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Resource Pack CIT Optifine problem with model with multiple textures, PLEASE help.

Zed_Amadeus's Avatar Zed_Amadeus7/17/19 11:05 pm history
1 emeralds 895 1
7/17/2019 11:09 pm
Zed_Amadeus's Avatar Zed_Amadeus
I'm working on a pack and need some help with this code...

Does anyone know how to fix this? I'm using CIT optifine items, and I'm trying to have it so, when you rename grass, it changes model to a much bigger grass thingy, but the model uses multiple textures, and I don't know how to reference that in the properties file.

The "title=" thing is the title of the png you want to be put on the model, I think... (but I dunno how to do multiple textures)

this is what the model looks like

I tested it and the model changed, but the texture is the purple and black squares.
Posted by Zed_Amadeus's Avatar
Zed_Amadeus
Level 1 : New Miner
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07/17/2019 11:09 pm
Level 1 : New Miner
Zed_Amadeus
Zed_Amadeus's Avatar
I can post a picture of the item with its model changed if you need, but I don't think you'd need it... Just what I said already, broken texture same model.
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