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Optifine Problem
I made a resource pack with 6 by 6 item textures. When optifine is used with the pack it causes a weird antialiasing thing that makes it look terrible, I beleive this has something to do with the texture size but I need to know if there is a way to make the antialiasing without having to change the texture size.
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You need to disable the mipmaps to lv0 in Optifine. It happens to textures that doesn't have ''basic sizes'', like 2x2, 4x4, 8x8, 16x16, 32x32...
If you made random sizes textures like 7x7, 23x23, 45x45, they'll have an smooth anti aliasing. I do not recommend to you leave them with these sizes if you gonna publish that pack in some website, not everyones knows how to fix that issue.
If you made random sizes textures like 7x7, 23x23, 45x45, they'll have an smooth anti aliasing. I do not recommend to you leave them with these sizes if you gonna publish that pack in some website, not everyones knows how to fix that issue.
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Screenshoot please : )
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OK Sorry I dont know how this website has a realy dumb picture system do you know how?
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No, becouse mostly I'm just uploading images to my imgur hidden album and posting links to them on chat - You can do something similar : )
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