Published Jul 5th, 2014, 7/5/14 1:05 pm
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My latest wizardry mechanism, like the 6.0 you just drop (press "Q") to activate them.
Wizardry 6.2:
- 70 Spells:
- 3 Casting types:
- Cast: 0 - At player (only on you)
- Cast: 1 - At player and allyes (small range, 3 blocks)
- Cast: 2 - At enemys (large range, 20 blocks)
My 6.1 map was corrupted on snapshot 14w26b, so i remade most of them, and made some more, i couldn't figure how i had made some work, so some spells from wizardry 6.1, aren't on wizadry 6.2.
It's made for on snapshor 14w27b, but will probably work on some previus snapshots.
Wizardry 6.2:
- 70 Spells:
- 3 Casting types:
- Cast: 0 - At player (only on you)
- Cast: 1 - At player and allyes (small range, 3 blocks)
- Cast: 2 - At enemys (large range, 20 blocks)
My 6.1 map was corrupted on snapshot 14w26b, so i remade most of them, and made some more, i couldn't figure how i had made some work, so some spells from wizardry 6.1, aren't on wizadry 6.2.
It's made for on snapshor 14w27b, but will probably work on some previus snapshots.
Progress | 100% complete |
Tags |
tools/tracking
2977583
2
wizardry-62---70-spells-in-vanilla-minecraft
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