Hi! I just have a small query. So, i've been making HD skins for a while now, but im still yet to figure out why most of my HD skins have this weird line behind their head or arms. If someone could please tell me what it is, and how to fix it i'd be very grateful.
Thank you,
Moshii
imgur.com/98b41fe3-ee15-4732-a434-cdbcdf202017
Thank you,
Moshii
imgur.com/98b41fe3-ee15-4732-a434-cdbcdf202017
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The skin renderer is reading pixels from one part of the head as if it were part of another area. Either you are accidentally painting outside the boundaries, or something is wrong with the renderer. Most likely it is the former. Compare yours to a properly working template skin.
Assuming HD skins use the same format as normal ones scaled up, it looks like pixels from the back of the head are crossing into the area used for the right hat overlay. As for the arms, a similar issue is taking place.
Assuming HD skins use the same format as normal ones scaled up, it looks like pixels from the back of the head are crossing into the area used for the right hat overlay. As for the arms, a similar issue is taking place.
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here's a picture
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I would like to have a file to investigate it, you cam PM me it if you don't want to make it public
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Fixed the skin for you, here you go: i.imgur.com/8XuouHe.png
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Yeah, some areas of this skin are off, also resolutions is wrong - it should be 1024/2048, not 2000
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Aaa! Thank you so much, i totally forgot about resolutions because my friend added the uniform onto the skin and i left the resolution- will remember. How did you fix the areas by the way?
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By manualy moving areas and adding missing pixels in PaintDotNet