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Endernice61's Avatar Endernice61
Level 72 : Legendary Engineer
180
In this map, your goal is to take out every guard in the level without being caught.

Mechanics:
Detection: If a guard sees you, they will glow yellow and gradually turn red. You will hear a ding sound if you are close to being caught. The level restarts once you are caught. The further away you are the slower they will catch you. Being closer to the outside of their field of view will also make them catch you slower.
Attacking: Attacks one shot all guards (Except that one tutorial guard)
Low crouch: Crouching makes you appear to the guards as half a block tall, allowing you to hide behind single blocks.
Crawling: Hitting crouch while up against a hole in the wall or a table will put you into crawl mode.
Ledge grabbing: Go up to a block at head height with a gap above it to hang on to the ledge.
Ledge climbing: Look up above a 60 degree angle and jump to leap up 2 blocks.

Currently, there is only one level.

This map is not made for multiplayer; however, if set up correctly, players can spectate another player playing. Guards can only see the closest player in adventure mode so only one person can play and have the detection system work correctly.

Multiverse plugin (Multiplayer is not supported)
The map will only work if the datapacks are installed correctly. In the save file, there is a folder called "datapacks" that needs to be opened. "Stealth" and "Parkour' are the two that are required. Put these in the datapacks folder of the server's world. Restart the server to enable them. Read text below.

If the map existed as a world before or during installation of the datapacks, you will need to go to that world and do "/function stealth:revive_paths" to fix the guards' pathing. This only fixes it for the first level as the second level is not availabe.
Progress40% complete
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