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[Forge][1.7.10]InGameInfoXML

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Lunatrius
Level 57 : Grandmaster Mage
About
The mod allows you to display a very customizable "F3 screen". It ships with a default config (in XML), which can be replaced/changed by your own. It supports XML, JSON and the text format (slightly modified version of bspkrs' format).

Requirements

Installation, Configuration, Crash Reports, Translations, Suggestions

License
InGame Info XML is released under the terms of the MIT license.

Modpacks: you can freely include any of the mods in your mod pack if the modpack is free or private. Mentioning me as the author is appreciated but not required.
Youtube/Streaming: you can monetize any videos you produce with the mod.
Progress: 100% Complete
Game Version:Minecraft 1.7.10
Tags:Functional, Gui, Hud

More Mods by LunatriusView All

Update #20 : 08/19/2014 5:26:44 pm8/19/14

Update #19 : 07/15/2014 1:16:26 am7/15/14

  • Updated for 1.7.10.

Update #18 : 02/18/2014 9:16:59 am2/18/14

  • Added support for custom icons.

Update #17 : 01/29/2014 2:25:57 pm1/29/14

  • Updated to 1.7.2.

Update #16 : 12/23/2013 2:28:19 am12/23/13

  • Added support for a brand new JSON configuration format!
  • Refactored around a few thing, small bugfixes.

Update #15 : 12/17/2013 8:13:35 pm12/17/13

  • Updated configuration examples including the default configuration file.
  • Fixed an issue with the text parser not correctly applying alignments.
  • Implemented the save command (saves the currently loaded config).
  • Added support for special characters (<>[/]) in text by escaping them with a backslash.
  • Bumped version number (was about time).
  • Removed the F3+R reloading shortcut.
  • Added a client side /igi command.
  • Refactored a few things.
  • Added color tags to mirror @bspkrs' version.
  • Refactored the XML parsing code into a separate class (in preparation for the next step).
  • Added the TextParser class. It's kinda compatible with @bspkrs' text configuration file, really minor changes are required.
  • Changed Value's type from String to ValueType for easier maintainability.
  • Added a basic configuration file (for type and showInChat).

Update #14 : 09/22/2013 10:05:38 pm9/22/13

  • Updated to 1.6.4.

Update #13 : 07/10/2013 1:49:29 pm7/10/13

  • Update to 1.6.2.

Update #12 : 07/07/2013 1:04:26 am7/07/13

  • Updated for 1.6.1.

Update #11 : 05/26/2013 12:48:35 pm5/26/13

  • Added a F3+R binding to reload the config.
  • Added the following tags: underwater, inwater, wet, alive, burning, riding, sneaking, sprinting, invisible, eating, invulnerable.

Update #10 : 05/02/2013 11:40:33 pm5/02/13

  • Updated for Minecraft 1.5.2.
  • Removed build version from mod.properties (jenkins handles that from now on).

Update #9 : 04/24/2013 1:17:49 pm4/24/13

  • Added IDEA project file.
  • Updated Forge.
  • Updated build.xml.
  • Fixed render bugs.

Update #8 : 03/25/2013 7:00:00 am3/25/13

  • Updated to Minecraft 1.5.1.

Update #7 : 02/14/2013 1:47:34 pm2/14/13

  • Added itemquantity and equippedquantity tags.
  • Added trans/translate tag.
  • Updated version.

Update #6 : 12/21/2012 6:30:49 pm12/21/12

  • Updated to Minecraft 1.4.6.
  • Bumped the version number.

Update #5 : 11/21/2012 5:19:03 pm11/21/12

  • Updated to Minecraft 1.4.5, bumped version.
  • Added missing tags (snowing, nextrain).
  • The slimes tag now accounts for swamp biomes.

Update #4 : 11/14/2012 2:02:19 pm11/14/12

  • Updated to Minecraft 1.4.4.
  • Updated Forge.
  • Updated the ANT builder and project.

Update #3 : 11/09/2012 6:52:53 pm11/09/12

  • Changed a few things in the core file. Bumped the version, final version for 1.4.2.
  • Added "dimension" and "difficulty" tags. Moved the core functionality to InGameInfoCore.java
  • Added "mctimeh" and "mctimem" tags.

Update #2 : 10/30/2012 6:19:00 pm10/30/12

  • Items that are renamed using an anvil now show the custom name.
  • Added mod and imod utility tags (real number modulo, integer modulo).
  • Added old sample config files, updated the default config.
  • Changed the default String.format locale to English.

Update #1 : 10/26/2012 4:39:01 pm10/26/12

  • updated for minecraft 1.4.2

Comments :

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1 - 33 of 33

applepie2998
Level 1
New Miner
June 20, 2014, 10:12 am

how do you move the info section from the topleft to another spot?

Drakks854
Level 1
New Miner
April 3, 2014, 6:31 pm

Can you give an example on how to use the *icon* tags (such as equippedicon)? Thanks!

Lunatrius
Level 57
Grandmaster Mage
April 5, 2014, 7:34 pm

<icon>
    <str>textures/blocks/redstone_lamp_on.png</str>
</icon>

---

<icon>
    <str>minecraft:torch</str>
</icon>

---

For more details you can check the wiki

Garonne
Level 1
New Miner
March 29, 2014, 1:15 am

Is there an example of a JSON config file for Ingame Info available somewhere?

Lunatrius
Level 57
Grandmaster Mage
April 5, 2014, 7:33 pm

Load up any config, save using /igi save InGameInfo.json

UltimatePanda_
Level 1
New Miner
February 25, 2014, 4:43 am

Love this mod! I have been using this for a little but now, and it is so very useful.

lenglais
Level 1
New Miner
December 23, 2013, 2:44 am

how it can damage the computer o.o

WICK18
Level 1
New Miner
August 15, 2013, 5:17 am

Does it hurt my computer

Lunatrius
Level 57
Grandmaster Mage
August 22, 2013, 8:36 am

It will most likely take away a few kilobytes of your storage space. :/

Skenbow
Level 1
New Miner
July 13, 2013, 3:38 pm

It says it can damage the pc

xaero96
Level 58
Grandmaster Programmer
December 21, 2013, 12:04 am

It always says that for jar files. This mod is safe.

Lunatrius
Level 57
Grandmaster Mage
July 13, 2013, 4:55 pm

Uhh... what?

hunterk11
Level 7
Apprentice Pokemon
May 4, 2013, 4:59 pm

160 FPS?!

Lunatrius
Level 57
Grandmaster Mage
May 5, 2013, 9:30 am

I believe that is nothing compared to other people, on a flat world. I've seen people getting more than 500 FPS (there is not a lot to render in a flat world).

MCmaster23
Level 40
Master Blob
April 24, 2013, 2:23 pm

is it forge-compatible? and also it says its for 1.5, but the bspkrs latest update is for 1.4.6

hunterk11
Level 7
Apprentice Pokemon
May 4, 2013, 4:58 pm

Are you a special stupid?

MCmaster23
Level 40
Master Blob
April 24, 2013, 2:25 pm

derp is says forge

goreae
Level 13
Journeyman Farmer
March 17, 2013, 1:52 am

why so many enderchests in the third pic?

Lunatrius
Level 57
Grandmaster Mage
March 18, 2013, 1:10 pm

Test world for Schematica.

goreae
Level 13
Journeyman Farmer
March 18, 2013, 2:44 pm

makes sense.

13sparx13
Level 13
Journeyman Mage
November 27, 2012, 11:15 am

What does the special text do? I know @(#) changes text color, but most of the time you need perms of some type I don't understand.

Lunatrius
Level 57
Grandmaster Mage
November 28, 2012, 5:58 am

Perms? Also, the colors are changed with $CODE ($0, $5, $a etc).

13sparx13
Level 13
Journeyman Mage
November 28, 2012, 12:32 pm

Perms of some sort. On one server I play on, you have to donate to use special text. It might be $, but I seem to remember @...

Lunatrius
Level 57
Grandmaster Mage
November 28, 2012, 1:19 pm

This mod is a client side mod and as such should not require any form of permissions.

13sparx13
Level 13
Journeyman Mage
November 30, 2012, 5:53 pm

Not the mod, the text. Also, it's &(INPUT).

Lunatrius
Level 57
Grandmaster Mage
December 1, 2012, 9:53 am

I don't really understand what you're trying to say.

13sparx13
Level 13
Journeyman Mage
December 3, 2012, 6:24 pm

To use the text, the server has to allow it.
Could you make these Modloader comp? They break my other mods...

Lunatrius
Level 57
Grandmaster Mage
December 4, 2012, 7:15 am

What I don't get is what would I have to add to the mod? The mod does *not* communicate with the server at all so I don't see where the problem lies, sorry.

Also, just to clarify it. This does not modify the chat text, it only prints information based on the currently present config file, nothing more, nothing less.

13sparx13
Level 13
Journeyman Mage
December 4, 2012, 4:43 pm

I know how the text colours work! Can we just drop that subject? I want ML comp, but I understand if you cannot.

Lunatrius
Level 57
Grandmaster Mage
December 4, 2012, 11:03 pm

Follow the MCF link, there's a ModLoader version of the mod in the MCF thread.

13sparx13
Level 13
Journeyman Mage
December 6, 2012, 1:46 am

Thank you! I just can't Optifine and FML both.

MasterofAura
Level 1
New Explorer
November 10, 2012, 5:38 am

This is a well thought out mod which is definately useful. It deserves a diamond from me =D Well done.

Darkoto567
Level 1
New Miner
October 30, 2012, 10:44 pm

Tva ne e ni6to az imam Nodus ;)

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