1

PLEASE HELP* Shaders error

TheFireCrafterMC's Avatar TheFireCrafterMC7/21/15 10:11 pm
1 emeralds 321
Can someone help me I get this when trying to use shaders


[22:07:03] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[22:07:03] [main/INFO]: Using primary tweak class name shadersmod.launch.SMCTweaker
[22:07:03] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.12
[22:07:03] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[22:07:04] [Client thread/INFO]: Setting user: TheFireCrafter
[22:07:04] [Client thread/INFO]: (Session ID is token:61b27d999949449a838768260103ec8c:3d8b5381b40646fa9a4382e5725f0867)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[22:07:08] [Client thread/INFO]: LWJGL Version: 2.9.2
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[22:07:10] [Client thread/INFO]: Reloading ResourceManager: Default, faithful32pack.zip
[SMC FNE]transforming cug cug
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[SMC FNE]transforming cus cus
[22:07:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[22:07:10] [Thread-10/INFO]: Initializing LWJGL OpenAL
[22:07:10] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[22:07:11] [Thread-10/INFO]: OpenAL initialized.
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[22:07:11] [Sound Library Loader/INFO]: Sound engine started
[SMC INF]ShadersMod version : 2.4.12
OpenGL Version : 2.1 INTEL-8.28.32
Vendor : Intel Inc.
Renderer : Intel Iris OpenGL Engine
Capabilities 2.0 2.1 - - -
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Load ShadersMod configuration.
[SMC INF]Loaded shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[22:07:16] [Client thread/INFO]: Created: 1024x1024 textures-atlas
[SMC INF]allocateTextureMap 4 1024 1024
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[22:07:33] [Server thread/INFO]: Starting integrated minecraft server version 1.8
[22:07:33] [Server thread/INFO]: Generating keypair
[22:07:33] [Server thread/INFO]: Preparing start region for level 0
[22:07:34] [Server thread/INFO]: Preparing spawn area: 48%
[22:07:35] [Server thread/INFO]: Changing view distance to 12, from 10
[22:07:35] [Server thread/INFO]: TheFireCrafter[local:E:78e4cadf] logged in with entity id 121 at (-2200.939616847129, 9.53300096532959, 358.9169274655879)
[22:07:35] [Server thread/INFO]: TheFireCrafter joined the game
[SMC INF]Framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[SMC FNE]transforming cuq cuq
[22:07:38] [Server thread/INFO]: Saving and pausing game...
[22:07:39] [Server thread/INFO]: Saving chunks for level 'Creative'/Overworld
[SMC FNE]transforming cnn cnn
[SMC FNR] patch method cnn.a(Lbck;DDDFI)V
[SMC INF]Reset model renderers
[22:07:39] [Server thread/INFO]: Saving chunks for level 'Creative'/Nether
[22:07:39] [Server thread/INFO]: Saving chunks for level 'Creative'/The End
[22:07:39] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2802ms behind, skipping 56 tick(s)
[SMC FNE]transforming ctq ctq
[22:07:43] [Server thread/INFO]: Saving and pausing game...
[22:07:43] [Server thread/INFO]: Saving chunks for level 'Creative'/Overworld
[22:07:43] [Server thread/INFO]: Saving chunks for level 'Creative'/Nether
[22:07:43] [Server thread/INFO]: Saving chunks for level 'Creative'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Center depth halflife: 2.0f
[SMC INF]Shadow map interval size: 6.f
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 80.0f
[SMC INF]Wetness halflife: 500.0f
[SMC INF]Dryness halflife: 60.0f
[SMC INF]Sun path rotation: -35.0f
[SMC INF]Eye brightness halflife: 7.5f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 720
[SMC INF]AO Level: 0.5f
[SMC INF]Program composite loaded
[SMC INF]Program composite1 loaded
gaux2 mipmap enabled for /shaders/final.fsh
gaux1 mipmap enabled for /shaders/final.fsh
[SMC INF]Program final loaded
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset world renderers
[SMC INF].
[22:07:47] [Client thread/INFO]: [CHAT] Shaders initialized.
[SMC INF]Reset model renderers
Posted by TheFireCrafterMC's Avatar
TheFireCrafterMC
Level 9 : Apprentice Narwhal
7

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