1 - 10 of 10

  • Left Shark
    Collectable
    15 diamonds
    872 views
    134 downloads
    3 comments
    7 favorited
    Posted 02/10/2015
    by Misa
    Format: 1.8+ Only Skin 64x64
    Model: Alex (3 pixel arms)
    Skin
  • Samus in Power Suit
    Collectable
    8 diamonds
    208 views
    38 downloads
    1 comments
    2 favorited
    Posted 02/08/2015
    by Misa
    Format: 1.8+ Only Skin 64x64
    Model: Steve (4 pixel arms)
    Skin
  • Doom Space Marine (Doomguy) with Helmet
    Collectable
    33 diamonds
    2,559 views
    714 downloads
    8 comments
    13 favorited
    Last updated 02/08/15
    Posted 09/29/2011
    by Misa
    Format: 1.8+ Only Skin 64x64
    Model: Steve (4 pixel arms)
    Skin
  • [1.6.1+] Misa's Realistic Texture Pack
    Collectable
    2228 diamonds
    1,097,358 views
    467,850 downloads
    1599 comments
    591 favorited
    Last updated 07/02/13
    Posted 09/29/2011
    by Misa
    100
    Game Version: Minecraft 1.6
    Resolution: 64x64
    x 15
    Texture Pack
  • Lemming
    Collectable
    8 diamonds
    436 views
    43 downloads
    4 comments
    1 favorited
    Posted 07/21/2012
    by Misa
    Format: 1.8+ Only Skin 64x64
    Model: Steve (4 pixel arms)
    Skin
  • Doom Space Marine (Doomguy) without Helmet
    Collectable
    6 diamonds
    661 views
    69 downloads
    0 comments
    1 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Roland
    Collectable
    9 diamonds
    1,049 views
    94 downloads
    0 comments
    3 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Brick
    Collectable
    6 diamonds
    563 views
    57 downloads
    0 comments
    1 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Lilith
    Collectable
    9 diamonds
    2,264 views
    138 downloads
    15 comments
    5 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Mordecai
    Collectable
    12 diamonds
    2,054 views
    188 downloads
    3 comments
    5 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin

1 - 10 of 10

Misa

Level 80
Elite Creator

Status Offline
1,591,911Experience Points
10Submissions
1,108,024Total Views
469,325Downloads
629Favorites
1633Comments
9/19/11Joined
1056Subscribers

About


Minecraft: Misa

I'm the Misa. I make the pack of textures.
I've been a a part of the Minecraft community since around mid 2009, and have been making custom texture packs since around then for creative, indev, infdev, alpha and beta. Wasn't until November of 2010 that I had my first public release as Misa's 64x64 Realistic Overhaul. (The first 64x64 texture pack ever publically released to my knowledge, also the first to have edited and included every single bit of editable art in the game.)

The texture pack started off as a 16x16 terrain.png for Creative mode back in 2009. I made it for myself and had no intentions of ever releasing it. As time passed, Indev came along and I adapted this terrain.png to be used with it. It wasn't long after that that Infdev came around and In found out you could get by with 32x32 sized tiles, so I reworked my oldn tiles, maintaining the general look and feel of my original pack, half of the source files I made were in 64x64. By the time Infdev became known as the main Survival mode, MCPatcher had caught my eye. Since manyn of my source files were already in 64x64, updating the rest to that seemed the next logical step. At some point though I began to reach a creative block and was unable to objectively review and improve my own work. To solve this I decided to upload and share it to receive constructive criticism. But before I could do that, I decided that a terrain.png wasn't enough for a release of a texture pack for me. And releasing a WIP was out of the question, so around the time of the Halloween update, I spent a whole day doing early every single other piece of art I could edit,including the mobs and items. Uploaded it and got the criticism I needed to improve my pack even further for my own personal use. ...Or so I thought! :P



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