PMC Lucky Block Datapack - Legopitstop's Options

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avatar legopitstop
Level 67 : High Grandmaster Architect
PMC Lucky Block Datapack - Legopitstop's Options
Framework by berniecrafter, Options by Legopitstop

This datapack adds options to the PMC Lucky Block framework, Download the framework [​here] below there is a spoiler that shows all the available options that could drop/happen when you break the PMC Luck Block. Some of the options are rare mobs, structures, loot chests, and more! 29+ Options, some good, others are... questionable. Do you have the strength to do it?

How to craft the lucky block?
drop the following on the ground: Gold Ingot + Water Bottle + 4 Dirt = 1 PMC Lucky Block

Legopitstop Lucky Block Options (SPOILER)
CreditFramework by berniecrafter, Options by Legopitstop
CompatibilityMinecraft 1.16

2 Update Logs

Update #2 : 07/06/2020 3:39:53 pmJul 6th

v0.1 changelog
+ options should now work

07/01/2020 1:56 amhistory
Level 52 : Grandmaster Cyborg
Thank you for the mentions, but you misspelled my name hahaha.
- I can't enforce the same license requirements as you have. There are already PMC rules in place against copied work, but I can't tell people not to upload it to other websites (with them not claiming they are the owner), not to host it on public servers or profit from applying it to a server. Of course there are already rules about selling the datapack contents directly in the Minecraft EULA.
- You were not meant to hack the system and add your own colors to the options xDDD Please use plain text so that the styling can be consistent.
- Most scoreboard objectives aren't prefixed enough, could you see if adding "LPS" in front of the others is doable?
- A message on load isn't allowed, according to the rules
- The parrot party option doesn't work, since parrots only detect players putting in the disk. So perhaps you could spawn the jukebox empty and give the nearest player a disk.
- For double lucky block, please call the framework native function (twice) instead of copy pasting the command. The framework could then update (which it did, it's now a skull instead of egg) without your option breaking
- the_world places a lucky block that does not render correctly when placed down. Perhaps you could just make the planet skull without the lucky block name and Lore, so that players don't get confused and try to activate it. I understand that placing a framework generated lucky block on a players head is impossible, so the best you can do is make it not look like a lucky block anymore XD
- The lego pitstop skull from trivia doesn't work either (It probably broke when updating to 1.16)

Overall an awesome datapack though with so much content!
07/01/2020 2:25 am
Level 67 : High Grandmaster Architect
srry, lol fixed your name
07/01/2020 2:28 am
Level 52 : Grandmaster Cyborg
Added feedback :P
07/01/2020 2:33 am
Level 67 : High Grandmaster Architect
ok, will get them fixed asap, thx for the info, also have to work out some multiplayer issues.
07/05/2020 9:54 am
Level 52 : Grandmaster Cyborg
Did you comment out all your options? XDDD Please fix, but don't uncomment the last line named "option".

Good job on fixing all the other points though :D
07/06/2020 3:39 pm
Level 67 : High Grandmaster Architect
ok should be fixed in v0.2
06/29/2020 3:22 pm
Level 1 : New Miner
Hello is there a way to change the crafting part or just remove the crafting part? So non oped player cant craft it.
07/01/2020 1:55 am
Level 52 : Grandmaster Cyborg
Simply open up the datapack and remove the /data/bertiecrafter/functions/pmclb/give/craft.mcfunction file.
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