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Weapon enhancements rules

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If a creature is a fairly easy kill (anything weaker than a piglin brute) its enhancement will heroic

if a creature is between a piglin brute and an iron golem it will be champion

any creature stronger than an iron golem its enhancement will be legendary


Types of enhancements description if needed and what The enhancement of that type are usually

Short handle

Long handle

Guard (usually skulls or hip bones)

Crystal (innards of a creature)

Axe head

Cudgel (not to be confused with bludgeons cudgels are for clubs)

Bludgeon (maces only)

Blade (swords, muskets, scythes)

scythe head

Pommel

Hammer (usually blunt)

Flang (the blade on a mace usually teeth)

Spearhead (usually horns or fangs)

Helmet (large skulls)

Cuirass (ribcages)

Pauldron (also hip bones, sometimes hooves)

Gauntlet (Also skulls)

Trouser leg (horns)

Boot
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