1

Execute Command with Scoreboard Help

Sardonyx 8/29/15 2:46 pm
322
Hey, I am working on making a vanilla lucky block race and I need to test for a gold block on the ground that has a score of 1 or more in the scoreboard "luckyblock". This is the command I am using.
/execute @e[type=Item,score_luckyblock=1] ~0 ~0 ~0 /say hi
(/say hi is just a way to test if it is working)
I have a command block constantly adding 1 to all gold block's score on a /setblock clock to make sure all gold blocks are at 1 or more. I have also tried
"/execute @e[type=Item,score_luckyblock_min=1] ~0 ~0 ~0 /say hi"
"/execute @e[type=Item,score_luckyblock=1,score_luckyblock_min=1] ~0 ~0 ~0 /say hi"
/execute @e[type=Item,score_luckyblock=1] ~0 ~0 ~0 say hi
"/execute @e[type=Item,score_luckyblock_min=1] ~0 ~0 ~0 say hi"
"/execute @e[type=Item,score_luckyblock=1,score_luckyblock_min=1] ~0 ~0 ~0 say hi"
Here is a schematic of the randomizer and all command blocks.
http://www.mediafire.com/download/jndk6 ... .schematic
Please help
Posted by
Sardonyx
Level 51 : Grandmaster Pixel Painter
86

  Have something to say?

JoinSign in

Welcome