Minecraft / Mods

[1.2.5] SuperFrost - freeze 'em with snowball!

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avatar MightyPork
Level 90 : Overlord Modder
3,031
SuperFrost 1.2.5 (Latest MC)

Place zip contents into minecraft.jar.
  • Freeze animals and mobs with snowball
  • Next hit will defrost them
  • Frozen ghasts will fall down

  • Frozen animals can't move and are completely FROZEN.
  • If you break frozen slime, you will get frozen "children slimes".
  • This works also with magma cube.
  • Frozen endermen will teleport once, but then they freeze too.
  • This mod should be compatible with most animal mod, the code is very universal.
  • Many classes were editted, so it may not work together with some core-class editing mods.


Gotta freeze 'em all!


Feel generous? Donate!


Make your own freezing mod!
The interface is very simple, and I will give you the source if you want.

When you install this mod, each EntityLiving will have this method:
public void freeze(boolean state)

Call it to freeze the mob.
entityliving.freeze(true);

To defrost some frozen mob, use this:
entityliving.freeze(false);

Everyone can use this mod as a core for their mods, but not to include these class files.
You have to tell users to download it from the source.
Progress100% complete
Game VersionMinecraft 1.2.5
Tags

6 Update Logs

Update #6 : 04/25/2012 3:29:37 pmApr 25, 2012

Updated to 1.2.5 by HAMI
LOAD MORE LOGS

Comments : 120

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1 - 50 of 120

Hay! Where's the old Beta 1.7.3 download?
  • Gammaboy45
  • Level 1
  • New Explorer
  • March 28, 2016, 10:05 am
i remember using this mod.
  • Archlich
  • Level 1
  • New Explorer
  • May 2, 2015, 12:27 pm
Something like this for 1.8.3 would be Primo!
  • LuxLacis
  • Level 38
  • Artisan Fox
  • January 29, 2014, 10:59 am
mind sharing the source code? I want to see how this works.. fully.
  • katadory
  • Level 3
  • Apprentice Miner
  • September 4, 2012, 6:07 pm
rofl!
  • candywolf27
  • Level 34
  • Artisan Unicorn
  • September 3, 2012, 10:12 pm
seems a bit to op
  • Messyhook
  • Level 18
  • Journeyman Pokemon
  • August 27, 2012, 5:24 pm
upgrade to 1.3.2
  • kittensROCK
  • Level 17
  • Journeyman Toast
  • September 9, 2012, 7:08 pm
he wont moron look at his blogs!
  • Messyhook
  • Level 18
  • Journeyman Pokemon
  • September 16, 2012, 4:22 am
i did did you mighty pork is nuclear banana
  • kittensROCK
  • Level 17
  • Journeyman Toast
  • September 16, 2012, 10:04 am
it was before that retard
  • pmcmodl
  • Level 21
  • Expert Cake
  • January 17, 2013, 5:54 am
well apperently ur a retard too, because u can't even spell the damn word
  • kittensROCK
  • Level 17
  • Journeyman Toast
  • January 17, 2013, 11:56 am
what do u mean? it is retard!
  • pmcmodl
  • Level 21
  • Expert Cake
  • January 18, 2013, 5:49 am
haha how smart u know, just editing it.
  • Messyhook
  • Level 18
  • Journeyman Pokemon
  • August 27, 2012, 5:09 pm
does it require modloader?
  • ChungChow
  • Level 6
  • Apprentice Engineer
  • August 3, 2012, 9:32 am
DANG, i wish i could have this mod BUT... i have windows7 so i cant realy get it :(
  • FULLHEAT11
  • Level 2
  • Apprentice Crafter
  • July 26, 2012, 2:08 pm
Ive Got A Problem, Ive Installed It.
The Snowball Freezes The Mobs, But The Mobs Textures Are Just Plain White!
Eg : Creeper Original Texture = Green. Texture With Mod = White!
Plz Reply Quiick!
  • Messyhook
  • Level 18
  • Journeyman Pokemon
  • August 27, 2012, 5:09 pm
GET A TEXTURE PACK!
FREEZE YOU STUPID MONSTERS!!!!!!!!!!!!!!
  • Skerge
  • Level 9
  • Apprentice Dragon
  • June 12, 2012, 5:00 pm
does not work on enderdragon
  • Hami
  • Level 49
  • Master Modder
  • June 26, 2012, 5:24 am
that would be cheating the enderdragon is a boss, he's a vital part of the game, if freezed it would take away his importance
  • Toasters
  • Level 2
  • Apprentice Miner
  • July 24, 2012, 7:51 am
At least you can hurt it with snowballs.
i get the error report

Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_32, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1994, Intel

java.lang.NoSuchFieldError: persistentId
at RandomMobs.entityLoaded(RandomMobs.java:39)
at l.a(RenderGlobal.java:2073)
at xd.c(World.java:1568)
at xd.a(World.java:3862)
at ack.d(SourceFile:608)
at ko.c(ko.java:64)
at ko.b(ko.java:75)
at xd.d(World.java:654)
at xd.a(World.java:1550)
at xd.a(World.java:464)
at net.minecraft.client.Minecraft.a(SourceFile:1848)
at net.minecraft.client.Minecraft.a(SourceFile:1788)
at net.minecraft.client.Minecraft.a(SourceFile:1676)
at mw.c(SourceFile:171)
at mw.a(SourceFile:128)
at vp.a(SourceFile:74)
at vp.f(SourceFile:122)
at vp.i(SourceFile:110)
at net.minecraft.client.Minecraft.k(SourceFile:1381)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Mod confliction
With random mobs. In Opti-fine. I know that, I just want to know if there's a way to fix it.
I don't think there is
neither do I.... Sigh...
  • Ontonator
  • Level 1
  • New Explorer
  • May 28, 2012, 11:38 pm
Do you need to delete META-INF (my guess is yes, but it doesn't tell you to)?

Also, do frozen blazes fall down like ghasts?
  • chek497
  • Level 30
  • Artisan Pixel Painter
  • May 18, 2012, 7:22 am
Coolz
  • Ontonator
  • Level 1
  • New Explorer
  • May 17, 2012, 11:44 pm
Are there conflicts with any of these mods/APIs:
ModLoader
ModLoaderMP
Forge (this is unused by any mods at the moment)Codechicken
Single Player Commands
Not Enough Items
PowerCraft
Shelves
Naturally Breeding Animals
FogHelper
Mob Languages

Also, is there a multiplayer version coming out in the future?
  • Ontonator
  • Level 1
  • New Explorer
  • May 19, 2012, 11:59 am
May 20, 2012 6:56:36 AM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 20, 2012 6:56:36 AM ModLoader readFromClassPath
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/bin/minecraft.jar
May 20, 2012 6:56:36 AM ModLoader readFromClassPath
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_BE MC: 1.2.3 ; BE: 1.2.3" from mod_BE.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_Biosphere 1.2.5" from mod_Biosphere.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_CodeChickenCore 0.5.2" from mod_CodeChickenCore.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.2.2" from mod_NotEnoughItems.class
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: ShelfID set to 132
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: Render3DItems set to false
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: RotateItems set to false
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_Shelf 1.2.5" from mod_Shelf.class
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/mods/PowerCraft_v3-3_mc1-2-5
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCcore 3.1 for 1.2.5" from mod_PCcore.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PClogic 3.1 for 1.2.5" from mod_PClogic.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCmachines 3.1 for 1.2.5" from mod_PCmachines.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCmobile 3.1 for 1.2.5" from mod_PCmobile.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCtransport 3.1 for 1.2.5" from mod_PCtransport.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCwireless 3.1 for 1.2.5" from mod_PCwireless.class
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/mods/sppcommands
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader init
FINE: Mod Loaded: "mod_PCcore 3.1 for 1.2.5"
May 20, 2012 6:56:37 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/wireless/portable.png,38). 84 left.
May 20, 2012 6:56:37 AM ModLoader init
FINE: Mod Loaded: "mod_PCwireless 3.1 for 1.2.5"
May 20, 2012 6:56:40 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/mobile/activator.png,102). 83 left.
May 20, 2012 6:56:40 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/mobile/sniffer.png,118). 82 left.
May 20, 2012 6:56:40 AM ModLoader init
FINE: Mod Loaded: "mod_PCmobile 3.1 for 1.2.5"
May 20, 2012 6:56:41 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/machines/prismicon.png,119). 81 left.
May 20, 2012 6:56:41 AM ModLoader init
FINE: Mod Loaded: "mod_PCmachines 3.1 for 1.2.5"
May 20, 2012 6:56:42 AM ModLoader init
FINE: Mod Loaded: "mod_PCtransport 3.1 for 1.2.5"
May 20, 2012 6:56:43 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/logic/gatecrafter.png,120). 80 left.
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_PClogic 3.1 for 1.2.5"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_CodeChickenCore 0.5.2"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_BE MC: 1.2.3 ; BE: 1.2.3"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_Biosphere 1.2.5"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.2.5v1"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_NotEnoughItems 1.2.2"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_Shelf 1.2.5"
May 20, 2012 6:56:43 AM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
May 20, 2012 6:56:43 AM ModLoader addAllRenderers
FINE: Initialized
this mod is soo epic diamond for you!
  • travsta15
  • Level 1
  • New Miner
  • May 5, 2012, 6:08 am
this freeze effect of snow balls should be a default enchantment i love it
  • BloodFall
  • Level 1
  • New Engineer
  • May 4, 2012, 6:34 pm
omg... philippine flag?
  • hoshan747
  • Level 35
  • Artisan Modder
  • May 1, 2012, 5:05 am
cool mod!
  • Coolpanda
  • Level 1
  • New Miner
  • April 28, 2012, 3:06 pm
Hehehehehehehehehehe...Any one thinking what would happen if you made an army of snow golems with this mod...
lolderp
  • Canucks22
  • Level 1
  • New Miner
  • April 28, 2012, 1:04 pm
Augh, this doesn't work in my minecraft cause I have 48 mods already (thanks direwolf :P) but i still diamonded and subbed cause this looks amazing :)
  • Gtapichu10
  • Level 1
  • New Miner
  • April 27, 2012, 8:04 am
Minecraft Gotta Freeze 'Em all Be the Best That You Mine!
(Pokemon Gotta Catch 'EM all be the best that you can)
  • Lehcim1995
  • Level 21
  • Expert Architect
  • April 27, 2012, 7:10 am
will they defrost if thay are in the sun?
  • MightyPork
  • Level 90
  • Overlord Modder
  • April 28, 2012, 12:14 pm
nope, you mist hit them again. But it isn't a bad idea.
  • Pandatron
  • Level 22
  • Expert Miner
  • April 26, 2012, 2:52 pm
Awesome
  • Pandatron
  • Level 22
  • Expert Miner
  • April 26, 2012, 2:52 pm
FreezerMon!
  • Hammy111
  • Level 26
  • Expert Spelunker
  • April 25, 2012, 6:57 pm
this is the best idea since the last thing! diamond!
  • Pandatron
  • Level 22
  • Expert Miner
  • April 26, 2012, 2:53 pm
XD
I wanna be the very best, like noone ever was

to catch em is my real test, to freeze them is mah CAAAAAAAAAAAAUUUUUUUUUUUUUSSSSSSSSSSSEEEEEEEEEEEEEE!
  • soaper123
  • Level 32
  • Artisan Creeper Hugger
  • April 25, 2012, 12:20 pm
lol awesome mod
  • Blaze22039
  • Level 45
  • Master Musician
  • April 25, 2012, 11:50 am
How long do mobs stay frozen?
  • Hami
  • Level 49
  • Master Modder
  • April 25, 2012, 12:01 pm
as long as you want :) until you hit them again with a snowball :)
  • Hami
  • Level 49
  • Master Modder
  • April 25, 2012, 12:04 pm
Don't forget that if a zombie is on fire while daylight the ice will melt, causing him to defrost :)
  • Blaze22039
  • Level 45
  • Master Musician
  • April 25, 2012, 1:50 pm
Same with skeletons, I assume?
Also, could they drown while frozen?
Then you can freeze a creeper while swimming away, and then it sinks down and drowns >:P
  • Hami
  • Level 49
  • Master Modder
  • April 26, 2012, 8:05 am
ahaa i beleive yess it sinks down but i'm not sure if it drowns and starts hurting itself when while in the water, since i should know since I updated this mod :S
  • kkkkkk23
  • Level 1
  • New Explorer
  • April 25, 2012, 5:16 pm
woow, evil person XD
  • creepinalong
  • Level 38
  • Artisan Creeper Hugger
  • April 25, 2012, 7:26 am
epic :D
  • kittco36
  • Level 8
  • Apprentice Crafter
  • April 20, 2012, 1:15 am
plz plz plz mighty update :/
Update to 1.2.5!!!!!
  • adamskii6
  • Level 15
  • Journeyman Explorer
  • March 30, 2012, 4:18 am
please update!!
  • MC_josh
  • Level 17
  • Journeyman Architect
  • March 27, 2012, 11:53 pm
Could you Pm me if you would be willing to make a 1.1 version
I gave Diamond :-)
Update to 1.2.4!!!
  • Magne
  • Level 11
  • Journeyman Skinner
  • March 19, 2012, 5:33 am
do i need modloader?
  • eraykaan
  • Level 1
  • New Warrior
  • March 18, 2012, 7:24 am
64 DIAMONDS!
  • Titan2001
  • Level 2
  • Apprentice Miner
  • March 16, 2012, 4:44 pm
do the mobs despawn while frozen?
Gamechap and Bertie made me get this :D
  • kittco36
  • Level 8
  • Apprentice Crafter
  • April 20, 2012, 1:16 am
es it got gamechaped
  • deathdavid
  • Level 19
  • Journeyman Archer
  • March 13, 2012, 12:24 pm
can u freeze enderdragon?
  • MightyPork
  • Level 90
  • Overlord Modder
  • March 13, 2012, 12:33 pm
I think it will chabnge color, but will still move. dragon is too complex to freeze it.
  • Shirosuki1
  • Level 32
  • Artisan Spelunker
  • March 13, 2012, 10:23 am
Here looked like a sneak peek o your NUTAN gravity enabler
  • MightyPork
  • Level 90
  • Overlord Modder
  • March 13, 2012, 10:47 am
Seriously, what does this mean?
  • Shirosuki1
  • Level 32
  • Artisan Spelunker
  • March 13, 2012, 3:16 pm
I was just saying because i saw the wet sand in this video.
That was an older mod he made. Then he made a different one, the newton one that also had the wet sand.
i used this mod 3 minecraft versions and it alltime worked
cool
Best.Mod.Ever.
This would be cool if it was a plugin.

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