1

My minecraft won't launch?? Need help!

CupidRules's Avatar CupidRules8/1/16 7:33 pm
1 emeralds 973 7
8/8/2016 12:11 am
azminecraft's Avatar azminecraft
Ok, so, a couple months ago I wanted to download texture packs for my Minecraft PC account. I downloaded about 4 Txtr Packs and applied some of them to see how they look. Then next day my minecraft wouldn't launch. I tried launching it today after uninstalling and re-installing it. This is what showed up when it didn't launch.
Completely ignored arguments: [--nativeLauncherVersion, 307]
[16:24:32] [Client thread/INFO]: Setting user: Midnight_Medusa
[16:24:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:24:34] [Client thread/INFO]: Reloading ResourceManager: Default, Ultra HD 1.10 By Lancer 512x512.zip
[16:24:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:24:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:24:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:24:36] [Thread-5/INFO]: OpenAL initialized.
[16:24:36] [Sound Library Loader/INFO]: Sound engine started
[16:24:38] [Client thread/WARN]: Texture minecraft:textures/blocks/obsidian.png with size 600x600 limits mip level from 4 to 3
[16:24:42] [Client thread/WARN]: textures: dropping miplevel from 4 to 3, because of minimum power of two: 8
[16:24:42] [Client thread/INFO]: Created: 16384x16384 textures-atlas
[16:25:18] [Client thread/ERROR]: ########## GL ERROR ##########
[16:25:18] [Client thread/ERROR]: @ Post startup
[16:25:18] [Client thread/ERROR]: 1285: Out of memory
Any suggestions?
Posted by CupidRules's Avatar
CupidRules
Level 1 : New Miner
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1
08/08/2016 12:11 am
Level 1 : New Miner
azminecraft
azminecraft's Avatar
Thanks! this many helpful
1
08/03/2016 10:03 pm
Level 3 : Apprentice Miner
jupalt
jupalt's Avatar
open run.exe type %appdata% open .minecraft folder

open resource packs folder remove texture pack you download

and you done
1
08/03/2016 2:07 pm
Level 59 : Grandmaster Blockhead
PoeticRainbow
PoeticRainbow's Avatar
CupidRulesOk, so, a couple months ago I wanted to download texture packs for my Minecraft PC account. I downloaded about 4 Txtr Packs and applied some of them to see how they look. Then next day my minecraft wouldn't launch. I tried launching it today after uninstalling and re-installing it. This is what showed up when it didn't launch.
Completely ignored arguments: [--nativeLauncherVersion, 307]
[16:24] [Client thread/INFO]: Setting user: Midnight_Medusa
[16:24] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:24] [Client thread/INFO]: Reloading ResourceManager: Default, Ultra HD 1.10 By Lancer 512x512.zip
[16:24] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:24] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:24] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:24] [Thread-5/INFO]: OpenAL initialized.
[16:24] [Sound Library Loader/INFO]: Sound engine started
[16:24] [Client thread/WARN]: Texture minecraft:textures/blocks/obsidian.png with size 600x600 limits mip level from 4 to 3
[16:24] [Client thread/WARN]: textures: dropping miplevel from 4 to 3, because of minimum power of two: 8
[16:24] [Client thread/INFO]: Created: 16384x16384 textures-atlas
[16:25] [Client thread/ERROR]: ########## GL ERROR ##########
[16:25] [Client thread/ERROR]: @ Post startup
[16:25] [Client thread/ERROR]: 1285: Out of memory
Any suggestions?

Go into your .minecraft\resourcepacks folder and rename the folder/zip that contains the texture pack you have applied to something different. Name doesn't matter as long as it's different.
1
08/03/2016 12:52 pm
Level 28 : Expert Modder
Davaxyr
Davaxyr's Avatar
16384x16384 textures? Are you serious?

How much GB RAM memory do you have? "Out of memory" = No more memory to allocate is available anymore.

Get an texture pack that has NOT this huge size. 256x256 is enough.
1
08/02/2016 2:49 am
Level 70 : Legendary Engineer
Bertiecrafter
Bertiecrafter's Avatar
It says you have a 600x600 obsidian.png...
Mc has 16x16 textures and most resource packs go up to 256x256
1
08/03/2016 9:49 pm
Level 33 : Artisan Architect
Barkitect
Barkitect's Avatar
Correct me if I'm wrong but couldn't he use MCPatcher or Optifine to use those memory-demanding textures?
1
08/02/2016 2:47 am
Level 70 : Legendary Engineer
Bertiecrafter
Bertiecrafter's Avatar
Your resource pack is too big in pixels to load into memory...

Check task manager for your total amount of memory... The first number is roughly the number of gigabytes.

Take away three to get the memory you should use for Minecraft.

Now hit edit profile, check JVM Arguments and edit -Xmx1G to -Xmx#G where # is the calculated number...
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