OPTIFINE IS REQUIRED FOR THIS MAP
by u/pickledscones and u/thelasteddieonearth
Final version coming soon :)
to play, open the chest and right click the gameboy on the desk with one of the cartridges.
This is a demo of a fully explorable
and playable map of Koholint Island from Link's Awakening. This map has been in the works for 2 years now by a team of 2 people ( + other support.) If you're looking for a fully functional Legend of Zelda map, you've absolutely come to the right place, featuring every character from the game, bosses up to and including Moldorm, fully programmed, remodelled and working. The base for the entire game is there - all that's left to do is program in the storyline and then the map can be ready for a full release.
When the finished version releases, it will be free of charge.
All credit for sounds, textures, inspiration and music go to Nintendo.
Please let us know what you think :)
Support our Patreon for early access and to help build! [βReally, we'll let you on :)]
www.patreon.com/operationhyrule?fan_landing=trueLook at our YouTube:
www.youtube.com/channel/UCYRfzEJDoS6Ne2zkxMZPh2Q/aboutJoin our discord:
https://discord.gg/Yqe34atAsGWorking Features:
Cutscenes up to and after Tail Cave
Everything up to Tail Cave, including Trendy Game and Shop
Trade Sequence
Dialogue
Bosses, Enemies
Completed but not unveiled:
Bottle Grotto
Key Cavern
Everything in between
In Development:
Angler's Tunnel
(works without Optifine too)
Is beautiful, and I appreciate that is 100% functional
https://discord.gg/Yqe34atAsG
Hope to see you there!