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Machinisation Mod

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agent320
Level 15 : Journeyman Miner
2
So hello there

This is my first datapack and its called Machinisation because I am really bad at naming stuff. Anyway The datapack is going to be focused around creating machinery in vanilla minecraft with datapacks. As of now the mod only really has one machine but I plan on adding more.

What does the current machine do. The Machine is called the "Ore Processing Plant" OPP for short and well it doubles the output of your iron and gold ores.



Once you have installed the datapack you can do /trigger Machinisation to get a guidebook for the mod.

Anyway if you find any bugs or have any suggestions for the mod or better yet better names for the items and machines then the comment area below is wide open for you.

Also here is a discord for you to discuss the datapack and make suggestions: discord.gg/FZ6BrFt
CompatibilityMinecraft 1.14
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3 Update Logs

Update V1.2 : by agent320 09/22/2019 4:39:31 amSeptember 22, 2019 @ 8:39 am UTC

+Added 2 Upgrades for the Vanilla Hopper

  +Speed Upgrade which as you can probably understand from the name makes the hopper transfer items faster
  +Item Magnet Upgrade which teleports all items in a 10 block radius(this can be turned off by applying a redstone signal to the   hopper)
+Tweaked Toolbooks to include these new upgrades, recipes and explanations
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Moontiz
09/22/2019 3:14 pm
Level 1 : New Network
history
so when i try to create the machinisation table nothing happens when it is placed am i doing something wrong?
prnt.sc/p9ic4s
1
agent320
09/23/2019 1:08 am
Level 15 : Journeyman Miner
history
You have to do it on the ground. Basically you are doing it sideways.

You have to do it on the ground(I didnt put in the diamond cause then it would have formed)
imgur.com/a/62lpxqM
1
angelkiwi
09/21/2019 9:24 pm
Level 14 : Journeyman Artist
Looks really cool! I can't wait to see how you improve it :)
1
TomatoCake
09/21/2019 9:39 am
Level 70 : Legendary Cake
Sounds nice!
But please change /trigger set Machinisation 1 to /trigger Machinisation!
1
agent320
09/21/2019 9:52 am
Level 15 : Journeyman Miner
Already should work since /trigger Machinisation literaly is the same as doing /trigger Machinisation add 1. Since you get the starting toolbook at trigger 1 and its always reset back to 0 you can already do /trigger Machinisation
1
TomatoCake
09/21/2019 10:06 am
Level 70 : Legendary Cake
I know, but it won't if if you run "/trigger set ..." - the "set" must behind the variable...
1
agent320
09/21/2019 10:21 am
Level 15 : Journeyman Miner
OHHH now I get it, its fixed.
2

Welcome