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Boss Fight
Hey, I am having trouble in an adventure map I've been working on. Is there a possible way to make something activate when a mob with a specific name dies? Thanks in advance
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My suggestion is to make a scoreboard dependent on deaths to a certain mob. then test for if the mob has one death then use a comparator to activate what you want. If its a custom built boss, use a redstone health bar and at the end attach the redstone to whatever you want to activate.
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Thankyou to all who helped i solved the problem and the map will be realeased in a matter of time, sorry for bad grammar
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use a command block with the command
/testfor @e[type=YourMobType,name=YourMobsName]
/testfor @e[type=YourMobType,name=YourMobsName]
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just a note you need the snapshot to do this
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and negate the output of the comparator it gives an ouput when your mob disappears
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I don't know of any ways to activate stuff based on mob names, but you could have a hopper where you put the mob's drop into. If a you are using a Wither as a boss, you can have a Nether Star as the "activator", or something like that.