does this use? RF, or its own?
Edit Reply Delete
  • skarorc
  • Level 1
  • New Crafter
  • February 1, 2016, 7:39 am
never mind.
Edit Reply Delete
  • Anthosipe
  • Level 1
  • New Miner
  • June 27, 2015, 12:28 pm
Can I put this in a mod packmod pack
Edit Reply Delete
  • Redstar925
  • Level 1
  • New Miner
  • May 29, 2015, 12:43 am
finally a mod that has a better furnace system and and jetpacks! awesome ! 




and then suddenly........ uses notenough items does not work. :(
Edit Reply Delete
  • taj1994
  • Level 1
  • New Explorer
  • June 3, 2015, 4:45 am
It works for me. What version of NEI and Mekanism are you using?
Edit Reply Delete
  • jrose127
  • Level 11
  • Journeyman Skinner
  • April 29, 2015, 1:03 am
buildcraft is nowhere near as good as this (and i like buildcraft)
Edit Reply Delete
  • Lukesj07
  • Level 1
  • New Miner
  • April 14, 2015, 2:12 pm
How do you turn the walkie talkies on, off and to change channels
Edit Reply Delete
  • jrison1
  • Level 1
  • New Miner
  • April 13, 2015, 3:01 pm
v8 dosen't work with ABOD.
Edit Reply Delete
  • DD9448
  • Level 34
  • Artisan Unicorn
  • July 24, 2015, 5:44 pm
*AOBD

Anyway, it does for me. Maybe you need to update/downdate something? Go back to when it did work?
Edit Reply Delete
  • Avalanche_Ali
  • Site Moderator
  • Level 71
  • Legendary Architect
  • April 5, 2015, 2:07 am
This has become one of my alltime favourite mods! Really love the work you are doing! =D
Edit Reply Delete
  • jonjonjr01
  • Level 1
  • New Crafter
  • April 10, 2015, 7:51 am
This mod is beter then another mod I have ever seen I agree
Edit Reply Delete
  • Sparda
  • Level 1
  • New Miner
  • March 27, 2015, 2:36 pm
Hello, modder of mekanism



Is it possible for you to upload or add your mod to the curse website.. There is a new program called "curse client" but its also known as curse voice. You must have know about it or heard about it. For now its in beta, Few people would like to add that mod to my mc using curse client, but itdoesn't have mekanism mod.
Edit Reply Delete
  • Spectre
  • Level 44
  • Master Mage
  • March 24, 2015, 7:52 pm
ALL of the recent mods are just silly updates :/
Edit Reply Delete
  • jonjonjr01
  • Level 1
  • New Crafter
  • March 24, 2015, 6:49 am
By far my favorite mod in minecraft
Edit Reply Delete
Really nice <3
Edit Reply Delete
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 21/03/15 20:06
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: cofh/api/item/IToolHammer
    at mekanism.common.util.MekanismUtils.hasUsableWrench(MekanismUtils.java:1370)
    at mekanism.generators.common.block.BlockGenerator.func_149727_a(BlockGenerator.java:322)
    at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
    at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.ClassNotFoundException: cofh.api.item.IToolHammer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 13 more
Caused by: java.lang.NullPointerException


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 322307792 bytes (307 MB) / 732078080 bytes (698 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 1, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 16 mods loaded, 16 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    customnpcs{1.7.10b} [CustomNpcs] (Custom-NPCs-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    flansmod{4.9.0} [Flan's Mod] (Flans Mod-1.7.10-4.9.0.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    frsm{4.44-PTW} [Fex's Random Stuff Mod] (frsm-4.44-PTW.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.2.657-experimental} [IndustrialCraft 2] (Industrial-Craft-2-Mod-Experimental-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.1.1.320} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mekanism{8.0.0} [Mekanism] (Mekanism-1.7.10-8.0.0.188.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MekanismGenerators{8.0.0} [MekanismGenerators] (MekanismGenerators-1.7.10-8.0.0.188.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MekanismTools{8.0.0} [MekanismTools] (MekanismTools-1.7.10-8.0.0.188.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    stefinusguns{0.3} [New Stefinus Guns] (Stefinus Guns-0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.1.1.320} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.1.1.320} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.1.320-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP'Comrade_Kevin'/66, l='Nuke town (not related to cod)', x=-146.55, y=79.00, z=-2.94]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
Edit Reply Delete
  • DD9448
  • Level 34
  • Artisan Unicorn
  • July 24, 2015, 5:46 pm
Can't you read? It said that was supposed to happen.

Anyway, I think you need COFHCore.
Edit Reply Delete
  • Lucky_Fire
  • Level 1
  • New Miner
  • December 28, 2014, 10:52 am
The download link doesn't work
Edit Reply Delete
  • jrison1
  • Level 1
  • New Miner
  • December 7, 2014, 12:17 pm
I can't craft the heat generator.
Edit Reply Delete
  • taj1994
  • Level 1
  • New Explorer
  • October 3, 2014, 8:31 pm
I keep getting this crash whenever I start my server:



http://pastebin.com/dLxfN1dp



These lines are the reason I'm posting it here:



java.lang.NullPointerException: Exception in server tick loop

at mekanism.common.FluidNetwork.onUpdate(FluidNetwork.java:257)

at mekanism.api.transmitters.DynamicNetwork.tick(DynamicNetwork.java:267)

at mekanism.api.transmitters.TransmitterNetworkRegistry.tickEnd(TransmitterNetworkRegistry.java:85)

at mekanism.api.transmitters.TransmitterNetworkRegistry.onTick(TransmitterNetworkRegistry.java:73)
Edit Reply Delete
  • Lukesj07
  • Level 1
  • New Miner
  • April 13, 2015, 3:57 am
its null that is probably wrong. if not i dont know
Edit Reply Delete
  • Drago526005
  • Level 2
  • Apprentice Skinner
  • September 20, 2014, 11:20 am
It doesnt work for me. I have forge 1.7.10 and I downloaded the 1.7.10 download. Is there any way to get it to work?
Edit Reply Delete
  • Voxoss
  • Level 11
  • Journeyman Taco
  • August 4, 2014, 4:25 pm
Wheres the other downloads? besides 1.7.10
Edit Reply Delete
  • Daron8700
  • Level 25
  • Expert Nerd
  • July 22, 2014, 12:34 am
Greetings, fellow Modder, I am making a Mod-Pack and I would like to use the most recent verison of your 1.6.4 Mekanism Mod, Can I please have a download link to it for 1.6.4?
Edit Reply Delete
  • AnexOfShadow
  • Level 3
  • Apprentice Mage
  • June 19, 2014, 8:15 am
When do you plan to update this to 1.7.2? Do you know?
Edit Reply Delete
LUV THIS MOD
Edit Reply Delete
  • RemMasterz
  • Level 1
  • New Explorer
  • May 13, 2014, 7:57 pm
Is there a way to auto empty robit invetory? or set up something so it can be done?
Edit Reply Delete
My favorite mod ! :D I wish this was on the new voltz
Edit Reply Delete
  • DJ_Thunder
  • Level 42
  • Master Pony
  • March 20, 2014, 4:11 pm
i dont have the scuba tank or gas mask pls help i have the lastest version!!!!
Edit Reply Delete
  • estplayer
  • Level 64
  • High Grandmaster Dragon
  • March 11, 2014, 11:09 am
Can you make it to support universal electricity? Like when you have RI installed and Mekanism too RI wires are broken... and also Mekanism cables wont attach to ICBM radar..  Otherwise nice mod
  I'm just asking
Edit Reply Delete
Great models, good detail.
Edit Reply Delete
  • Frogboxe
  • Level 1
  • New Miner
  • March 8, 2014, 12:58 pm
Minecraft is very similer to Terraria. Also you must Pronounce Terraria like this (Te-rar-ri-a)
Edit Reply Delete
  • Frogboxe
  • Level 1
  • New Miner
  • March 8, 2014, 1:04 pm
Hey, Frogboxe despite you only being level one your totaly, like, the voice of reason. I love you!!!
Edit Reply Delete
  • gegy1000
  • Level 31
  • Artisan Modder
  • March 8, 2014, 8:30 pm
Dude, this is SPAM first of all he never mentioned Terraria in his comment and second of all you just answer yourself in the comment. This is SPAM, please remove FrogBoxes comment. :)
Edit Reply Delete
ATTENTION: PLEASE DO NOT FEED THE TROLL. THANK YOU FOR YOUR COOPERATION! :)
Edit Reply Delete
  • gegy1000
  • Level 31
  • Artisan Modder
  • June 28, 2014, 10:25 pm
:P
Edit Reply Delete
I wish this was part of the FTB pack Tech world 2. I love this mod.
Edit Reply Delete
  • MCJapanga
  • Level 41
  • Master Spleefer
  • February 24, 2014, 4:11 pm
Tons and tons and TOOONS of Machines for some Obsidian Armor that's indestructable..
Seems legit.
Edit Reply Delete
I love this mod, (especailly the idea of teleporting.)
Edit Reply Delete
  • busybusybee72
  • Level 4
  • Apprentice Farmer
  • February 22, 2014, 1:26 pm
For me it says slot 3005 is taken up by something else, and the only mods I have are this, the generators, and the tools! Help? Is anyone else having this problem?
Edit Reply Delete
  • ascrassin
  • Level 1
  • New Miner
  • March 15, 2014, 4:50 am
mod idfix
Edit Reply Delete
  • gegy1000
  • Level 31
  • Artisan Modder
  • February 22, 2014, 7:50 pm
Try resetting the config file? (By deleting it)
Edit Reply Delete
  • busybusybee72
  • Level 4
  • Apprentice Farmer
  • February 23, 2014, 2:10 pm
I'm new at this. Where's the config file? I know I need winrar
Edit Reply Delete
  • gegy1000
  • Level 31
  • Artisan Modder
  • February 23, 2014, 8:03 pm
No you don't need winrar, you need either notepad, notepad++ or on mac text edit. (To edit the config) But to delete it go to your .minecraft folder then delete the file called config.
Edit Reply Delete
  • busybusybee72
  • Level 4
  • Apprentice Farmer
  • February 24, 2014, 5:44 am
That worked! Thank you so much!
Edit Reply Delete
  • gegy1000
  • Level 31
  • Artisan Modder
  • February 24, 2014, 5:51 am
:)
Edit Reply Delete
  • busybusybee72
  • Level 4
  • Apprentice Farmer
  • February 24, 2014, 5:34 am
Ok, thanks!
Edit Reply Delete
  • TheLarsinator
  • Level 85
  • Elite Ghast Rider
  • February 22, 2014, 12:00 pm
Very cool! I really like the wind tubine! Epic model and animation!
Edit Reply Delete
  • minemanguy49
  • Level 4
  • Apprentice Skinner
  • February 23, 2014, 12:27 pm
Turbine*
Edit Reply Delete
  • Nikster31
  • Level 25
  • Expert Skinner
  • February 17, 2014, 7:26 am
Pretty Sweet.
Edit Reply Delete
This is amazing! I think, however, that I will just use this for the jetpack and mask, cuz they are awesome! Keep up great work, and diamond for this!
Edit Reply Delete
  • TheGokuBuBR
  • Level 1
  • New Miner
  • February 16, 2014, 6:53 am
This was the obsidian Ingots????? You destroyed one of my favorite mods....
Edit Reply Delete
  • PlaysWithLava
  • Level 4
  • Apprentice Miner
  • February 2, 2014, 6:12 pm
This page say's it's v6, but your website only has downloads for v5.7.0.12
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in order get v.6 you have to download it from his build server. i would post a link but im not sure if he wants a lot of people going to it.(he could be hosting it himself, if lots of people go on it, his internet will lag alot.)
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im on your site, do i download all, or just everything but MDK? i dont know what MDK is.
Edit Reply Delete
  • aidancbrady
  • Level 69
  • High Grandmaster Modder
  • February 1, 2014, 6:35 pm
Hey, sorry, I'll add some clarification on the site. MDK is intended for use by developers who wish to integrate with Mekanism.
Edit Reply Delete
oh, okay. Thanks! i was about to download, and be all shocked when it did nothing to my minecraft, then get angry and delete it. pretty nice mod BTW.
Edit Reply Delete
  • condo97
  • Level 23
  • Expert Pony
  • August 18, 2013, 10:22 am
HA WAT A NOB UR NOT ON FIRST PAG ANY MORES
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  • Frogboxe
  • Level 1
  • New Miner
  • March 8, 2014, 1:05 pm
What terrable spelling
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  • goldstone15
  • Level 33
  • Artisan Mage
  • June 15, 2013, 10:40 am
what you say about ob ingots?
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  • F3RULLO14
  • Level 94
  • Elite Programmer
  • June 13, 2013, 4:18 pm
Just curious (And i dont feel like reading a lot tonight) did you make all the components and items/blocks yourself? Or did you use a lot of APIs?
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  • Assasin794
  • Level 1
  • New Scuttles
  • June 4, 2013, 9:39 am
Lol all these people thinking it's not your mod. You did copy a few textures which could get you in trouble. I copied the sun from some texture pack and put it in my otherwise fully original pack and I got banned for 3 months.
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  • aidancbrady
  • Level 69
  • High Grandmaster Modder
  • June 4, 2013, 9:48 pm
Nah, all these textures are mine. Not sure why people are thinking otherwise.
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  • Assasin794
  • Level 1
  • New Scuttles
  • June 5, 2013, 2:29 am
you might have made them but if you did some look like you didn't. Like the tanks and the whole quarry.
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  • aidancbrady
  • Level 69
  • High Grandmaster Modder
  • June 12, 2013, 7:24 pm
Oh no, those are not mine. As I've tried to explain, those are demonstrating how it works well with other mods, in that case BuildCraft.
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