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RimCraft: The RimWorld Resource Pack

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Seeing as how there does not seem to be RimWorld themed pack listed yet, I figured I would claim the name while I work on my first texture pack. The goal of this pack will be to have everything in Minecraft translated into RimWorld-esque designs using my own developing art style.






Currently have a very little done, only mobs and the shield


Proof of concept



Completed:

Chicken
Cow (Muffalo)
Creeper (Manhunting Boomabomination)
Pig (Wild Boar)
Shield (a modern ballistic shield)
Silverfish (Megascarab)
Skeleton (Lancer)
Wolf (Timberwolf)
Zombie (Fat Scyther)

To do:


Blocks
Items
Other mobs

Ideas:
Bow will be a Charge Lance (just so it fits with the Lancer)
Crossbow might be Bolt-action Rifle (just so it fits with industrial-era pillagers, could be weird having it sideways though)
Diamonds will either be Advanced Components or Rim-ified diamonds (Diamond armor could be Marine/Cataphract)
Diamond Ore might be some kind of spacer tech module if the former is chosen
Evoker will be wearing psyfoil
Iron Ingot will be classic RimWorld Steel (gold will be ingots)
Iron Ore will be Compacted Steel (gold will be Compacted Gold)
Paintings might be screenshots, storyteller portraits, or actual game-generated artworks (i.e. a colonist with twelve prospectors in the background)
Particles might be added, will have to learn more
Redstone will be Components
Redstone Ore will be Compacted Machinery
Totem of Undying will be a Resurrector Mech Serum or Luciferium
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