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- check_circle Particles
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- 1,709,289 views, 97 today
- 623,118 downloads, 19 today
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- Announcements
Big one this month! All textures related to the pale garden are ready to go! There's a lot of cool CTM and shader-related stuff going on in this biome too which also affects some older textures, and even a new spider texture because it looks cool with the color scheme in the pale garden. The entire biome looks completely transformed now and has a pretty unique monochromatic vibe to it, with highlights of glowing ruby reds here and there. I'd say more, but it's best just to experience it for yourself! Resin blocks are also done! Unfortunately I ran out of time to finish the CTM for chiseled bricks and a mob remodel/texture for the creaking so those'll have to wait for next update.
Just a little reminder that have a Ko-fi for tips if anyone wants to send me a birthday gift. 🧁
- Information/Disclaimer
As always, Be sure to read the installation instructions! This pack it is not designed for un-patched vanilla Minecraft! After you have read and followed the instructions, and you still have trouble with installation, check the F.A.Q. If you still have issues, please post them on the thread or go to my Discord server. Do not PM me with tech support issues regarding getting the texture pack to work.
- Features
- Emphasis on Realism Without Going Too Photographic - Materials are designed to make sense and resemble the components they're crafted from. Art style is semi-realistic, inspired by old-school RPG's and boomer shooters with a medieval-lite setting.
- Reduced Eyestrain - Colors are a bit darker and more desaturated (or muted) than vanilla to allow for longer playtime without being harsh on the eyes.
- Mostly Faithful to Vanilla Intent - No strong theme that alters textures so drastically that you're guessing what's what. Builds made in this pack will work well with those playing with vanilla textures but allow for more creative detail with the pack.
- Advanced Texture Features for Improved Variety - Supports shader maps, connected textures, random mobs, custom models, and much more. This greatly improves creative options while making exploration more interesting and diverse.
- Easter Eggs - With the increased diversity of blocks and mobs, expect to discover rare little references and surprises on occasion.
- User-Supported, But Always Free - This is a passion project going as far back as 2009, and as such is something I wish to always share freely. This work is also made entirely possible by support from users like you. If you enjoy it please consider supporting it on Patreon, or even just spreading the word to friends and peers, every bit helps!
- Legal
This texture pack is provided for personal use. You may not rehost or redistribute this work in its entirety. To make use of this work for remixes/compilations, permission is required. You are not permitted under any circumstances (barring special permissions) to distribute my work in any form that makes use of for-profit monetization. Full usage details are here: https://legacy.curseforge.com/project/422288/license
- Supporting this Work
Patreon:

Ko-Fi Tip Jar:

Join the Community for Free on Discord:

- Installing the Texture Pack
2. Click here to download the latest version of Optifine. (Very important!)
3. Run Optifine's installer on the appropriate installed version of Minecraft.
4. Run Minecraft and go to Options > Resource Packs to select my pack.
- Installing, Configuring and Optimizing the Shaders Correctly
2. Save the BSL shaders into the shaderpacks folder in your Minecraft directory. (Do not extract!)
3. Download the latest version of my BSL shader config from the #releases section of my Discord.
4. Save the config (text file) into your shaderpacks folder.
5. Run Minecraft and go to Options > Video Settings > Shaders to select BSL.
6. Optimize your settings using my handy visual guide available here!
(This will help with performance and ensure as few visual errors as possible with my pack and BSL)
If you have trouble getting the pack working after this, head to my Discord server for support.
Progress | 95% complete |
Game Version | Minecraft 1.21.4 |
Resolution | 64x |
Tags |
73 Update Logs
Update #73 : by Misa 04/01/2025 1:55:16 pmApr 1st
[1.21h]
-Added textures for pale oak leaves.
-Added particle textures for falling pale oak leaves.
-Added textures and random CTM for pale hanging moss.
-Added textures and random CTM for pale moss blocks, carpets and carpet sides.
-Added overlay CTM for pale moss blocks (currently the only one that overrides even grass).
-Added custom model for pale moss carpets in line with other moss carpets.
-Added textures (some animated) for all states/faces of creaking hearts.
-Added textures for opened and closed eyeblossoms.
-Added model for potted eyeblossoms.
-Added textures and biome-based random CTM for resin clumps. (clumps in pale gardens glow)
-Added textures for resin blocks.
-Added textures and random CTM for resin bricks and their respective stairs, slabs and walls.
-Added placeholder texture for chiseled resin bricks.
-Added a new, lighter grass and tall grass random CTM for pale gardens and snowy biomes.
-Added item icons for resin clumps and resin bricks.
-Added unique glowing ruby black widow spider texture for pale garden biome only.
-Updated block.properties to add translucent edges to resin clumps.
-Tweaked spider population distribution to fit pale garden biome.
-Tweaked creeper population distribution to fit pale garden biome.
-Tweaked vanilla creaking's eyecolor to match rest of biome's scheme as placeholder for now.
-Tweaked tile count for moss random CTM to improve performance and consistency.
-Tweaked menu background overlay to fade a bit on the top and bottom of the screen.
-Tweaked grass blocks to have more flowers in pale gardens, cherry groves and flower forests.
---Shader Support---
-Added full shadermap support for resin clumps, blocks and bricks.
-Added normals for pale oak leaves.
-Added specular maps for new glowing ruby black widow spider.
-Added specular maps for both states of eyeblossoms.
-Added specular maps for pale moss blocks, carpet and moss carpet sides.
-Added specular maps for resin clump and brick item icons.
-Added partial shader support for creaking hearts.
-Tweaked spec maps for honey blocks to allow for proper SSS, in line with new resin.
-Tweaked the metal material in spec maps for pale oak doors for better coloring.
-Tweaked prismarine brick overlay normals to remove potential POM glitch issues.
-Added textures for pale oak leaves.
-Added particle textures for falling pale oak leaves.
-Added textures and random CTM for pale hanging moss.
-Added textures and random CTM for pale moss blocks, carpets and carpet sides.
-Added overlay CTM for pale moss blocks (currently the only one that overrides even grass).
-Added custom model for pale moss carpets in line with other moss carpets.
-Added textures (some animated) for all states/faces of creaking hearts.
-Added textures for opened and closed eyeblossoms.
-Added model for potted eyeblossoms.
-Added textures and biome-based random CTM for resin clumps. (clumps in pale gardens glow)
-Added textures for resin blocks.
-Added textures and random CTM for resin bricks and their respective stairs, slabs and walls.
-Added placeholder texture for chiseled resin bricks.
-Added a new, lighter grass and tall grass random CTM for pale gardens and snowy biomes.
-Added item icons for resin clumps and resin bricks.
-Added unique glowing ruby black widow spider texture for pale garden biome only.
-Updated block.properties to add translucent edges to resin clumps.
-Tweaked spider population distribution to fit pale garden biome.
-Tweaked creeper population distribution to fit pale garden biome.
-Tweaked vanilla creaking's eyecolor to match rest of biome's scheme as placeholder for now.
-Tweaked tile count for moss random CTM to improve performance and consistency.
-Tweaked menu background overlay to fade a bit on the top and bottom of the screen.
-Tweaked grass blocks to have more flowers in pale gardens, cherry groves and flower forests.
---Shader Support---
-Added full shadermap support for resin clumps, blocks and bricks.
-Added normals for pale oak leaves.
-Added specular maps for new glowing ruby black widow spider.
-Added specular maps for both states of eyeblossoms.
-Added specular maps for pale moss blocks, carpet and moss carpet sides.
-Added specular maps for resin clump and brick item icons.
-Added partial shader support for creaking hearts.
-Tweaked spec maps for honey blocks to allow for proper SSS, in line with new resin.
-Tweaked the metal material in spec maps for pale oak doors for better coloring.
-Tweaked prismarine brick overlay normals to remove potential POM glitch issues.
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