Weapon enhancements rules
- Edit
- Report
- Delete
- Delete
If a creature is a fairly easy kill (anything weaker than a piglin brute) its enhancement will heroic
if a creature is between a piglin brute and an iron golem it will be champion
any creature stronger than an iron golem its enhancement will be legendary
Types of enhancements description if needed and what The enhancement of that type are usually
Short handle
Long handle
Guard (usually skulls or hip bones)
Crystal (innards of a creature)
Axe head
Cudgel (not to be confused with bludgeons cudgels are for clubs)
Bludgeon (maces only)
Blade (swords, muskets, scythes)
scythe head
Pommel
Hammer (usually blunt)
Flang (the blade on a mace usually teeth)
Spearhead (usually horns or fangs)
Helmet (large skulls)
Cuirass (ribcages)
Pauldron (also hip bones, sometimes hooves)
Gauntlet (Also skulls)
Trouser leg (horns)
Boot