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FloralBugs's Avatar FloralBugs
Level 10 : Journeyman Pokemon
1
This is a project I'm working on that basically takes the full two regions, Naljo and Rijon, including parts of Tunod (from Pokémon Glazed), Johto, and Kanto that was also featured in Pokémon Prism, and turns them into a 2:1 scale in Minecraft.

This is all based on the Pokémon Crystal ROMHack, Pokémon Prism, made by KoolBoyMan and RainbowDevs. Please play their great hack!

It is recommended that you play this on 1.14.4+, playing this on an earlier version may break the map.
And it is HIGHLY recommended that you play this with Annahstas' Beastrinia! The resourcepack can be found here

Heavily WIP! NONE of the "finished" areas are final, as I am constantly improving every part of the map. Please keep this in mind before commenting!

NOTE: The cyan wool borders you see around are temporary; they serve as a guide for me for where the map borders are at

PROGRESS
Completed (But not final!)
Building interiors unfinished
WIP
Awaiting construction

NALJO:
Routes
Cities/Towns
Landmarks
68Caper City
Intro (Outside and cave)
69Oxalis City
Acqua Mines
70
Spurge CityTunnel
71
Heath VillageClathrite Tunnel
72
Laurel CityMound Cave
73Torenia CityLaurel Forest
74Phacelia TownMilos Catacombs
75Saxifrage IslandNaljo Ruins
76Acania DockFirelight Caverns
77Phlox TownProvincial Park
78
Magikarp Caverns
79
Naljo Borders
80

81

82

83

84

85

86

87

RIJON:
48-BSeashore CityMerson Cave
49Gravel TownMt. Boulder
50Merson CityCastro Forest
51Eagulou CitySilk Tunnel
52Castro ValleyEagulou Park
53Botan CityCastro Mansion
54Jaeru CityHaunted Forest
55Moraga TownSilph Warehouse
56Hayward CityPower Plant
57Owsauri CitySeneca Caverns
58
Rijon League
59
Ember Brook
60
Final Dungeon (from Pokémon Brown)
61

62

63

64

65

66

67

OTHER:
Route 33 (Johto)Saffron City (Kanto)Silph Company (Kanto)
Route 34 (Johto)Azalea Town (Johto)Ilex Forest (Johto)
Route 47-B (Johto)Goldenrod City (Johto)Goldenrod Cape (Johto)
South Southerly (Tunod)Southerly City (Tunod)Mt Ember (Sevii Islands)
Progress0% complete
Tags

1 Update Logs

Back from hiatus : by FloralBugs 03/11/2024 9:25:38 amMar 11th

So! This update was a long wait. The reason behind this was I had a good-sized update almost ready to publish many years ago, but our laptop crashed permanently, so we lost all the progress from that. Didn't have the motivation to continue this at all, until now, and here we are!
While not a big update at all, we started work again a couple days ago and thought to at least put out recent progress. The spawn point isn't awkwardly in Acqua Mines anymore, walkable mountains look more distinguished, and the trees finally look (mostly) natural!
Per this update, we've decided to shift focus more onto the overworld, rather than both overworld and interiors/dungeons, as we figured it might go more smoother that way. We'll figure them out when Naljo is at least mostly complete! Cheers! 🐛

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2
11/29/2020 8:49 am
Level 20 : Expert Dragon
cybershell12
cybershell12's Avatar
just a heads up, you might want to "stretch" routes 68 and 69 vertically, as else there's no way of fitting in Spurge City
1
11/30/2020 12:36 am
Level 10 : Journeyman Pokemon
FloralBugs
FloralBugs's Avatar
i actually had a plan for Spurge City in mind, which was to build the city in a far, far away area, then connect it and the connecting route via a Command Block teleport
and of course provide some illusion that they're connected, while filling in random trees and buildings where Spurge City would be in the main map, so it wouldn't be some empty area
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