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Cave Story Mod Request

Link's Avatar Link12/4/13 1:53 pm
1 emeralds 161
Basically, HP would be a bar with a number and a heart before it,
[ ________]
= Heart icon
= The number of HP
_'s: the bar itself

There would be a couple of guns, all with inf ammo or regenerating ammo
Click to reveal
Polar Star: About as strong as a beta 1.7 punch, has a bit more range than unarmed fists

Machine Gun: As strong as a Wooden Sword, Has 100 shots which regenerate when not in use.

Snake: Passes through walls.

Bubbler: Weak and 1.2x vanilla melee at LV1, LV2 is around 1.65X melee, a bit stronger, LV3 starts making a "Bubble Shield" which the bubbles eventually turn into forward moving lightning bolts. Bolts = 2.1x Melee Range.

Blade: Not a gun, but it's effectively a throwing knife with about 3.5x unarmed range, which is also NOT affected by gravity, dissapears after hitting the end of the 3.5x unarmed range, Can be used as melee for 2 1/2 hearts
.
Spur: Charges by holding Use Item button, 0.5sec = weak laser shot, pierces mobs.

Nemisis. Weakest at LV3, best at LV1.

Missile Launcher: When in inventory, missiles sometimes drop on a enemy's death.
Can hold 10 at first, but with expansions, can hold more. LV3 starts forking into 3. Durability is missiles left.

Super Missile Launcher: Same as the Missile Launcher, but stronger.
Posted by Link's Avatar
Link
Level 20 : Expert Skinner
25

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