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  • [1.6.1+] Misa's Realistic Texture Pack
    Collectable
    2214 diamonds
    1,075,343 views
    462,526 downloads
    1597 comments
    589 favorited
    Last updated 07/02/13
    Posted 09/29/2011
    by Misa
    100
    Game Version: Minecraft 1.6
    Resolution: 64x64
    x 15
    Texture Pack
  • Lemming
    Collectable
    8 diamonds
    369 views
    35 downloads
    4 comments
    1 favorited
    Posted 07/21/2012
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Doom Space Marine (Doomguy) without Helmet
    Collectable
    6 diamonds
    583 views
    64 downloads
    0 comments
    1 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Doom Space Marine (Doomguy) with Helmet
    Collectable
    31 diamonds
    2,267 views
    627 downloads
    8 comments
    13 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Roland
    Collectable
    9 diamonds
    994 views
    92 downloads
    0 comments
    3 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Brick
    Collectable
    6 diamonds
    530 views
    56 downloads
    0 comments
    1 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Lilith
    Collectable
    9 diamonds
    2,214 views
    136 downloads
    15 comments
    5 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin
  • Borderlands - Mordecai
    Collectable
    12 diamonds
    2,004 views
    184 downloads
    3 comments
    5 favorited
    Posted 09/29/2011
    by Misa
    Format: Universal Skin 64x32
    Model: Steve (4 pixel arms)
    Skin

1 - 8 of 8

Misa

Level 80
Elite Creator

Status Offline
1,562,363Experience Points
8Submissions
1,084,304Total Views
463,720Downloads
618Favorites
1627Comments
9/19/11Joined
1037Subscribers

About


Minecraft: Misa

I'm the Misa. I make the pack of textures.
I've been a a part of the Minecraft community since around mid 2009, and have been making custom texture packs since around then for creative, indev, infdev, alpha and beta. Wasn't until November of 2010 that I had my first public release as Misa's 64x64 Realistic Overhaul. (The first 64x64 texture pack ever publically released to my knowledge, also the first to have edited and included every single bit of editable art in the game.)

The texture pack started off as a 16x16 terrain.png for Creative mode back nin 2009. I made it for myself and had no intentions of ever releasing nit. As time passed, Indev came along and I adapted this terrain.png to nbe used with it. It wasn't long after that that Infdev came around and In found out you could get by with 32x32 sized tiles, so I reworked my oldn tiles, maintaining the general look and feel of my original pack, half nof the source files I made were in 64x64. By the time Infdev became nknown as the main Survival mode, MCPatcher had caught my eye. Since manyn of my source files were already in 64x64, updating the rest to that nseemed the next logical step. At some point though I began to reach a ncreative block and was unable to objectively review and improve my own nwork. To solve this I decided to upload and share it to receive nconstructive criticism. But before I could do that, I decided that a nterrain.png wasn't enough for a release of a texture pack for me. And nreleasing a WIP was out of the question, so around the time of the nHalloween update, I spent a whole day doing nearly every single other npiece of art I could edit,including the mobs and items. Uploaded it and ngot the criticism I needed to improve my pack even further for my own npersonal use. ...Or so I thought! :P



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