1

Unable to load RP, that loaded 3 days ago.

Eclipzed's Avatar Eclipzed7/2/17 8:03 pm
1 emeralds 202 1
7/4/2017 2:16 am
Eclipzed's Avatar Eclipzed
As title says. I am trying to load a Resource Pack, that I loaded a few days ago. But now when trying to load it, nothing happens. It just goes back to options menu like I never tried loading it.

CPU: AMD FX-8350
GPU: Sapphire R9 290 4GB
RAM: 16GB
RP: Fancy 2.3

Minecraft broke while playing with some deep settings, and ended up having to reinstall MC to get it to launch again. But after the reinstall, Fancy 2.3 won't load. I've tried upping the RAM used, and the RP has loaded before, so I know its not a GPU problem. Does anyone else have any ideas on what I can try?

Starting up SoundSystem...

[0702/163926:INFO:GameCallbacks.cpp(178)] game/chk (Thread-19) info Initializing LWJGL OpenAL

[0702/163926:INFO:GameCallbacks.cpp(178)] game/chk (Thread-19) info (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)

[0702/163926:INFO:GameCallbacks.cpp(178)] game/chk (Thread-19) info OpenAL initialized.

[0702/163927:INFO:GameCallbacks.cpp(178)] game/chk (Sound Library Loader) info Sound engine started

[0702/163929:INFO:GameCallbacks.cpp(178)] game/cdn (Client thread) info Created: 1024x512 textures-atlas

[0702/164104:INFO:GameCallbacks.cpp(178)] game/cet (Client thread) info Reloading ResourceManager: Default, Fancy 2.3 (1)

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Client thread) info SoundSystem shutting down...

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Client thread) warn Author: Paul Lamb, www.paulscode.com

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Sound Library Loader) info Starting up SoundSystem...

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Thread-21) info Initializing LWJGL OpenAL

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Thread-21) info (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Thread-21) info OpenAL initialized.

[0702/164105:INFO:GameCallbacks.cpp(178)] game/chk (Sound Library Loader) info Sound engine started

[0702/164107:INFO:GameCallbacks.cpp(178)] game/bhz (Client thread) info Caught error stitching, removing all assigned resourcepacks
cdm: Unable to fit: minecraft:blocks/concrete_brown - size: 512x512 - Maybe try a lowerresolution resourcepack?
at cdl.c(SourceFile:58)
at cdn.b(SourceFile:137)
at cdn.a(SourceFile:76)
at cfz.n(SourceFile:763)
at cfz.a(SourceFile:188)
at cga.a(SourceFile:23)
at cet.c(SourceFile:105)
at cet.a(SourceFile:93)
at bhz.f(SourceFile:761)
at bnu.a(SourceFile:133)
at bli.a(SourceFile:334)
at bnu.a(SourceFile:141)
at bli.k(SourceFile:397)
at bnu.k(SourceFile:77)
at bli.q(SourceFile:374)
at bhz.t(SourceFile:1625)
at bhz.az(SourceFile:1000)
at bhz.a(SourceFile:419)
at net.minecraft.client.main.Main.main(SourceFile:123)


[0702/164107:INFO:GameCallbacks.cpp(178)] game/cet (Client thread) info Reloading ResourceManager: Default

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Client thread) info SoundSystem shutting down...

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Client thread) warn Author: Paul Lamb, www.paulscode.com

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Sound Library Loader) info Starting up SoundSystem...

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Thread-23) info Initializing LWJGL OpenAL

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Thread-23) info (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Thread-23) info OpenAL initialized.

[0702/164108:INFO:GameCallbacks.cpp(178)] game/chk (Sound Library Loader) info Sound engine started

[0702/164111:INFO:GameCallbacks.cpp(178)] game/cdn (Client thread) info Created: 1024x512 textures-atlas

Posted by Eclipzed's Avatar
Eclipzed
Level 1 : New Miner
0

Create an account or sign in to comment.

1

1
07/04/2017 2:16 am
Level 1 : New Miner
Eclipzed
Eclipzed's Avatar
So interestingly enough, I fixed it with a restart. But now whenever I close MC, I have to restart my computer every time I want it to launch, or MC crashes.
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome