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MCSkin3D

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Paril
Developer
Level 73 : Legendary Scapegoat

Mac users, please read the following guide: http://www.planetminecraft.com/blog/mcskin3d-mac-port-tutorial/

Don't install to Program Files! Recommended installation directory is C:/MCSkin3D/

Source code @ https://github.com/paril/mcskin3d


If you experience crashes, please send me the crash report! I can't fix it if I don't know how it crashed!

Follow us on Facebook!


mcskindpng

MCSkin3D is a new take on how you create skins - with a mix of 3D and 2D painting, although focused on 3D, it's never been easier to create the perfect skin, complete with many advanced utilities!

With art and sample/template skins from whtdragon, you're sure to have the best samples and templates to help you get started with your skins!

Dependencies (Download FIRST):
.NET Framework v3.5


Latest version (1.4.2.256):
Download .ZIP version
Progress: 100% Complete
Game Version:Minecraft 1.8
Tags:Program, Mcskin3d, Skinning, Texturing, Functional
Credit:Jonas Triki, lemon42, djmati111

Update #17 : 03/23/2015 2:00:06 am3/23/15

Not exactly a regular update, but the source code has moved to Github because of Google Code closing down. You can visit it here now: https://github.com/paril/mcskin3d

Update #16 : 09/16/2014 8:05:14 am9/16/14

Updated to 1.4.2.256 - supports Alex arms, fixes a transparency issue.
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_256.zip

Update #15 : 01/27/2014 2:18:28 am1/27/14

Updated to 1.4.2.255 - supports 1.8 skin format, as well as some other minor issues..
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_255.zip

Update #14 : 10/05/2013 12:21:06 am10/05/13

Updated to 1.4.2.253 - fixed a major memory leak. This was the white skin problem.
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_253.zip

Update #13 : 05/21/2013 3:09:58 am5/21/13

MCSkin3D 1.4.2.252 is out!
http://alteredsoftworks.com/mcskin3d/v1_4/mcskin3d_1_4_2_252.zip

-P

Update #12 : 03/15/2013 10:54:31 am3/15/13

A new beta is available. MCSkin3D 1.4.1.240 Beta:
http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_1_240.zip

-P

Update #11 : 05/07/2012 5:47:00 pm5/07/12

1.4 is now out! Check the main post below for deets!

Update #10 : 04/24/2012 7:38:46 pm4/24/12

Update #9 : 04/06/2012 8:45:41 pm4/06/12

Newest beta:

http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_215.zip

Thanks to Cyprezz for promoting us!

-P

Update #8 : 03/25/2012 4:27:45 pm3/25/12

Update #7 : 02/02/2012 4:06:20 pm2/02/12


MCSkin3D 1.4.0.185 Beta!
http://alteredsoftworks.com/mcskin3d/betas/mcskin3db_1_4_0_185.zip

Note for future yousguys: I always put betas in this browsable folder:
http://alteredsoftworks.com/mcskin3d/betas/

-P

Update #6 : 01/15/2012 8:22:59 am1/15/12

MCSkin3D Beta 1.4.0.174: http://alteredsoftwo...b_1_4_0_174.zip

Not many changes, but, Pony support is in. It's not entirely completed yet, as we're in the process of re-designing the "parts" to be more modular.

I also fixed a few tiny bugs, as well as two MAJOR bugs (paint bucket/color picker were swapping G and B value, as well as a render bug that caused paint bucket to crash).

The new color wheel isn't in this version, but it will be in the next beta.

As always, follow our Facebook page for more news:
https://www.facebook...227232704017686

-P

Update #5 : 01/07/2012 12:31:04 pm1/07/12

New beta. Only changes are I fixed the text on the model drop-down, fixed Villager's chest not being transparent (not noticeable in old system), and added depth sorting:

http://alteredsoftworks.com/mcskin3d/mcskin3db_1_4_0_165.rar

-P

Update #4 : 01/06/2012 1:49:40 am1/06/12

Beta with mob support, for those of you interested: http://alteredsoftworks.com/mcskin3d/mcskin3db_1_4_0_163.rar

-P

Update #3 : 01/05/2012 1:56:33 am1/05/12

I created a Facebook page for those of you who.. use Facebook.
Check it out here:

https://www.facebook.com/pages/MCSkin3D/227232704017686

-P

Update #2 : 01/03/2012 5:54:30 am1/03/12

SinfoolGamer has started doing a three-parter video on MCSkin3D, teaching various components and features.

I really recommend you check it out!

Part 1 is heah: http://www.youtube.com/watch?v=dKL_yxYozxQ

-P

Update #1 : 01/01/2012 1:35:12 am1/01/12

Comments : 4,494

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1 - 50 of 4,494

Help me?
I'm worried I'll get a virus, and I'm not very good at downloading stuff. I have already downloaded it and when I click on it nothing happens? Please help me. Thanks,
Kitty. x
Edit Reply Delete
  • _Undertaker_
  • Level 3
  • Apprentice Skinner
  • April 15, 2015, 12:19 pm
Well, I don't know whats up. This strated happening today:
OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:

Software
--------------------------------
osversion: Microsoft Windows NT 6.2.9200.0
is64bit: true
frameworkversion: 2.0.50727.8009
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 536870912
video|Availability: 3
video|Caption: AMD Radeon(TM) R5 Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: AMD Radeon(TM) R5 Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20141120000000.000000-000
video|DriverVersion: 14.501.1003.0
video|InfFilename: oem14.inf
video|InfSection: ati2mtag_MullinsPA_Mobile
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 60
video|MinRefreshRate: 40
video|Monochrome: False
video|Name: AMD Radeon(TM) R5 Graphics
video|PNPDeviceID: PCI\VEN_1002&DEV_9851&SUBSYS_22CD103C&REV_05\3&2411E6FE&0&08
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: AMD Radeon Graphics Processor (0x9851)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 8388608
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: AMD64 Family 22 Model 48 Stepping 1
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 1000
processor|CurrentVoltage: 12
processor|DataWidth: 64
processor|Description: AMD64 Family 22 Model 48 Stepping 1
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 72
processor|L2CacheSize: 2048
processor|L3CacheSize: 0
processor|L3CacheSpeed: 0
processor|Level: 22
processor|LoadPercentage: 37
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 2000
processor|Name: AMD A8-6410 APU with AMD Radeon R5 Graphics
processor|NumberOfCores: 4
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: 178BFBFF00730F01
processor|ProcessorType: 3
processor|Revision: 12289
processor|Role: CPU
processor|SecondLevelAddressTranslationExtensions: True
processor|SocketDesignation: Socket FT3b
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 1
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 6
processor|Version: Model 0, Stepping 1
processor|VirtualizationFirmwareEnabled: False
processor|VMMonitorModeExtensions: True

Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.AccessViolationException
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
MCSkin3D.Forms.Splash :: Void PerformLoading()
- f:\projects\MCSkinner spaces now\Splash\Splash.cs 86:5
Edit Reply Delete
  • SleepyDog
  • Level 25
  • Expert Modder
  • April 15, 2015, 7:17 am
Could you make it so that the text/outlines on the 2D model change color if you use white or light colours. Also maybe a compass or something on the grass to show which side of the player is the frount. Thank you.
Edit Reply Delete
  • Skolvers
  • Level 2
  • Apprentice Artist
  • April 12, 2015, 12:53 am
Work. ty, all you have to do for your skin is decrease the size button to post it nor use it on your mc character
Edit Reply Delete
  • CinderHeart
  • Level 21
  • Expert Nerd
  • April 11, 2015, 8:38 pm
Not sure exactly what is wrong- but it looks like i'm not the only one having this problem. I just downloaded it to try and use it, but I keep getting an error? Can you help me?

OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:

Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: true
frameworkversion: 2.0.50727.5466
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 536870912
video|Availability: 3
video|Caption: AMD Radeon(TM) HD 6520G
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1600
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 900
video|Description: AMD Radeon(TM) HD 6520G
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20111013000000.000000-000
video|DriverVersion: 8.910.0.0
video|InfFilename: oem3.inf
video|InfSection: ati2mtag_Sumo_Mobile
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 60
video|MinRefreshRate: 60
video|Monochrome: False
video|Name: AMD Radeon(TM) HD 6520G
video|PNPDeviceID: PCI\VEN_1002&DEV_9647&SUBSYS_FC621179&REV_00\3&267A616A&0&08
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1600 x 900 x 4294967296 colors
video|VideoProcessor: ATI display adapter (0x9647)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 4194304
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: AMD64 Family 18 Model 1 Stepping 0
processor|CpuStatus: 0
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 1500
processor|DataWidth: 64
processor|Description: AMD64 Family 18 Model 1 Stepping 0
processor|DeviceID: CPU0
processor|Family: 1
processor|L2CacheSize: 0
processor|L3CacheSize: 0
processor|L3CacheSpeed: 0
processor|Level: 18
processor|LoadPercentage: 16
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 1500
processor|Name: AMD A6-3420M APU with Radeon(tm) HD Graphics
processor|NumberOfCores: 4
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: 0000000000000000
processor|ProcessorType: 3
processor|Revision: 256
processor|Role: CPU
processor|SocketDesignation: CPU 1
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 0
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 1
processor|Version: Model 1, Stepping 0
processor|VoltageCaps: 6

Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.IO.DirectoryNotFoundException
Could not find a part of the path 'C:\Users\Biscuit\Desktop\mcskin3d_1_4_2_256\Brushes'.
System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
MCSkin3D.Forms.Splash :: Void PerformLoading()
Edit Reply Delete
  • Maxyfreeze
  • Level 1
  • New Miner
  • April 4, 2015, 9:23 pm
doesnt let me upload/download skins or search for a update
Edit Reply Delete
  • Maxyfreeze
  • Level 1
  • New Miner
  • April 4, 2015, 8:06 pm
OpenGL
--------------------------------
vendor: Intel
version: 4.2.0 - Build 10.18.10.3496
renderer: Intel(R) HD Graphics 4400
extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_EXT_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_storage_buffer_object GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode GL_EXT_shader_integer_mix GL_ARB_stencil_texturing

Software
--------------------------------
osversion: Microsoft Windows NT 6.2.9200.0
is64bit: true
frameworkversion: 2.0.50727.8009
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Intel Corporation
video|AdapterDACType: Internal
video|AdapterRAM: 2181038080
video|Availability: 3
video|Caption: Intel(R) HD Graphics Family
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 59
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: Intel(R) HD Graphics Family
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20140311000000.000000-000
video|DriverVersion: 10.18.10.3496
video|InfFilename: oem8.inf
video|InfSection: iHSWM_w81
video|InstalledDisplayDrivers: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32
video|MaxRefreshRate: 59
video|MinRefreshRate: 39
video|Monochrome: False
video|Name: Intel(R) HD Graphics Family
video|PNPDeviceID: PCI\VEN_8086&DEV_0A16&SUBSYS_22B6103C&REV_0B\3&11583659&1&10
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: Intel(R) HD Graphics Family
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 16777216
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: Intel64 Family 6 Model 69 Stepping 1
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2401
processor|CurrentVoltage: 7
processor|DataWidth: 64
processor|Description: Intel64 Family 6 Model 69 Stepping 1
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 205
processor|L2CacheSize: 256
processor|L3CacheSize: 3072
processor|L3CacheSpeed: 0
processor|Level: 6
processor|LoadPercentage: 69
processor|Manufacturer: GenuineIntel
processor|MaxClockSpeed: 2401
processor|Name: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: BFEBFBFF00040651
processor|ProcessorType: 3
processor|Revision: 17665
processor|Role: CPU
processor|SecondLevelAddressTranslationExtensions: True
processor|SocketDesignation: U3E1
processor|Status: OK
processor|StatusInfo: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 46
processor|Version:
processor|VirtualizationFirmwareEnabled: False
processor|VMMonitorModeExtensions: True

Exception
--------------------------------
System.NullReferenceException
Object reference not set to an instance of an object.
MCSkin3D.Editor :: Void checkForUpdatesToolStripMenuItem_Click(System.Object, System.EventArgs)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 1839:4
System.Windows.Forms.ToolStripItem :: Void RaiseEvent(System.Object, System.EventArgs)
System.Windows.Forms.ToolStripMenuItem :: Void OnClick(System.EventArgs)
System.Windows.Forms.ToolStripItem :: Void HandleClick(System.EventArgs)
System.Windows.Forms.ToolStripItem :: Void HandleMouseUp(System.Windows.Forms.MouseEventArgs)
System.Windows.Forms.ToolStripItem :: Void FireEventInteractive(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
System.Windows.Forms.ToolStripItem :: Void FireEvent(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
System.Windows.Forms.ToolStrip :: Void OnMouseUp(System.Windows.Forms.MouseEventArgs)
System.Windows.Forms.ToolStripDropDown :: Void OnMouseUp(System.Windows.Forms.MouseEventArgs)
System.Windows.Forms.Control :: Void WmMouseUp(System.Windows.Forms.Message ByRef, System.Windows.Forms.MouseButtons, Int32)
System.Windows.Forms.Control :: Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.ScrollableControl :: Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.ToolStrip :: Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.ToolStripDropDown :: Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.Control+ControlNativeWindow :: Void OnMessage(System.Windows.Forms.Message ByRef)
System.Windows.Forms.Control+ControlNativeWindow :: Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.NativeWindow :: IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr)
Edit Reply Delete
  • jzpelaez
  • Level 3
  • Apprentice Engineer
  • April 3, 2015, 6:15 pm
I don't know what's going wrong, I made a folder that was under C:/MCSkin3D/ but I don't know why it isn't working. I can't even start it. I load it up, it shows the loading thing, then gives me the reprot saying it has crashed. Please help.


OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:

Software
--------------------------------
osversion: Microsoft Windows NT 6.2.9200.0
is64bit: true
frameworkversion: 2.0.50727.8009
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 1073741824
video|Availability: 3
video|Caption: AMD Radeon HD 6670
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1920
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 1080
video|Description: AMD Radeon HD 6670
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20141120000000.000000-000
video|DriverVersion: 14.501.1003.0
video|InfFilename: oem31.inf
video|InfSection: ati2mtag_NI
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 75
video|MinRefreshRate: 50
video|Monochrome: False
video|Name: AMD Radeon HD 6670
video|PNPDeviceID: PCI\VEN_1002&DEV_6758&SUBSYS_31811682&REV_00\4&301F24B6&0&0010
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1920 x 1080 x 4294967296 colors
video|VideoProcessor: AMD Radeon Graphics Processor (0x6758)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 8388608
memory|MemoryDevices: 4
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: AMD64 Family 16 Model 4 Stepping 3
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2100
processor|CurrentVoltage: 15
processor|DataWidth: 64
processor|Description: AMD64 Family 16 Model 4 Stepping 3
processor|DeviceID: CPU0
processor|ExtClock: 200
processor|Family: 236
processor|L2CacheSize: 2048
processor|L3CacheSize: 6144
processor|L3CacheSpeed: 0
processor|Level: 16
processor|LoadPercentage: 28
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 3200
processor|Name: AMD Phenom(tm) II X4 955 Processor
processor|NumberOfCores: 4
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: 178BFBFF00100F43
processor|ProcessorType: 3
processor|Revision: 1027
processor|Role: CPU
processor|SecondLevelAddressTranslationExtensions: True
processor|SocketDesignation: CPU 1
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 1
processor|Version: Model 4, Stepping 3
processor|VirtualizationFirmwareEnabled: True
processor|VMMonitorModeExtensions: True

Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.IO.DirectoryNotFoundException
Could not find a part of the path 'C:\MCSkin3D\Brushes'.
System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
MCSkin3D.Forms.Splash :: Void PerformLoading()
Edit Reply Delete
  • RedGhoul
  • Level 2
  • Apprentice Skinner
  • April 1, 2015, 6:03 am
ALL OF MY SKINS IS GONE!



OpenGL
--------------------------------
vendor: Intel
version: 3.1.0 - Build 9.17.10.3329
renderer: Intel(R) HD Graphics 3000
extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex

Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: false
frameworkversion: 2.0.50727.5485
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Intel Corporation
video|AdapterDACType: Internal
video|AdapterRAM: 1399808000
video|Availability: 3
video|Caption: Intel(R) HD Graphics 3000
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 49
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: Intel(R) HD Graphics 3000
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20131009000000.000000-000
video|DriverVersion: 9.17.10.3329
video|InfFilename: oem71.inf
video|InfSection: iSNBM0
video|InstalledDisplayDrivers: igdumd32.dll,igd10umd32.dll,igd10umd32.dll
video|MaxRefreshRate: 59
video|MinRefreshRate: 49
video|Monochrome: False
video|Name: Intel(R) HD Graphics 3000
video|PNPDeviceID: PCI\VEN_8086&DEV_0116&SUBSYS_500617AA&REV_09\3&11583659&0&10
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: Intel(R) HD Graphics Family
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 16777216
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 32
processor|Architecture: 9
processor|Availability: 3
processor|Caption: x64 Family 6 Model 42 Stepping 7
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 2184
processor|CurrentVoltage: 11
processor|DataWidth: 64
processor|Description: x64 Family 6 Model 42 Stepping 7
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 206
processor|L2CacheSize: 256
processor|L3CacheSize: 3072
processor|L3CacheSpeed: 0
processor|Level: 6
processor|LoadPercentage: 51
processor|Manufacturer: GenuineIntel
processor|MaxClockSpeed: 2400
processor|Name: Intel(R) Core(TM) i3-2370M CPU @ 2.40GHz
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 4
processor|PowerManagementSupported: False
processor|ProcessorId: BFEBFBFF000206A7
processor|ProcessorType: 3
processor|Revision: 10759
processor|Role: CPU
processor|SocketDesignation: CPU Socket - U3E1
processor|Status: OK
processor|StatusInfo: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 33
processor|Version:

Exception
--------------------------------
System.IO.DirectoryNotFoundException
En del af stien blev ikke fundet.
System.IO.__Error :: Void WinIOError(Int32, System.String)
System.IO.DirectoryInfo :: Void MoveTo(System.String)
MCSkin3D.FolderNode :: Void MoveTo(System.String)
- f:\projects\MCSkinner spaces now\FolderNode.cs 63:4
MCSkin3D.Editor :: Void DoneEditingNode(System.String, System.Windows.Forms.TreeNode)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 3297:5
MCSkin3D.Editor :: Void labelEditTextBox_Leave(System.Object, System.EventArgs)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 1929:4
System.Windows.Forms.Control :: Void OnLeave(System.EventArgs)
System.Windows.Forms.Control :: Void NotifyLeave()
System.Windows.Forms.ContainerControl :: Void UpdateFocusedControl()
Edit Reply Delete
  • sprog500
  • Level 8
  • Apprentice Skinner
  • March 30, 2015, 12:43 am
you asked



OpenGL
--------------------------------
vendor: ATI Technologies Inc.
version: 4.2.12422 Compatibility Profile Context 13.152.1.1000
renderer: AMD Radeon HD 7340 Graphics
extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control


Software
--------------------------------
osversion: Microsoft Windows NT 6.2.9200.0
is64bit: true
frameworkversion: 2.0.50727.8009
softwareversion: 1.4.2.256


Hardware
--------------------------------
video|AdapterCompatibility: Advanced Micro Devices, Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|AdapterRAM: 402653184
video|Availability: 3
video|Caption: AMD Radeon HD 7340 Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1366
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 60
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 768
video|Description: AMD Radeon HD 7340 Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20130910000000.000000-000
video|DriverVersion: 13.152.1.1000
video|InfFilename: oem22.inf
video|InfSection: ati2mtag_Wrestler
video|InstalledDisplayDrivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
video|MaxRefreshRate: 60
video|MinRefreshRate: 40
video|Monochrome: False
video|Name: AMD Radeon HD 7340 Graphics
video|PNPDeviceID: PCI\VEN_1002&DEV_9808&SUBSYS_188F103C&REV_00\3&2411E6FE&0&08
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: AMD Radeon HD 7340 Graphics (0x9808)
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 6291456
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: AMD64 Family 20 Model 2 Stepping 0
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 1700
processor|CurrentVoltage: 14
processor|DataWidth: 64
processor|Description: AMD64 Family 20 Model 2 Stepping 0
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 71
processor|L2CacheSize: 1024
processor|L3CacheSize: 0
processor|L3CacheSpeed: 0
processor|Level: 20
processor|LoadPercentage: 49
processor|Manufacturer: AuthenticAMD
processor|MaxClockSpeed: 1700
processor|Name: AMD E2-1800 APU with Radeon(tm) HD Graphics
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 2
processor|PowerManagementSupported: False
processor|ProcessorId: 178BFBFF00500F20
processor|ProcessorType: 3
processor|Revision: 512
processor|Role: CPU
processor|SecondLevelAddressTranslationExtensions: True
processor|SocketDesignation: Socket FT1
processor|Status: OK
processor|StatusInfo: 3
processor|Stepping: 0
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 6
processor|Version: Model 2, Stepping 0
processor|VirtualizationFirmwareEnabled: True
processor|VMMonitorModeExtensions: True


Exception
--------------------------------
System.NullReferenceException
Object reference not set to an instance of an object.
 MCSkin3D.Skin :: Void Unload()
  - f:\projects\MCSkinner spaces now\Skin.cs 218:4
 MCSkin3D.Editor :: Void treeView1_AfterSelect(System.Object, System.Windows.Forms.TreeViewEventArgs)
  - f:\projects\MCSkinner spaces now\Forms\Editor.cs 1561:6
 System.Windows.Forms.TreeView :: Void OnAfterSelect(System.Windows.Forms.TreeViewEventArgs)
 System.Windows.Forms.TreeView :: Void TvnSelected(NMTREEVIEW*)
 System.Windows.Forms.TreeView :: Void WmNotify(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.TreeView :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.Control+ControlNativeWindow :: Void OnMessage(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.Control+ControlNativeWindow :: Void WndProc(System.Windows.Forms.Message ByRef)
 System.Windows.Forms.NativeWindow :: IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr)
Edit Reply Delete
  • Eternal_Man
  • Level 1
  • New Explorer
  • March 25, 2015, 4:09 pm
Perhaps support for the horse model could be added? :)
Edit Reply Delete
  • Nezito
  • Level 5
  • Apprentice Dolphin
  • March 22, 2015, 2:02 am
Well, i guess i should try this out since everyone uses it :P
Edit Reply Delete
  • Eternal_Man
  • Level 1
  • New Explorer
  • March 20, 2015, 7:37 pm
Best thing since sliced cake!
Edit Reply Delete
  • Guidogi
  • Level 1
  • New Miner
  • March 20, 2015, 12:27 pm
How do I launch it please ?
Edit Reply Delete
  • _Undertaker_
  • Level 3
  • Apprentice Skinner
  • March 15, 2015, 6:14 am
This is amazing. I was using a skinning website but it had no 1.8 stuff. This is really easy to use, too. It's exactly what you want in a skinning program. :D
Edit Reply Delete
  • Red-Tech
  • Level 7
  • Apprentice Engineer
  • March 13, 2015, 4:03 pm
http://www.needcoolshoes.com/
Edit Reply Delete
  • Snowy
  • Site Moderator
  • Level 56
  • Grandmaster Hero
  • March 31, 2015, 4:52 am
it's nowhere near as convenient as this program. Not to mention you can access MCSkin3D while offline aswell!
Edit Reply Delete
I agree
Edit Reply Delete
i need version 1.8 or higher
Edit Reply Delete
  • Biscutlord
  • Level 7
  • Apprentice Dragon
  • March 2, 2015, 10:52 am
I needed help so...
OpenGL
--------------------------------
vendor:
version:
renderer:
extensions:

Software
--------------------------------
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
is64bit: true
frameworkversion: 2.0.50727.5485
softwareversion: 1.4.2.256

Hardware
--------------------------------
video|AdapterCompatibility: Intel Corporation
video|AdapterDACType: Internal
video|AdapterRAM: 1897150464
video|Availability: 3
video|Caption: Intel(R) HD Graphics
video|ConfigManagerErrorCode: 0
video|ConfigManagerUserConfig: False
video|CreationClassName: Win32_VideoController
video|CurrentBitsPerPixel: 32
video|CurrentHorizontalResolution: 1440
video|CurrentNumberOfColors: 4294967296
video|CurrentNumberOfColumns: 0
video|CurrentNumberOfRows: 0
video|CurrentRefreshRate: 59
video|CurrentScanMode: 4
video|CurrentVerticalResolution: 900
video|Description: Intel(R) HD Graphics
video|DeviceID: VideoController1
video|DitherType: 0
video|DriverDate: 20120319000000.000000-000
video|DriverVersion: 8.15.10.2696
video|InfFilename: oem126.inf
video|InfSection: iSNBD0
video|InstalledDisplayDrivers: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
video|MaxRefreshRate: 75
video|MinRefreshRate: 59
video|Monochrome: False
video|Name: Intel(R) HD Graphics
video|PNPDeviceID: PCI\VEN_8086&DEV_0102&SUBSYS_2AC2103C&REV_09\3&11583659&0&10
video|Status: OK
video|SystemCreationClassName: Win32_ComputerSystem
video|VideoArchitecture: 5
video|VideoMemoryType: 2
video|VideoModeDescription: 1440 x 900 x 4294967296 colors
video|VideoProcessor: Intel(R) HD Graphics Family
memory|Caption: Physical Memory Array
memory|CreationClassName: Win32_PhysicalMemoryArray
memory|Description: Physical Memory Array
memory|Location: 3
memory|MaxCapacity: 8388608
memory|MemoryDevices: 2
memory|MemoryErrorCorrection: 3
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
memory|Use: 3
processor|AddressWidth: 64
processor|Architecture: 9
processor|Availability: 3
processor|Caption: Intel64 Family 6 Model 42 Stepping 7
processor|CpuStatus: 1
processor|CreationClassName: Win32_Processor
processor|CurrentClockSpeed: 1586
processor|CurrentVoltage: 0
processor|DataWidth: 64
processor|Description: Intel64 Family 6 Model 42 Stepping 7
processor|DeviceID: CPU0
processor|ExtClock: 100
processor|Family: 191
processor|L2CacheSize: 512
processor|L3CacheSize: 3072
processor|L3CacheSpeed: 0
processor|Level: 6
processor|LoadPercentage: 9
processor|Manufacturer: GenuineIntel
processor|MaxClockSpeed: 2600
processor|Name: Intel(R) Pentium(R) CPU G620 @ 2.60GHz
processor|NumberOfCores: 2
processor|NumberOfLogicalProcessors: 2
processor|PowerManagementSupported: False
processor|ProcessorId: BFEBFBFF000206A7
processor|ProcessorType: 3
processor|Revision: 10759
processor|Role: CPU
processor|SocketDesignation: CPU 1
processor|Status: OK
processor|StatusInfo: 3
processor|SystemCreationClassName: Win32_ComputerSystem
processor|UpgradeMethod: 1
processor|Version:

Exception
--------------------------------
System.Exception
Failed to initialize program during "Initializing base forms..."
No Stack Trace Available
System.IO.DirectoryNotFoundException
Could not find a part of the path 'C:\Users\Jonathan\Desktop\Brushes'.
System.Windows.Forms.Control :: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate, System.Object[])
System.Windows.Forms.Control :: System.Object Invoke(System.Delegate)
MCSkin3D.Forms.Splash :: Void PerformLoading()
Edit Reply Delete
  • Ciberg
  • Level 7
  • Apprentice Narwhal
  • March 7, 2015, 1:53 pm
You probably have it installed to the wrong place :/
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  • Biscutlord
  • Level 7
  • Apprentice Dragon
  • March 7, 2015, 2:13 pm
REALLY
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  • PMC_MrMan726
  • Level 13
  • Journeyman Skinner
  • March 2, 2015, 5:02 am
Nice Little Program i might use it on my skins.
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  • GamingNorge
  • Level 3
  • Apprentice Artist
  • February 24, 2015, 6:14 am
I'm the 4901 Dia/Like xD
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  • RoboShadow
  • Level 20
  • Expert Architect
  • March 1, 2015, 4:07 pm
I'm the NaN diamond =p
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dito :p
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  • Zombie_Killer
  • Level 2
  • Apprentice Explorer
  • March 16, 2015, 2:21 pm
Me two robo
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  • CupCakesAreYum
  • Level 25
  • Expert Creeper Hugger
  • February 23, 2015, 12:29 pm
im having difficulty converting skins into the alex template... for som reson if i use a alex skin to work off of it turns into the steve skin when uploaded onto mcskin.... is there something im doing wrong? Any help on this matter would be much appreciated :) just wanting to make a personal skin for myself to use.
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i dont know how to make skins on this :( if anyone knows leave it in the reply :)
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  • GamingNorge
  • Level 3
  • Apprentice Artist
  • February 24, 2015, 6:00 am
You draw, simple as that.

Check for controls on the bottom line on the program.
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  • Angelic Dawn
  • Level 1
  • New Miner
  • February 20, 2015, 12:47 pm
I'm having problems. Help please? When I try too turn my skins around it wont let me. So I can't look at the sides and bottom. :( Anyone else? ;-;
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  • GamingNorge
  • Level 3
  • Apprentice Artist
  • February 24, 2015, 5:58 am
Look at the controls at the bottom line, had same problem until i read some on bottom line about looking around ;) (inside program)
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  • xH3llAndBack
  • Level 11
  • Journeyman Ninja
  • February 20, 2015, 12:33 pm
ehh im Such a noob. How do i Download This? XD?? I need le help o.o
ITS SO CONFUSINN >,<
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  • GamingNorge
  • Level 3
  • Apprentice Artist
  • February 24, 2015, 5:59 am
There's a download below video to the right, middle screen, really easy to see.  Click on "LE *Version number*" and it will download atuomaticly.
Edit Reply Delete
  • Thistle345
  • Level 3
  • Apprentice Explorer
  • February 10, 2015, 11:08 am
So I need help downloading...
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  • LinnyCreates
  • Level 1
  • New Crafter
  • February 15, 2015, 7:13 pm
What do you need help with? To down load it you go to the Download and click the first thing on that tiny list. it says LE 1.4.2.256 and it downloads it for you once that is done you open it and extract the files in a folder on your desktop or where ever you want to put it you open that folder and then you click MC3d.exe or something like that to open it and you'll be able to use it. :)
Edit Reply Delete
  • Thistle345
  • Level 3
  • Apprentice Explorer
  • February 25, 2015, 4:40 am
Thx! a little confusing but it's perfect. Thx again!
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this is flat-out amazing!
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  • Ashlyn_Craft
  • Level 11
  • Journeyman Unicorn
  • February 1, 2015, 5:04 pm
How do you use it?
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Thanks for making this program, ITS AWESOME!!!
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  • ZerosSoCute
  • Level 7
  • Apprentice Warrior
  • January 21, 2015, 5:50 am
I like to fetch my friends' skins from Minecraft.net, but it's pulling them from an old database or something because every skin I fetch is outdated, even on the most recent release so I wanted to make sure this was known, thanks for making this and keeping it updated, it makes skin making super efficient! :D
Edit Reply Delete
  • StingRay_FTW
  • Level 11
  • Journeyman Archer
  • January 18, 2015, 6:34 pm
Sucks I can't use it, I don't have a computer :( If it ever comes out on Android i'll download it.
Edit Reply Delete
  • -Scarlet-
  • Level 1
  • New Network
  • January 17, 2015, 7:12 pm
How do you extract?
Edit Reply Delete
  • RiaBird4Eva
  • Level 18
  • Journeyman Geek
  • January 17, 2015, 5:36 pm
There should be a texture pack version of this ^.^
Edit Reply Delete
  • okoloto
  • Level 9
  • Apprentice Taco
  • January 18, 2015, 4:39 am
This.
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  • RiaBird4Eva
  • Level 18
  • Journeyman Geek
  • January 18, 2015, 3:53 pm
?
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  • 7REPTILLIAN7
  • Level 18
  • Journeyman Engineer
  • February 16, 2015, 5:07 am
they were agreeing with you.
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  • RiaBird4Eva
  • Level 18
  • Journeyman Geek
  • February 17, 2015, 4:24 pm
Oh lol
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  • 7REPTILLIAN7
  • Level 18
  • Journeyman Engineer
  • February 18, 2015, 3:55 am
lol, you have a lot to learn.
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  • RiaBird4Eva
  • Level 18
  • Journeyman Geek
  • February 18, 2015, 6:42 pm
e.e
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  • 7REPTILLIAN7
  • Level 18
  • Journeyman Engineer
  • February 19, 2015, 5:29 am
:o
Edit Reply Delete
  • RiaBird4Eva
  • Level 18
  • Journeyman Geek
  • February 19, 2015, 8:48 am
Lol :P
Edit Reply Delete
  • tree_puncher5
  • Level 11
  • Journeyman Narwhal
  • January 13, 2015, 5:24 pm
How can i edit a skin that i downloaded to my computor?
Edit Reply Delete
  • AgentAbbie
  • Level 1
  • New Miner
  • January 11, 2015, 1:38 pm
Is it free?
Edit Reply Delete
  • DNAHelix
  • Level 6
  • Apprentice Network
  • January 16, 2015, 1:33 am
It's free. I was able to download it just fine.
Edit Reply Delete
  • AgentAbbie
  • Level 1
  • New Miner
  • January 16, 2015, 11:13 am
Okie thank you
Edit Reply Delete
is it true that it is not free because for me it said it wasn't free.
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