Minecraft Mods

Team Fortress 2

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Mystery_Montero's Avatar Mystery_Montero
Level 29 : Expert Miner
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NOTE: Because this mod is so big, I can't exactly upload the file here. So, you have to for go for the alternate download.

This is the biggest project I have ever done in Minecraft. It took about a month to complete, but here's the entire Tf2 cast! And just so you know, I know it's not perfect, but as long as it works and is fun to play, I wouldn't have it any other way. This is not just one mod, but a bunch of mods put together. You need to have all of the mods for this to actually work. This is a BIG project that I've been working on so if you cross any problems or errors, PLEASE let me know and I will do by best to help you!

This project features the entire Team Fortress 2 cast. Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper, and Spy are all here. Red and Blue teams are here and their one goal is to fight each other. The red team is your ally. They will not harm you and you can even talk to them to get some funny voice lines. And on a special note, if you give any of them diamonds, they will do a dance for you. The blue team is your enemy and will attack you, so watch out for them. You can kill them to get gunpowder. I'd recommend grabbing a shield.

To access the files, extract the zip. Go into each folder you downloaded, then go into builds and select [​Name] Mod.mcaddon. For example, Scout.mcaddon. It should have a Minecraft symbol as the file. Remember you need to have Minecraft Bedrock installed for this to work. Open Minecraft Bedrock, go to a world you want to put the mobs in and click on the pencil button to the right of your world to enter it's settings. Go to behavior packs and resource packs and activate the mobs from there. If you did it right for each one, you should have all the spawn eggs and they should appear in your world now.

If you experience any bugs or weird occurrences, please notify me about them and I will do my best to fix them.

*Note: This mod is made for Bedrock Edition*

Alternate website: www.nexusmods.com/minecraft/mods/423


Each member has a range attack and a melee attack, though some of them might have a third option depending on who they are.

Below is a list of each member and their actions and functions:

Scout:
The fastest member on the team with a movement speed of 0.42 and a look range of 30. Can jump really high and can't take fall damage. Has 25 health. Range weapon is the scatter gun which fires 6 bullets that spread out a lot. Shoot range is 20. Melee weapon is the metal bat which deals 4 damage and cause weakness effect. Can be lured with cooked chicken.

Soldier:
The secondary tank with a movement speed of 0.24 and a look range of 20. Has 40 health. Range weapon is the rocket launcher which fires an explosive rocket at the target. The rocket has an explosive power of 1. Shoot range is 20. Melee weapon is the shovel which deals 40 damage. Can be lured with a bucket.

Pyro:
Most dangerous member to their own team since fire can effect both sides. Has a movement speed of 0.28 and a look range of 20. Immune to fire, lava, and is able to breathe underwater. Has 35 health. Range weapon is the flamethrower which spread shoots 4 bullets of fire that sets enemies on fire. Shoot range is 16. Melee weapon is the axe which does 4 damage and gives Pyro a speed boost. Can be lured with flint and steel. Now has fire resistance effect for his own team since he can accidently set his friends on fire.

Demoman:
The sentry and dispenser destroyer. has a movement speed of 0.24 and a look range of 20. Has 35 health. Range weapon is the grenade launcher which launches pipe bombs that do 1 damage on impact and stick to the walls or the ground. Explodes after 3 seconds and has an explosive power of 2.2. Shoot range is 20. Melee weapon is the sword which deals 4 damage. At the start of the melee, Demoman will charge in. The sword will become red and will deal twice the damage, but this only lasts for 1.5 seconds. Can be lured with honey bottle. You can give Demoman a honey bottle for drunk dialogue.

Heavy:
Biggest and slowest member of the team with a movement speed of 0.2 and a look range of 20. Has knockback resistance of 0.3. Has 50 health. Range weapon is the mini-gun which takes 2 seconds to charge before firing. When fired, a barrage of bullets will be shot at the target until target is dead or goes in for melee combat. Bullets deal 1-2 damage. Shoot range is 18. Melee weapon is his fists which deal 3 damage.

Engineer:
Guy with the machines. Has a movement of 0.28 and a look range of 20. Has 25 health. Can place either a sentry or a dispenser one time. Will heal sentries and dispensers with regeneration effect if he is nearby them. Range weapon is the shotgun which fires a burst shot of 5 bullets at a time. Shoot range is 20. Melee weapon is the wrench which deals 3 damage.

Sentry:
Automatic gun which the Engineer can summon that shoots at targets. It does not move and only can be moved with lead. Can ride on it. Can be healed with iron and copper. Iron is more effective. Can be upgraded by feeding it gunpowder. There are 3 levels to the sentry gun. Level 2 makes it fires faster and do more damage. Level 3 makes it shoot rockets and punch nearby enemies.

Dispenser:
Machine that heals nearby teammates and you as well. It does not move and only can be moved with lead. Can be healed with iron and copper. Iron is more effective. Can be upgraded by feeding it gunpowder. There are 2 levels to the dispenser. Level 2 makes it have a wider range of healing and dispenses either copper, gunpowder, or arrows overtime.

Medic:
Our healer of the group with a movement speed of 0.32 and a look range of 20. When not in combat, he will heal nearby allies with regeneration effect. When in combat, his healing effect will be much smaller. Has 30 health. Range weapon is the syringe gun which shoots syringes that deal only 1-2 damage, but give slowness effect on the target. Shoot range is 20. Melee weapon is a big syringe that does 2 damage but also gives poison effect to the target.

Sniper:
The range shooter with a movement speed of 0.28 and a look range of 40. Has 25 health. Range weapon is the sniper rifle that shoots a very damaging bullet from a far distance. He also has a secondary range weapon which is the Jarate. The Jarate deals damage on hit and causes weakness effect around the area. Shoot range is 30. Melee weapon is the machete which deals 4 damage.

Spy:
The sneaky snake of the team with a movement speed of 0.32 and a look range of 30. Has 25 health. Can pull out a disguise kit and disguise himself as the enemy team. The enemy team will not identify him in his disguise and if he manages to stab an enemy in disguise, it will deal 18 damage to them and give them weakness effect. If spy is hit by anything in his disguise, his disguise will disappear and he will be vulnerable. Range weapon is the revolver which shoots a bullet that does a good amount of damage. When not in disguise, his melee is the butterfly knife which does 3 damage and no weakness effect.

There is also a secret character. You'll see it eventually, but it's basically a slightly more powerful version of a character.
Progress100% complete
Game VersionMinecraft 1.20
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