ᴘ ᴀ ᴛ ʜ s / ʀ ᴏ ʟ ᴇ s
- Edit
- Report
- Delete
- Delete
the destruction -- bruisers→ deal high damage while possessing great survivability allowing them to stick around longer in combat rather for higher sustained damage
the hunt -- (single target) dps→ deal extraordinary amounts of single-target damage fulfilling the "glass cannon" assassin type role
the erudition -- (aoe) dps→ deal high area of effect damage and typicially inflict damage over time effects as well
the harmony -- buffers→ provide stat buffs to allies to improve the team's combat capacities
the nihility -- debuffers→ apply debuffs to enemies to reduce the team's combat capacities allowing your character's to hit easier and harder while increasing their survivability
the preservation -- tanks→ possess powerful defensive abilities such as shields and taunts to protect allies and mitigate damage
the abundance -- healers→ heal allies and remove debuffs as well