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How Do I Add Random Mobs in 1.6.1 Resource Packs?

Scutoel's Avatar Scutoel7/6/13 2:46 pm
1 emeralds 3.4k 11
9/8/2013 1:06 am
Nuclear_pie's Avatar Nuclear_pie
I have tried to do this and searched on Google for a little while and couldn't find any thing about it. any help?
Posted by Scutoel's Avatar
Scutoel
Level 74 : Legendary Meme
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09/08/2013 12:59 am
Level 56 : Grandmaster Pirate
iamvishnu
iamvishnu's Avatar
To clarify, your filepath for the randommobs textures should look something like this: \assets\minecraft\mcpatcher\mob
The contents of the "mob" folder should be same as for the \assets\minecraft\textures\entity folder, except the mob textures should be labelled "creeper2.png," "chicken3.png," etc. What I mean by that is that mobs such as cows and endermen that have their own folders within \textures\entity should have a matching folder within \mcpatcher\mob.
This confused me a bit at first until I downloaded a resource pack that supports random mobs and had a look for myself. Hope this helps.
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