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- 261 downloads, 7 today
1
Hello hello!
Oak Treehouse Style is an unofficial, modular style focused more on building around larger scale treehouses.
I may not have time to edit stuff specifically in this site, so please utilize the links below :)
Fisherman is still WIP, but everything else should be good.
I'm not one to make video tutorials, but I may make a let's play of this soon on my channel :)
Full readme doc:
- here
List of huts and their versions
- here
Installation instructions
- Download the zip in this site or the zip in the drive
- Head to the Blueprints folder (under your modpack fold under instances)
- Place the file into the Blueprints folder
- Make sure the one that’s placed is a folder. Otherwise, unzip the file
- Put it in the Blueprints folder
- Delete the empty .zip and folder
Roadmap:
- Y-shaped Branches(done!)
- Supplemental Style Pack: Big Tree's Cherry Version
- Supplemental Style Pack: Big Tree's Snowblossom(Biome's O Plenty) Version
- Supplemental Style Pack: Big Tree's Roots
- Some collaborations with other styles :)
Oak Treehouse Style is an unofficial, modular style focused more on building around larger scale treehouses.
I may not have time to edit stuff specifically in this site, so please utilize the links below :)
Fisherman is still WIP, but everything else should be good.
I'm not one to make video tutorials, but I may make a let's play of this soon on my channel :)
Full readme doc:
- here
List of huts and their versions
- here
Installation instructions
- Download the zip in this site or the zip in the drive
- Head to the Blueprints folder (under your modpack fold under instances)
- Place the file into the Blueprints folder
- Make sure the one that’s placed is a folder. Otherwise, unzip the file
- Put it in the Blueprints folder
- Delete the empty .zip and folder
Roadmap:
- Y-shaped Branches(done!)
- Supplemental Style Pack: Big Tree's Cherry Version
- Supplemental Style Pack: Big Tree's Snowblossom(Biome's O Plenty) Version
- Supplemental Style Pack: Big Tree's Roots
- Some collaborations with other styles :)
Credit | Shout out to those who helped me with my questions on the Minecolonies Discord server! |
Progress | 95% complete |
Tags |
3 Update Logs
Changelog ao 4/26/24 : by BRMD7077 04/26/2024 3:45:15 amApr 26th
Decorations/Supply Camp:
- (done) Updated the supply camp since sometimes, entity-like stuff (ex: Item frames and Armor Stands) seem to disappear upon placement
Interior/Tavern:
(done)Added placeholders
Houses:
(done)Added more placeholders
Miner
- Added an alternate version
(Style Author's Notes: This serves as something that's related to one of this Style's future Supplemental Style.)
Added "Decorations/Teasers"
(Styles Authors' Notes: Self-explanatory :))
For what purpose they have in this style? Who knows~
If you like what you saw or if you wish to see more, do give support by subcribing to my Youtube channel! :D )
- (done) Updated the supply camp since sometimes, entity-like stuff (ex: Item frames and Armor Stands) seem to disappear upon placement
Interior/Tavern:
(done)Added placeholders
Houses:
(done)Added more placeholders
Miner
- Added an alternate version
(Style Author's Notes: This serves as something that's related to one of this Style's future Supplemental Style.)
Added "Decorations/Teasers"
(Styles Authors' Notes: Self-explanatory :))
For what purpose they have in this style? Who knows~
If you like what you saw or if you wish to see more, do give support by subcribing to my Youtube channel! :D )
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I tested this by downloading the zip files the following ways:
- from the PMC "Download Minecraft Map" option, which showed a zip file and can extract the "OakTreehouse" folder.
- from the drive link, right-clicked the zip folder and then showed a zip with a folder name the same as above.
With both methods above, the blueprint files show as it is and can be seen in-game with no problems.
If you still have problems, I would recommend dropping by to discord under #schematic-issues as some problems on downloading this style got resolved there. :)
Have they pressed the red "X" during preview?