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MCSkin3D

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Paril
Developer
Level 74 : Legendary Scapegoat

Don't install to Program Files! Recommended installation directory is C:/MCSkin3D/

Source code @ https://github.com/paril/mcskin3d


If you experience crashes, please send me the crash report! I can't fix it if I don't know how it crashed!

Follow us on Facebook!


mcskindpng

MCSkin3D is a new take on how you create skins - with a mix of 3D and 2D painting, although focused on 3D, it's never been easier to create the perfect skin, complete with many advanced utilities!

With art and sample/template skins from whtdragon, you're sure to have the best samples and templates to help you get started with your skins!

Dependencies (Download FIRST):
.NET Framework v3.5


Latest version (1.4.2.256):
Download .ZIP version
Progress: 100% Complete
Game Version:Minecraft 1.8
Tags:Program, Mcskin3d, Skinning, Texturing, Functional
Credit:Jonas Triki, lemon42, djmati111

Update #17 : 03/23/2015 2:00:06 am3/23/15

Not exactly a regular update, but the source code has moved to Github because of Google Code closing down. You can visit it here now: https://github.com/paril/mcskin3d

Update #16 : 09/16/2014 8:05:14 am9/16/14

Updated to 1.4.2.256 - supports Alex arms, fixes a transparency issue.
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_256.zip

Update #15 : 01/27/2014 2:18:28 am1/27/14

Updated to 1.4.2.255 - supports 1.8 skin format, as well as some other minor issues..
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_255.zip

Update #14 : 10/05/2013 12:21:06 am10/05/13

Updated to 1.4.2.253 - fixed a major memory leak. This was the white skin problem.
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_253.zip

Update #13 : 05/21/2013 3:09:58 am5/21/13

MCSkin3D 1.4.2.252 is out!
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_252.zip

-P

Update #12 : 03/15/2013 10:54:31 am3/15/13

A new beta is available. MCSkin3D 1.4.1.240 Beta:
http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_1_240.zip

-P

Update #11 : 05/07/2012 5:47:00 pm5/07/12

1.4 is now out! Check the main post below for deets!

Update #10 : 04/24/2012 7:38:46 pm4/24/12

Update #9 : 04/06/2012 8:45:41 pm4/06/12

Newest beta:

http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_215.zip

Thanks to Cyprezz for promoting us!

-P

Update #8 : 03/25/2012 4:27:45 pm3/25/12

Update #7 : 02/02/2012 4:06:20 pm2/02/12


MCSkin3D 1.4.0.185 Beta!
http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_185.zip

Note for future yousguys: I always put betas in this browsable folder:
http://alteredsoftworks.com/mcskin3d/betas/

-P

Update #6 : 01/15/2012 8:22:59 am1/15/12

MCSkin3D Beta 1.4.0.174: http://alteredsoftwo...b_1_4_0_174.zip

Not many changes, but, Pony support is in. It's not entirely completed yet, as we're in the process of re-designing the "parts" to be more modular.

I also fixed a few tiny bugs, as well as two MAJOR bugs (paint bucket/color picker were swapping G and B value, as well as a render bug that caused paint bucket to crash).

The new color wheel isn't in this version, but it will be in the next beta.

As always, follow our Facebook page for more news:
https://www.facebook...227232704017686

-P

Update #5 : 01/07/2012 12:31:04 pm1/07/12

New beta. Only changes are I fixed the text on the model drop-down, fixed Villager's chest not being transparent (not noticeable in old system), and added depth sorting:

http://alteredsoftworks.com/mcskin3d/mcskin3db_1_4_0_165.rar

-P

Update #4 : 01/06/2012 1:49:40 am1/06/12

Beta with mob support, for those of you interested: http://alteredsoftworks.com/mcskin3d/mcskin3db_1_4_0_163.rar

-P

Update #3 : 01/05/2012 1:56:33 am1/05/12

I created a Facebook page for those of you who.. use Facebook.
Check it out here:

https://www.facebook.com/pages/MCSkin3D/227232704017686

-P

Update #2 : 01/03/2012 5:54:30 am1/03/12

SinfoolGamer has started doing a three-parter video on MCSkin3D, teaching various components and features.

I really recommend you check it out!

Part 1 is heah: http://www.youtube.com/watch?v=dKL_yxYozxQ

-P

Update #1 : 01/01/2012 1:35:12 am1/01/12

Comments : 4,619

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it. it no work. ;-;
Edit Reply Delete
  • Caker_
  • Level 13
  • Journeyman Cake
  • September 2, 2015, 7:33 am
Report time! 

OpenGL
--------------------------------
vendor: ATI Technologies Inc.
version: 4.5.13397 Compatibility Profile Context 15.200.1055.0
renderer: AMD Radeon(TM) R5 Graphics
extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control

Software
--------------------------------
osversion: Microsoft Windows NT 6.2.9200.0
is64bit: true
frameworkversion: 2.0.50727.8662
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 536870912
video|Availability: 3
video|Caption: AMD Radeon(TM) R5 Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: AMD Radeon(TM) R5 Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20150706000000.000000-000
video|DriverVersion: 15.200.1055.0
video|InfFilename: oem29.inf
video|InfSection: ati2mtag_MullinsPA_Mobile
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 60
video|MinRefreshRate: 40
video|Monochrome: False
video|Name: AMD Radeon(TM) R5 Graphics
video|PNPDeviceID: PCI\VEN_1002&DEV_9851&SUBSYS_22CD103C&REV_05\3&2411E6FE&0&08
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: AMD Radeon Graphics Processor (0x9851)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 8388608
memory|MaxCapacityEx: 8388608
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|AssetTag: FFFF
processor|Availability: 3
processor|Caption: AMD64 Family 22 Model 48 Stepping 1
processor|Characteristics: 4
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 1000
processor|CurrentVoltage: 12
processor|DataWidth: 64
processor|Description: AMD64 Family 22 Model 48 Stepping 1
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 72
processor|L2CacheSize: 2048
processor|L3CacheSize: 0
processor|L3CacheSpeed: 0
processor|Level: 22
processor|LoadPercentage: 15
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 2000
processor|Name: AMD A8-6410 APU with AMD Radeon R5 Graphics
processor|NumberOfCores: 4
processor|NumberOfEnabledCore: 4
processor|NumberOfLogicalProcessors: 4
processor|PartNumber: FFFF
processor|PowerManagementSupported: False
processor|ProcessorId: 178BFBFF00730F01
processor|ProcessorType: 3
processor|Revision: 12289
processor|Role: CPU
processor|SecondLevelAddressTranslationExtensions: True
processor|SerialNumber: NotSupport
processor|SocketDesignation: Socket FT3b
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 1
processor|SystemCreationClassName: Win32_ComputerSystem
processor|ThreadCount: 4
processor|UpgradeMethod: 6
processor|Version: Model 0, Stepping 1
processor|VirtualizationFirmwareEnabled: False
processor|VMMonitorModeExtensions: True

Exception
--------------------------------
System.NotSupportedException
The given path's format is not supported.
System.Security.Util.StringExpressionSet :: System.String CanonicalizePath(System.String, Boolean)
System.Security.Util.StringExpressionSet :: System.Collections.ArrayList CreateListFromExpressions(System.String[], Boolean)
System.Security.Permissions.FileIOPermission :: Void AddPathList(System.Security.Permissions.FileIOPermissionAccess, System.Security.AccessControl.AccessControlActions, System.String[], Boolean, Boolean, Boolean)
System.Security.Permissions.FileIOPermission :: Void .ctor(System.Security.Permissions.FileIOPermissionAccess, System.String[], Boolean, Boolean)
System.IO.DirectoryInfo :: Void .ctor(System.String)
MCSkin3D.FolderNode :: Void MoveTo(System.String)
- f:\projects\MCSkinner spaces now\FolderNode.cs 50:4
MCSkin3D.Editor :: Void DoneEditingNode(System.String, System.Windows.Forms.TreeNode)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 3297:5
MCSkin3D.Editor :: Void labelEditTextBox_Leave(System.Object, System.EventArgs)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 1929:4
System.Windows.Forms.Control :: Void OnLeave(System.EventArgs)
System.Windows.Forms.Control :: Void NotifyLeave()
System.Windows.Forms.ContainerControl :: Void UpdateFocusedControl()
Edit Reply Delete
  • Flaxcon4397
  • Level 5
  • Apprentice Narwhal
  • September 1, 2015, 5:36 am
Am I supposed to recieve an error when opening up the base thing and have it say that I can't do it because of an error or something? what do I do?
Edit Reply Delete
Just wanted to let you know thay Brohoof.com has released their 1.8 Pony skin template, and I dont know if you got to it or not, but it would be great if this was added to the Skin maker!
Edit Reply Delete
  • TuxedoWolf
  • Level 3
  • Apprentice Skinner
  • August 28, 2015, 1:21 am
This is a really good skin editor! The best in fact! I will definitely be using it everytime I need to work on any skins! Although I would really love if there was a pose feature available. That would be really useful, that way you can uncover hidden faces of the limbs and edit them! Other than that, everything is absolutely amazing!
Edit Reply Delete
Can you get MCSKIN3D for MacBook Pro OS X Yosemite if not can you please make it so I really really want this mod, but I don't know how to get it... Thank You! (P.S. how do you change your profile picture from a Steve to what I want. Cause I don't really like Steves (there ugly).)
Edit Reply Delete
  • MediaMix1
  • Level 4
  • Apprentice Architect
  • August 21, 2015, 5:05 pm
Recently added "NaN" diamonds to this post. :?
Edit Reply Delete
  • Jupiters
  • Level 13
  • Journeyman Artist
  • August 21, 2015, 8:50 am
how do you make your person move like in the video?
Edit Reply Delete
  • Athenine_
  • Level 1
  • New Miner
  • August 18, 2015, 7:21 pm
Paril.... When You Tell Mac users to click one the link it says that the link is invalid and the submission is not available
or something... Please Fix.

P.S. I Love The Editor
Edit Reply Delete
  • kokoler
  • Level 3
  • Apprentice Miner
  • August 18, 2015, 7:30 am
THANKS
Edit Reply Delete
Ok when I activated it I got this error:

OpenGL
~~~~~~~~~~~~~~~~~~
vendor:
version:
renderer:
extensions:

Software
~~~~~~~~~~~~~~~~~~
osversion: Microsoft Windows NT 6.2.9200.0
is64bit:true
frameworkversion: 1.4.2.256

Hardware
~~~~~~~~~~~~~~~~~~
video|AdapterCompatibility: Advanced Micro Devices. Inc.
video|AdapterDACTType: Internal DAC(400MHz)
video|AdapterRAM: 536870912
video|Availability: 3
video|Caption:AMD Radeon HD 8240 video|ComfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False

Well in short there is alota stuff all I know is that everytime I start mcskin3D, It pops up an error with part of that of what ibjust typed.
Edit Reply Delete
  • xStarGazer
  • Level 1
  • New Explorer
  • August 16, 2015, 2:03 pm
Does this work on windows 8.1? a reply would be appreciated ^-^
Edit Reply Delete
  • ravin04
  • Level 41
  • Master Batman
  • August 18, 2015, 3:19 pm
I have W8.1, it works perfectly
Edit Reply Delete
Don't wanna end up sounding like a broken record, but uh.. as the previous comments have mentioned, the Mac users link says 'Submission not available'.  So any help on installing it on a Mac since the link isn't available? Thanks!
Edit Reply Delete
uh.. the mac guide link is.. well.. removed.. and I on a mac
Edit Reply Delete
  • _lycalopex_
  • Level 28
  • Expert Creeper Hugger
  • August 14, 2015, 7:10 pm
Does this work on windows 10
Edit Reply Delete
  • Kabples
  • Level 33
  • Artisan Sweetheart
  • August 15, 2015, 10:19 am
Yes
Edit Reply Delete
  • _lycalopex_
  • Level 28
  • Expert Creeper Hugger
  • August 15, 2015, 10:26 am
thanks, i'm getting windows 10 soon so i need to know if itll work XD
Edit Reply Delete
Any program that runs on Windows 7/8/8.1 will work in Windows 10. It's awesome!
Edit Reply Delete
  • Flaxcon4397
  • Level 5
  • Apprentice Narwhal
  • September 1, 2015, 5:24 am
Thanks! I have Windows 10 but my dad hasn't gotten Minecraft and that's not gonna stop me from making skins!
Edit Reply Delete
  • _lycalopex_
  • Level 28
  • Expert Creeper Hugger
  • August 16, 2015, 6:45 am
Oh wow!
Edit Reply Delete
  • 1flyingcreeper
  • Level 2
  • Apprentice Engineer
  • August 14, 2015, 11:11 am
can we do it for mac?
Edit Reply Delete
  • IckySkyMaze
  • Level 25
  • Expert Dragon
  • September 4, 2015, 3:48 am
I have a mac too, it doesn't work for mac, I tried.
Edit Reply Delete
  • Kadorr
  • Level 1
  • New Crafter
  • August 13, 2015, 8:06 am
Best skin creator !!!
Edit Reply Delete
  • _lycalopex_
  • Level 28
  • Expert Creeper Hugger
  • August 13, 2015, 4:09 am
Nanth Diamond
and

Nanth favorite
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 12, 2015, 2:17 pm
i gave the 5125th diamond and now it says NaN
Edit Reply Delete
  • henry665872
  • Level 11
  • Journeyman Unicorn
  • August 14, 2015, 4:15 pm
i was 5136th person to give a diamond and the same thing happened it says NaN
Edit Reply Delete
  • Superz33212
  • Level 1
  • New Explorer
  • August 10, 2015, 5:28 pm
How do i set my skin (HD) to mine craft?
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 12, 2015, 2:18 pm
you cant upload hd skins to MC.

you can only put them on a texture pack.
Edit Reply Delete
  • ShadowMancer
  • Level 17
  • Journeyman Nerd
  • August 10, 2015, 9:56 am
my laptop isn't showing the alpha and value when i press HSVA. It's like cut off or something. What do i do ;-;
Edit Reply Delete
  • egehoved
  • Level 4
  • Apprentice Artist
  • August 10, 2015, 4:36 am
how to shade skins?
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 12, 2015, 2:18 pm
thats something you shouldnt ask here.

you can read shading tutorials. not commenting on a mod.
Edit Reply Delete
  • ASC3K
  • Level 1
  • New Explorer
  • August 8, 2015, 3:43 pm
good
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 7, 2015, 4:16 pm
what is the stamp tool for?
Edit Reply Delete
To copy and paste.
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 8, 2015, 7:17 am
i tried but it doesnt work or idk
Edit Reply Delete
Hold shift to copy and then click, then let go of shift and click anywere you want to copy, I usally set it  to Sqaure 8 so i can copy the hair shading :D
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  • ShinyAlly
  • Level 22
  • Expert Taco
  • August 8, 2015, 7:21 am
ty
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Your welcome ;)
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  • Thistle345
  • Level 3
  • Apprentice Explorer
  • August 2, 2015, 3:35 pm
I downloaded it but i cant open it
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You have to extract all of the files
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  • Sempiternql
  • Level 1
  • New Crafter
  • August 1, 2015, 1:29 pm
The mac link got removed?
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  • GGLinsey
  • Level 4
  • Apprentice Hunter
  • July 31, 2015, 10:28 am
How do you install this? I clicked the link and it just downloaded it in a WinRAR file.
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How do I get this?
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  • Thistle345
  • Level 3
  • Apprentice Explorer
  • August 2, 2015, 3:34 pm
There's a link up there in the desc
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For some reason whenever I try to save it doesn't let me.

OpenGL
--------------------------------
vendor: Intel
version: 2.1.0 - Build 8.15.10.2509
renderer: Intel(R) HD Graphics
extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object

Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: true
frameworkversion: 2.0.50727.5485
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Intel Corporation
video|AdapterDACType: Internal
video|AdapterRAM: 1806622720
video|Availability: 3
video|Caption: Intel(R) HD Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: Intel(R) HD Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20110831000000.000000-000
video|DriverVersion: 8.15.10.2509
video|InfFilename: oem16.inf
video|InfSection: iILKM0
video|InstalledDisplayDrivers: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32
video|MaxRefreshRate: 60
video|MinRefreshRate: 60
video|Monochrome: False
video|Name: Intel(R) HD Graphics
video|PNPDeviceID: PCI\VEN_8086&DEV_0046&SUBSYS_1693103C&REV_02\3&11583659&0&10
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: Intel(R) HD Graphics (Pentium)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 8388608
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: Intel64 Family 6 Model 37 Stepping 5
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2133
processor|CurrentVoltage: 0
processor|DataWidth: 64
processor|Description: Intel64 Family 6 Model 37 Stepping 5
processor|DeviceID: CPU0
processor|ExtClock: 1066
processor|Family: 191
processor|L2CacheSize: 256
processor|L3CacheSize: 3072
processor|L3CacheSpeed: 0
processor|Level: 6
processor|LoadPercentage: 98
processor|Manufacturer: GenuineIntel
processor|MaxClockSpeed: 2133
processor|Name: Intel(R) Pentium(R) CPU        P6200  @ 2.13GHz
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 2
processor|PowerManagementSupported: False
processor|ProcessorId: BFEBFBFF00020655
processor|ProcessorType: 3
processor|Revision: 9477
processor|Role: CPU
processor|SocketDesignation: CPU
processor|Status: OK
processor|StatusInfo: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 4
processor|Version:

Exception
--------------------------------
System.Runtime.InteropServices.ExternalException
A generic error occurred in GDI+.
 System.Drawing.Image :: Void Save(System.String, System.Drawing.Imaging.ImageCodecInfo, System.Drawing.Imaging.EncoderParameters)
 System.Drawing.Image :: Void Save(System.String, System.Drawing.Imaging.ImageFormat)
 System.Drawing.Image :: Void Save(System.String)
 MCSkin3D.Skin :: Void CommitChanges(Paril.OpenGL.Texture, Boolean)
  - f:\projects\MCSkinner spaces now\Skin.cs 247:23
 MCSkin3D.Editor :: Void PerformSaveSkin(MCSkin3D.Skin)
  - f:\projects\MCSkinner spaces now\Forms\Editor.cs 3659:4
 MCSkin3D.Editor :: Void PerformSave()
  - f:\projects\MCSkinner spaces now\Forms\Editor.cs 3710:4
 MCSkin3D.Editor :: Void saveToolStripButton_Click(System.Object, System.EventArgs)
  - f:\projects\MCSkinner spaces now\Forms\Editor.cs 1898:4
 System.Windows.Forms.ToolStripItem :: Void RaiseEvent(System.Object, System.EventArgs)
 System.Windows.Forms.ToolStripButton :: Void OnClick(System.EventArgs)
 System.Windows.Forms.ToolStripItem :: Void HandleClick(System.EventArgs)
 System.Windows.Forms.ToolStripItem :: Void HandleMouseUp(System.Windows.Forms.MouseEventArgs)
 System.Windows.Forms.ToolStripItem :: Void FireEventInteractive(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
 System.Windows.Forms.ToolStripItem :: Void FireEvent(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
 System.Windows.Forms.ToolStrip :: Void OnMouseUp(System.Windows.Forms.MouseEventArgs)
 System.Windows.Forms.Control :: Void WmMouseUp(System.Windows.Forms.Message ByRef, System.Windows.Forms.MouseButtons, Int32)
 System.Windows.Forms.Control :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.ScrollableControl :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.ToolStrip :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.Control+ControlNativeWindow :: Void OnMessage(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.Control+ControlNativeWindow :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.NativeWindow :: IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr)
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  • Lil Blaze
  • Level 8
  • Apprentice Dragon
  • July 26, 2015, 1:58 pm
UGG It's not working •∩•
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Ηai i downloaded this and whenever i try to get on it it opens a folder

do u know what i cand do?
:3
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  • SpectreJames
  • Level 14
  • Journeyman Skinner
  • July 25, 2015, 2:52 pm
I love this program! It makes skinning very easy and the interface is very easy to use. I have a couple of questions:
Have you considered adding animations into it such as running, crouching etc. so you can see how the skin looks when doing different actions? Sometimes I miss spots and don't realise until I've uploaded it here (usually it's the top of the legs).
I notice that a few mob textures (rabbit, bat, Wither and Enderdragon) aren't included. Will they be added in the future?
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Application error? I tryed redownloading it 10 times and its still not letting me get in. It keeps saying ''aplication error''


OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:


Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: true
frameworkversion: 2.0.50727.5485
softwareversion: 1.4.2.256


Hardware
--------------------------------
video|AdapterCompatibility: Intel Corporation
video|AdapterDACType: Internal
video|AdapterRAM: 2214592512
video|Availability: 3
video|Caption: Intel(R) HD Graphics 4000
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 40
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: Intel(R) HD Graphics 4000
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20120326000000.000000-000
video|DriverVersion: 8.15.10.2712
video|InfFilename: oem21.inf
video|InfSection: iIVBM0
video|InstalledDisplayDrivers: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
video|MaxRefreshRate: 60
video|MinRefreshRate: 40
video|Monochrome: False
video|Name: Intel(R) HD Graphics 4000
video|PNPDeviceID: PCI\VEN_8086&DEV_0166&SUBSYS_17F6103C&REV_09\3&E89B380&0&10
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: Intel(R) HD Graphics Family
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 16777216
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: Intel64 Family 6 Model 58 Stepping 9
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2400
processor|CurrentVoltage: 12
processor|DataWidth: 64
processor|Description: Intel64 Family 6 Model 58 Stepping 9
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 206
processor|L2CacheSize: 256
processor|L3CacheSize: 3072
processor|L3CacheSpeed: 0
processor|Level: 6
processor|LoadPercentage: 51
processor|Manufacturer: GenuineIntel
processor|MaxClockSpeed: 2400
processor|Name: Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: BFEBFBFF000306A9
processor|ProcessorType: 3
processor|Revision: 14857
processor|Role: CPU
processor|SocketDesignation: U3E1
processor|Status: OK
processor|StatusInfo: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 1
processor|Version:


Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.IO.DirectoryNotFoundException
Could not find a part of the path 'C:\Users\Cindy\AppData\Local\Temp\wz9ecf\Brushes'.
 System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
 System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
 System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
 MCSkin3D.Forms.Splash :: Void PerformLoading()
Edit Reply Delete
  • Noble_Blaze6
  • Level 18
  • Journeyman Blacksmith
  • July 23, 2015, 10:49 pm
ehhhh dose not support linux ok i can live with that, however it takes practice to use i prefer other tools until now. because of my other programs only support 1.8 now, i want to make a skin with 1.7 oh well, thisworks fine i just wish there was a way to create an easer way of shadeing with our mine looking so generic

STILL GOOD PROGRAM THOU if you have practice
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  • CHorse
  • Level 27
  • Expert Creeper Hugger
  • July 21, 2015, 12:33 pm
Meh.
Edit Reply Delete
  • 2MuchPie
  • Level 6
  • Apprentice Architect
  • July 21, 2015, 7:02 am
Thanks so much for making this program. It's fantastic. Now I just need to git gud at skinning.
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  • Zubah
  • Level 1
  • New Miner
  • July 18, 2015, 7:52 am
How do I keep it from putting pixels on both arms and legs/ I want to do one at a time PLS HELP!
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  • Paril
  • Developer
  • Level 74
  • Legendary Scapegoat
  • July 19, 2015, 5:55 pm
Select "Human (1.8)" in the model dropdown at the top-right.
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  • Akki Shu
  • Level 23
  • Expert Mage
  • July 15, 2015, 8:47 pm
Is this ever going to be on Linux ;-;
Edit Reply Delete
  • CaliciCaleb76
  • Level 11
  • Journeyman Archer
  • July 13, 2015, 8:02 pm
5088 diamonds........x200000000
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  • DNAHelix
  • Level 12
  • Journeyman Network
  • July 12, 2015, 5:13 pm
Paril, I have a few suggestions:
1) When I click on "Help" -> "Check for Updates", it should actually check for updates
2) More languages in the "Language" tab. Spanish, German, and Chinese Simplified are my suggestions
3) https://flic.kr/p/vVBeUA - How did this even happen? The skinning is weird.
Hope this helps. Let me know what you think.
Edit Reply Delete
  • Selene011
  • Level 6
  • Apprentice Archer
  • July 11, 2015, 5:39 am
the apple version doesnt work. you cant download it since its removed
Edit Reply Delete
  • Butter_bae
  • Level 7
  • Apprentice Dragon
  • July 11, 2015, 4:52 am
OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:

Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: true
frameworkversion: 2.0.50727.5485
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 536870912
video|Availability: 3
video|Caption: AMD Radeon(TM) R5 Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: AMD Radeon(TM) R5 Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20141120000000.000000-000
video|DriverVersion: 14.501.1003.0
video|InfFilename: oem5.inf
video|InfSection: ati2mtag_MullinsPA_Mobile
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 60
video|MinRefreshRate: 60
video|Monochrome: False
video|Name: AMD Radeon(TM) R5 Graphics
video|PNPDeviceID: PCI\VEN_1002&DEV_9851&SUBSYS_F9171179&REV_05\3&11583659&0&08
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: AMD Radeon Graphics Processor (0x9851)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 4194304
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: AMD64 Family 22 Model 48 Stepping 1
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2000
processor|CurrentVoltage: 12
processor|DataWidth: 64
processor|Description: AMD64 Family 22 Model 48 Stepping 1
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 72
processor|L2CacheSize: 2048
processor|L3CacheSize: 0
processor|L3CacheSpeed: 0
processor|Level: 22
processor|LoadPercentage: 32
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 2000
processor|Name: AMD A8-6410 APU with AMD Radeon R5 Graphics
processor|NumberOfCores: 4
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: 00730F01178BFBFF
processor|ProcessorType: 3
processor|Revision: 12289
processor|Role: CPU
processor|SocketDesignation: P0
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 1
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 6
processor|Version: Model 0, Stepping 1

Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.IO.DirectoryNotFoundException
Could not find a part of the path 'C:\Users\Lizzy\Desktop\Brushes'.
System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
MCSkin3D.Forms.Splash :: Void PerformLoading()
Edit Reply Delete
  • SpookyHollows
  • Level 2
  • Apprentice Artist
  • July 10, 2015, 10:33 pm
Will this ever be updated to have horses? I would like to make some custom skins for horses, so that I can make some special event horses on my server. I've also sent in a bug report long ago, but I haven't gotten a response.
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  • Silly Bunny
  • Level 1
  • New Network
  • July 9, 2015, 8:49 pm
ERROR!
Before when I opened MCskin3d, it worked fine... But now it says "MCskin3d has stopped working".
Help? I've tried to use a better internet source, and it didn't work, I tried on my other computer, and it still doesn't work!
Edit Reply Delete
How do i download this into a HP (Microsoft PC)
Edit Reply Delete
  • Jp3x3
  • Level 2
  • Apprentice Engineer
  • July 8, 2015, 7:19 pm
Thanks man!
Edit Reply Delete
  • ShinyAlly
  • Level 22
  • Expert Taco
  • July 7, 2015, 4:27 pm
there should be a way to clone sides, it would be so easy to shade the head . imagine, you only have to shade one side and then you are done with all the head!
Edit Reply Delete
  • Oceanelle
  • Level 51
  • Grandmaster Sweetheart
  • June 29, 2015, 8:49 am
I am not aware where to report bugs. However, when creating a new folder in MCSkin3D it's self, the file moves out of the skins folder (whereever you extracted the files.)

Here is what I mean.
http://prntscr.com/7mrc3e

As this is not an issue to me personally, (I can just drag it back into the skins folder) it is a little bit of an inconvieniance.
Edit Reply Delete
  • Derpy_Lucario
  • Level 5
  • Apprentice Artist
  • June 28, 2015, 10:18 am
Got it <3 thanks bruh
Edit Reply Delete
  • xSnowToast
  • Level 35
  • Artisan Pyro
  • June 27, 2015, 5:29 pm
Hello, I've been using MCSkin3D ever since I started skinning...and now suddenly it doesn't work. I have a Windows 8, if you ask. When I click the MCSkin3D file (as  I always did) it comes up with this:
http://gyazo.com/c3fc92f881e10e00a6ba3dd25862ae5c
I have the report if it's needed. I feel as if I should just reinstall it....my theory is that this file I downloaded in order to play a Steam game either corrupted or deleted the file? Is that possible? Of course these are practically rhetorical questions, as all I want answered is what to do about my MCSkin3D program.
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  • xSnowToast
  • Level 35
  • Artisan Pyro
  • June 29, 2015, 10:19 am
Nevermind...I just reinstalled it...unfortunately I lost everything, including my WIPs.
Edit Reply Delete
  • xMinie
  • Level 31
  • Artisan Sailor
  • July 5, 2015, 3:19 pm
You could've saved your WIPS by going into the MCSKIN folder, and making a backup of the 'skins' folder.
Edit Reply Delete
  • BerryPig
  • Level 13
  • Journeyman Pig
  • June 26, 2015, 10:56 am
what is the stamp tool for? :D
Edit Reply Delete
Can someone please help me? c: Whenever I try to save or delete a skin while using this application, a message pops up that reads,
"MCSkin3D encountered an error, and may become unstable. However, fear not, as there is something you can do! If you wish to help the developers, please send us an error report, at the far bottom of this window is a blue arrow that leads you to the contents of an error report. Sending this to us (search for us on Planet Miencraft) will help development greatly!"
This is extremely aggrivating as I can't save skins, making it impossible to upload them to my minecraft.net .
Please Help!
- Emily.
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  • Ihascandy
  • Level 11
  • Journeyman Crafter
  • July 21, 2015, 7:01 am
Same with me!
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