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My minecraft won't launch?? Need help!
Ok, so, a couple months ago I wanted to download texture packs for my Minecraft PC account. I downloaded about 4 Txtr Packs and applied some of them to see how they look. Then next day my minecraft wouldn't launch. I tried launching it today after uninstalling and re-installing it. This is what showed up when it didn't launch.
Completely ignored arguments: [--nativeLauncherVersion, 307]
[16:24:32] [Client thread/INFO]: Setting user: Midnight_Medusa
[16:24:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:24:34] [Client thread/INFO]: Reloading ResourceManager: Default, Ultra HD 1.10 By Lancer 512x512.zip
[16:24:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:24:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:24:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:24:36] [Thread-5/INFO]: OpenAL initialized.
[16:24:36] [Sound Library Loader/INFO]: Sound engine started
[16:24:38] [Client thread/WARN]: Texture minecraft:textures/blocks/obsidian.png with size 600x600 limits mip level from 4 to 3
[16:24:42] [Client thread/WARN]: textures: dropping miplevel from 4 to 3, because of minimum power of two: 8
[16:24:42] [Client thread/INFO]: Created: 16384x16384 textures-atlas
[16:25:18] [Client thread/ERROR]: ########## GL ERROR ##########
[16:25:18] [Client thread/ERROR]: @ Post startup
[16:25:18] [Client thread/ERROR]: 1285: Out of memory
Any suggestions?
Completely ignored arguments: [--nativeLauncherVersion, 307]
[16:24:32] [Client thread/INFO]: Setting user: Midnight_Medusa
[16:24:34] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:24:34] [Client thread/INFO]: Reloading ResourceManager: Default, Ultra HD 1.10 By Lancer 512x512.zip
[16:24:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:24:36] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:24:36] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:24:36] [Thread-5/INFO]: OpenAL initialized.
[16:24:36] [Sound Library Loader/INFO]: Sound engine started
[16:24:38] [Client thread/WARN]: Texture minecraft:textures/blocks/obsidian.png with size 600x600 limits mip level from 4 to 3
[16:24:42] [Client thread/WARN]: textures: dropping miplevel from 4 to 3, because of minimum power of two: 8
[16:24:42] [Client thread/INFO]: Created: 16384x16384 textures-atlas
[16:25:18] [Client thread/ERROR]: ########## GL ERROR ##########
[16:25:18] [Client thread/ERROR]: @ Post startup
[16:25:18] [Client thread/ERROR]: 1285: Out of memory
Any suggestions?
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Thanks! this many helpful
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open run.exe type %appdata% open .minecraft folder
open resource packs folder remove texture pack you download
and you done
open resource packs folder remove texture pack you download
and you done
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CupidRulesOk, so, a couple months ago I wanted to download texture packs for my Minecraft PC account. I downloaded about 4 Txtr Packs and applied some of them to see how they look. Then next day my minecraft wouldn't launch. I tried launching it today after uninstalling and re-installing it. This is what showed up when it didn't launch.
Completely ignored arguments: [--nativeLauncherVersion, 307]
[16:24] [Client thread/INFO]: Setting user: Midnight_Medusa
[16:24] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:24] [Client thread/INFO]: Reloading ResourceManager: Default, Ultra HD 1.10 By Lancer 512x512.zip
[16:24] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:24] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:24] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:24] [Thread-5/INFO]: OpenAL initialized.
[16:24] [Sound Library Loader/INFO]: Sound engine started
[16:24] [Client thread/WARN]: Texture minecraft:textures/blocks/obsidian.png with size 600x600 limits mip level from 4 to 3
[16:24] [Client thread/WARN]: textures: dropping miplevel from 4 to 3, because of minimum power of two: 8
[16:24] [Client thread/INFO]: Created: 16384x16384 textures-atlas
[16:25] [Client thread/ERROR]: ########## GL ERROR ##########
[16:25] [Client thread/ERROR]: @ Post startup
[16:25] [Client thread/ERROR]: 1285: Out of memory
Any suggestions?
Go into your .minecraft\resourcepacks folder and rename the folder/zip that contains the texture pack you have applied to something different. Name doesn't matter as long as it's different.
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16384x16384 textures? Are you serious?
How much GB RAM memory do you have? "Out of memory" = No more memory to allocate is available anymore.
Get an texture pack that has NOT this huge size. 256x256 is enough.
How much GB RAM memory do you have? "Out of memory" = No more memory to allocate is available anymore.
Get an texture pack that has NOT this huge size. 256x256 is enough.
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It says you have a 600x600 obsidian.png...
Mc has 16x16 textures and most resource packs go up to 256x256
Mc has 16x16 textures and most resource packs go up to 256x256
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Correct me if I'm wrong but couldn't he use MCPatcher or Optifine to use those memory-demanding textures?
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Your resource pack is too big in pixels to load into memory...
Check task manager for your total amount of memory... The first number is roughly the number of gigabytes.
Take away three to get the memory you should use for Minecraft.
Now hit edit profile, check JVM Arguments and edit -Xmx1G to -Xmx#G where # is the calculated number...
Check task manager for your total amount of memory... The first number is roughly the number of gigabytes.
Take away three to get the memory you should use for Minecraft.
Now hit edit profile, check JVM Arguments and edit -Xmx1G to -Xmx#G where # is the calculated number...