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Communication! (A Co-Op Adventure Map)

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Level 55 : Grandmaster Unicorn
I decided that if by posting betas on Planet Minecraft, I could get feedback and bug testing before the finished release this time. Yay, laziness!

Do you and your friends enjoy playing Minecraft custom maps, but find it boring that most of the time only one player has to do anything while the others are forced to tag along? Well, welcome to a Minecraft puzzle map designed for two people!

Communication is a the final part of my C-Tion trilogy (the previous parts being Cooperation! and Coordination!), a series featuring cooperative puzzle maps that you can (and must!) play with your friends!

This is the FIRST beta, which contains the first ten levels. I hope to have at least thirty levels by the end (yes, this will be a loooong map). If you have any complaints, see any bugs, or have any suggestions for future levels, PLEASE feel free to post them in the comments. Thanks!

Additional Notes

Progress: 20% Complete

Comments : 10

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  • vlad2301
  • Level 1
  • New Miner
  • July 19, 2013, 10:49 pm
i heard of ur maps cauze Crishandthemike played cooperation on youtube
  • vlad2301
  • Level 1
  • New Miner
  • July 19, 2013, 10:48 pm
i kant wait anymore until i play this
Don't think I'm stupid but, what's the IP?
What is the texture pack you were using for screenshots?
  • tajohnathon
  • Level 17
  • Journeyman Blacksmith
  • June 24, 2012, 9:15 pm
didnt the yogs cast do a video on this one?
is it still being worked on?
  • dude64
  • Level 3
  • Apprentice Miner
  • April 27, 2012, 2:30 pm
Is this still being worked on? Is it done yet?
  • PandaHP
  • Level 1
  • New Miner
  • November 12, 2011, 3:30 pm
I don't know if it was your intention or not but the second last puzzle (the one with the pistons) both pistons are normal. I think you should change the one next to the dirt into sticky piston in order to make it move forward. Beside that, it was a good map. :)
  • y2bd
  • Level 55
  • Grandmaster Unicorn
  • November 12, 2011, 8:26 pm
Oh drat, they were both normal? Thanks, that is definitely a bug - the way you described it is what it should be. Thanks for informing me of that, and I'm glad you enjoyed the beta!

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