Minecraft / Skins

Gordon Freeman (Half-Life) [A skinning tutorial]

Gordon Freeman (Half-Life) [A skinning tutorial] Minecraft Skin
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  • 1,123 downloads, 0 today
  • 117 comments
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avatar Cipher_Punk
Retired Moderator
Level 79 : Legendary Grump
2,705
People have been asking me, so consider this my 'tutorial'. I'm going to update this skin multiple times, and post the 'states' here in the description as I complete them. Check back on this skin for updates, as I will be posting downloads for each 'step' so that you can see how each are different.

I am working off of this source image, with a bit of help from this one as well.

Step 1: Shaping (20%)
This step can actually be the longest and most complicated step. It's important to lay out the character in a way that the shapes of the bits will resemble the original source material, but not so much as that you want to include every single little detail. Trying to put 'too much' on a skin can really detract from the skin's overall appearance. In this particular case, the elbow and knee pads had to go, and were included in the 'underarmor' layer instead. This is, of course, not necessarily the final shape, as it may need to be tweaked a bit in later steps as shading and coloration are added. Yes, most, if not all of my skins, start out looking something like this.

png


Step 2: Color Matching (40%)
It's absolutely imperative that the skin's colors match the source material for a good looking outcome. You can't just play by memory - I've learned that mistake. Use a tool like paint.net, GIMP, or Photoshop and get the exact colors you want to use. As it turns out, for instance, Gordon's armor here is actually a much darker orange/brown than I initially painted it, and I had no idea that his jumpsuit was actually dark grey/purple until I had a second look. I technically already started on shading as I was applying brush strokes. You want to pick out the highlight color, the mid-tone, and the low-light colors for each specific 'part' and put them in roughly the spots you want to use them. It helps out greatly for later in the process.

png

Step 3: Shading & Texture (90%)
At this point, you should be absolutely sure that all of your base colors and shapes are correct. Then, you start moving around the inside of each shape, darkening or lightening as appropriate to give them the right texture. Cloths, for instance, should be wavy and smooth, with ripples. Metals or plastics should brighten at the apex, or darken at convex points, and 'gleam' a bit. If the character has hair, use the dodge and burn tools in an alternating pattern to give them streaks of highlights and low-lights. Some color correction may be necessary during this step when using the dodge and burn, but it should be very minor and mostly for contrast purposes. For instance, went back to darken the center 'belly' area to better match the subject material.

png

Step 4: Shadow & Detail (100%)
This is the step everyone else seems to leave out. Once everything is properly shaded, textured, and in place, I like to add some shadow below the parts that 'stick out' to give the skin a bit more a feeling of depth. Small bits, such as facial features, straps, weapon holsters, or otherwise insignificant portions should be added at this point, once everything else is in place. I jumped the gun by adding the glasses to this one so early, but it's more so a judgement call when the detail elements aren't significant enough to mess up the process. This step doesn't take long at all, and while the difference can be subtle, it's that extra bit of attention that sets the work apart from the others. I'd call this skin done now, unless I notice something about I don't like and go back to fix it later. Final version is up for download now!

stepmpng


Be sure to up-vote if you found this tutorial useful, and if you feel like giving it a try, link me to a skin you made using it in the comments!
GenderMale
FormatUniversal Skin 64x32
ModelSteve (4 pixel arms)
Tags

1 Update Logs

Update #1 : 06/24/2012 3:03:51 amJun 24th, 2012

Updated to account for the flip of underside textures.

Comments : 117

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1 - 50 of 117

Ok?
  • Jackangell
  • Level 12
  • Journeyman Taco
  • December 19, 2012, 6:51 pm
I love how you put badass in the tags xD
  • Iveh
  • Level 22
  • Expert Spelunker
  • November 19, 2012, 12:58 am
Woot im the 60th fav the 115th comment and the 185th diamond :)
  • Timfrank
  • Level 17
  • Journeyman Lumberjack
  • November 8, 2012, 5:13 am
Nice! I'm afraid i'll have to give you a diamond for your work :P
  • Aximili
  • Level 74
  • Legendary Snark
  • November 6, 2012, 8:37 am
You're a bit better at skinning now sir.
  • nmaurok
  • Level 13
  • Journeyman Artist
  • November 5, 2012, 12:11 pm
You should put a bigger font :P
  • n8D13ja0o
  • Level 15
  • Journeyman Modder
  • November 7, 2012, 11:20 pm
And you should zoom in
  • FIdoQuinn
  • Level 25
  • Expert Dragon
  • November 5, 2012, 7:42 am
What's that?
I think it's a tutorial!
Greatest tutorial ever known!
  • kola321
  • Level 30
  • Artisan Nerd
  • November 5, 2012, 4:08 pm
lol
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • November 5, 2012, 11:23 am
Eh, I've seen better ones.
thanks for the info a diamond for you
  • Jackangell
  • Level 12
  • Journeyman Taco
  • August 2, 2012, 7:47 pm
Man this is the best skin ever Gordon Freeman is awesome :D
  • gpiedad
  • Level 4
  • Apprentice Miner
  • July 12, 2012, 4:34 am
Which specific application/tool do you use for creating, editing and shading*?
(*i.e. from lemon yellow to yellow to orange yellow etc, etc)
I want to use pro material for the contest :D
(PS just read bold for fast version)
Please reply!
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • July 12, 2012, 7:23 am
Whatever I feel like at that moment, mostly with adobe photoshop.

I've been known to use the following for various purposes:

(1) A normal paintbrush (2 to 5px wide, 30% feather, 10% transparency) set to either black or a deep hue of the current flat layer.

(2) A separate layer with shadows on it, set to 'darken' filter, applied over the flat layer.

(3) The smudge tool, to clean up and smooth out messes left by the above

(4) The burn tool (2 to 5px wide, 20% burn) when hue is important, or to add texture to shadows

(5) The drop shadow filter (2px offset, 3 smoothness, 20-35% transparency)

Good luck!
  • gpiedad
  • Level 4
  • Apprentice Miner
  • July 13, 2012, 3:01 am
Thanks, man. Good luck if you're joining the contest!
I hope you win! (2nd)
>:D
  • frightmare
  • Level 17
  • Journeyman Cowboy
  • June 8, 2012, 8:49 pm
hay i know all the old skins have this going on and it bugs me to say the least but the bottom of his head is on backwards idk why but that bugs me i know jeb screwed up skins making all the old ones that way but still it bugs me
I know right, that makes it look wrong in some skin previewers because they don't flip it around.
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • June 21, 2012, 1:16 pm
Yeah, I haven't gotten around to fixing mine yet since then, been
too busy with other things.
  • frightmare
  • Level 17
  • Journeyman Cowboy
  • June 21, 2012, 2:08 pm
alright thanks for the know how
  • WvrLight
  • Level 41
  • Master Nerd
  • May 26, 2012, 9:04 pm
I only got step 1.
Here is my most recent attempt. I think I'm getting better:
http://www.planetminecraft.com/skin/zelda-from-ocarina-of-time/
  • koolkat_gold
  • Level 43
  • Master Nether Knight
  • August 11, 2012, 8:48 am
could be better, but who am I to judge, I can't do any good types of shading that are popular :P
nice :D that is really good!
  • ShadoweHawke
  • Level 11
  • Journeyman Architect
  • May 11, 2012, 5:53 pm
nice job!
Thank you!
  • ShadoweHawke
  • Level 11
  • Journeyman Architect
  • May 12, 2012, 10:42 am
you're welcome
  • the_soup
  • Retired Moderator
  • Level 69
  • High Grandmaster Button Pusher
  • March 25, 2012, 7:17 am
This is a great tutorial! I'm glad I'm not the only one who finds blocking out the colors (what you call shaping the skin) to be harder than actually shading the skin. Although it is the most fun part I think!
Thanks it really helped and now i know how to make a good skin I'm going to make some like this! :D
  • Moonbeam
  • Level 1
  • New Miner
  • March 13, 2012, 8:18 am
Hey, do you mind if I use this as a recommended skin for an adventure map I am making?
Here is what I did, using your tutorial. I don't think I did very well, but it was my first time with this technique. www.planetminecraft.com/skin/queen-amidala-634987/ (not sure the embedded link is working.)
  • yoavsnake
  • Level 38
  • Artisan Herobrine
  • March 15, 2012, 7:33 pm
You didn't do the most important part - shading.
I tried to. I probably need more practice.
  • RedXtreme
  • Level 29
  • Expert Pixel Puncher
  • February 24, 2012, 4:02 am
Wow! I am going to use this to create an altair! but I want to be judged on the skins I hvae already made, Can you tell me how bad my skins are?
Nice. I'm a fan of your pixel art, and now I can try to make something as good as yours (I won't never, ever, ever be better than you of course)!
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • February 15, 2012, 5:30 pm
Sure you will. It just takes some time and effort. I'd say there are plenty of others just as good, and better than me.
  • Hawkken
  • Level 11
  • Journeyman Goblin
  • February 19, 2012, 1:33 am
I doubt it.
  • yoavsnake
  • Level 38
  • Artisan Herobrine
  • January 10, 2012, 2:18 am
Did the same as here, only that at the part of the detail I use noise tool (MCskin3D).
  • yoavsnake
  • Level 38
  • Artisan Herobrine
  • April 2, 2012, 3:30 am
Old post, I am not noising my skins any more.
  • P0CKETLINT13
  • Level 21
  • Expert Demolitionist
  • January 9, 2012, 2:27 pm
Thanks for this tutorial! I'm going to try it on the weekend! :D
Im atry to us e this for my steampunk contest entry.ill try to learn GIMP
  • Yummypotato
  • Level 6
  • Apprentice Miner
  • October 22, 2011, 9:47 am
Wow this is really good but i think you should make a video about it.
  • Cirquo
  • Level 60
  • High Grandmaster Architect
  • October 14, 2011, 9:15 pm
I don't really know how to make that 40% with paint.net. Couldn't you make a tutorial video on how to make that skin? That would be great! (Im a good builder, not skinmaker, but I would like to be that, too)
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • October 17, 2011, 2:58 pm
I won't be able to make a video until I get FRAPS working, sorry.
  • nick8907y
  • Level 1
  • New Pony
  • October 23, 2011, 10:36 pm
why don't you use hyper cam 3 or 2
  • taher66294
  • Level 35
  • Artisan Pixel Puncher
  • November 19, 2011, 8:04 am
Studnicky
Try using Camtasia Sould work fine hopefully.
What screen capture tools are good and free?
  • Wolf1026
  • Level 26
  • Expert Pixel Painter
  • January 21, 2012, 9:17 am
Bandicam.
Where can I find it? (I am asking because I hate to Google stuff like that. A link would be handy.) (I hope that this doesn't start sounding like an infomercial. ;)
  • Wolf1026
  • Level 26
  • Expert Pixel Painter
  • January 28, 2012, 11:29 am
Thanks.
  • hillsygirl101
  • Level 15
  • Journeyman Architect
  • October 14, 2011, 3:40 pm
Really nice advice. It seems like your an expert, have you ever reached the void?
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • October 17, 2011, 3:00 pm
There and back again.
  • hillsygirl101
  • Level 15
  • Journeyman Architect
  • October 18, 2011, 12:10 pm
Gasp.
  • nick8907y
  • Level 1
  • New Pony
  • October 23, 2011, 10:39 pm
heres a tip to get their use creative mode and dig strait down u can beak bedrock
if you dont wanna do that theirs a hard way find the one hole which is the hardest thing
  • hillsygirl101
  • Level 15
  • Journeyman Architect
  • October 25, 2011, 1:08 pm
Thats not the void.
yes it is. you are probably thinking of the farlands.
  • nick8907y
  • Level 1
  • New Pony
  • October 25, 2011, 10:52 pm
yes it is
  • hillsygirl101
  • Level 15
  • Journeyman Architect
  • October 26, 2011, 12:20 pm
We mean the one where it gets very laggy and glitchy and stuff
  • tlc2010
  • Level 20
  • Expert Robot
  • November 23, 2011, 6:06 pm
The far lands were removed on accident in 1.8
  • Vxilum
  • Level 17
  • Journeyman Taco
  • October 10, 2011, 7:10 am
This will really make my skins a lot better! I've just been using that weird broom tool on skinedit to make it so that there aren't any solid colors. It works, kinda, but this method works way better, thanks!
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • October 10, 2011, 12:25 pm
Well I hope to see something nice from you in the future.
Imma be using this tutorial for my contest entry, thanks xD
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • October 8, 2011, 7:11 pm
No problem. Make something nice!
  • TheBomb99
  • Level 28
  • Expert Creeper Hugger
  • October 8, 2011, 11:56 am
I made a Michael Jackson Skin. :)
[img=michael-jackson-in-memory]www.planetminecraft.com/skin/michael-jackson-in-memory/[/img]
  • Enraric
  • Level 41
  • Master Enderdragon
  • September 20, 2011, 4:12 pm
I made a skin with this tutorial.

It's here, and the base picture here, under the glitch two pic.

Tell me what you think!
  • Xainos
  • Level 30
  • Artisan Warrior
  • September 20, 2011, 8:37 am
Dude, this is epic, really nice shading, i'm working on a Gordon Freeman skin right now, failing on the shading haha. What did you look at to base the skin on? From memory or google image, 'cause i everything i find is different than the one before, so i have no idea how it's supposed to look.
  • Painter
  • Level 19
  • Journeyman Ninja
  • September 14, 2011, 6:27 pm
Studnicky, (You might get a laugh out of this.)I have used skin edit for most of the skins I have done now, and only because of its preview functionality, I use photoshop for shading but I cant seem to make the whole skin in photoshop because it feels like I NEED a previewer, any ideas?
  • Cipher_Punk
  • Retired Moderator
  • Level 79
  • Legendary Grump
  • September 14, 2011, 8:01 pm
Nah, that's pretty much how I do it, too. I just save my work, then look at it in MCSKinEdit, then go back to working in photoshop to fix the parts that looks funny. It's really just a matter of getting to know what parts line up where, though.
  • Accension
  • Level 31
  • Artisan Creeper
  • September 8, 2011, 1:49 pm
I made a skin like this a while ago. You did a nice job!
  • TheBomb99
  • Level 28
  • Expert Creeper Hugger
  • September 8, 2011, 2:14 am
I wish I could do that. I can make skins but not like that.
  • SuperSodaPops
  • Retired Moderator
  • Level 42
  • Master Lad
  • September 7, 2011, 3:06 pm
Perfect! I love how your creations have a more.... dark hue. It gives a great sense of mystique (not the mutant). Great job!

1 - 50 of 117

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