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4
RNG (The Game) is a 1.19+ single-player or multi-player game where you will get to experience chaos in an unpredictable manner.
Once a grace period ends, events will occur that will attempt to stop you in your tracks or boost you above your opponents. The goal of the game is to make it though as many of the events as you can.
The game offers plenty of customizable features from the time between events, lives, PVP, keep inventory, and much more.
To start the game, just reload the data pack by typing /reload into the chat. All players will be teleported to the center of a small border while the host changes the settings to fit the playstyle. Once the start game button is pressed, all players will be teleported around the barrier. The nether and end are disabled.
Once a grace period ends, events will occur that will attempt to stop you in your tracks or boost you above your opponents. The goal of the game is to make it though as many of the events as you can.
The game offers plenty of customizable features from the time between events, lives, PVP, keep inventory, and much more.
To start the game, just reload the data pack by typing /reload into the chat. All players will be teleported to the center of a small border while the host changes the settings to fit the playstyle. Once the start game button is pressed, all players will be teleported around the barrier. The nether and end are disabled.
Compatibility | Minecraft 1.19 |
Tags |
5 Update Logs
RNG (The Game) v.1.3.0 : by IroncladFlame8 03/17/2023 3:29:58 amMar 17th, 2023
V1.3 March 17th 2023
- Improved the random number generation system to be much easier to expand and not lag the game.
- Debulked the UI.
- Added a lives counter and setting option.
- Changed timing around to balance the game and add more chaos.
- Removed the credits and rules from the displayed text upon starting.
- Created a default set of settings so the game can be started easier.
- Fixed consistencies within the text displaying false information.
It has been two years since I have even opened this project or even used it myself and I just remembered it recently. I decided to begin working on it once more to see what I can all do. Now that I have optimized the randomization system, I can begin to add more features so feel free to leave any ideas you have. Since I did not work for much time on this update, there may be a few glitches (especially since I changed around a lot of the fundamental features of the pack). If you find any glitch or have a suggestion, feel free to comment it.
- Improved the random number generation system to be much easier to expand and not lag the game.
- Debulked the UI.
- Added a lives counter and setting option.
- Changed timing around to balance the game and add more chaos.
- Removed the credits and rules from the displayed text upon starting.
- Created a default set of settings so the game can be started easier.
- Fixed consistencies within the text displaying false information.
It has been two years since I have even opened this project or even used it myself and I just remembered it recently. I decided to begin working on it once more to see what I can all do. Now that I have optimized the randomization system, I can begin to add more features so feel free to leave any ideas you have. Since I did not work for much time on this update, there may be a few glitches (especially since I changed around a lot of the fundamental features of the pack). If you find any glitch or have a suggestion, feel free to comment it.
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oh wait I don't have any friends I meant virtual friends ;p