Minecraft Texture Packs / Realistic Packs

[1.19+] Misa's Realistic Texture Pack

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  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
  • check_circle Models
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Misa avatar Misa
Level 83 : Elite Creator
1,223
  • Announcements
Today's update is another minor little milestone, which marks the completion of illagers and villagers (finally! :P). With the introduction of illagers, some missing gaps are now filled in, particularly in regard to swamp villagers, who are modeled after reformed illagers! Don't be too shocked if you see friendly, reformed illagers roaming around your villages. They're most at home in the swamps, where villagers don't naturally spawn, but can also be commonly found around extreme biomes with precipitation like snow and jungles. In swamps, villager attire will be mostly repurposed illager clothing, with some swampy touches here and there. They're a rough-and-tumble sorta bunch!

Speaking of rough, the Ravager also makes its first intimidating appearance with a completely new model from scratch! It's up there with the Warden in terms of its scariness, though more commonly encountered in survival, and clearly visible. Also making a first appearance is the master merchant, the Wandering Trader and their llama! And as your other villagers master their crafts, they'll now have proper rank badges, which they collect (winning choice voted for on Patreon!). A master tradesman will now wear 4 badges, iron through diamond. Where they wear them is up to the villager! Each villager randomly has different behaviors for how they like to wear their badges. Most will wear them on their chest on the left side, but some like to get a bit more creative with the placement. All badges they've earned will be visible from the front.

Regarding Allays and Vexes, they've been temporarily delayed due to the incoming 1.19.3 update which will probably break any custom vex model up to this point. I will be releasing them as soon as they're ready, after 1.19.3 is released and Optifine is updated for it.

As always, the pack is still a work-in-progress, be sure to join us on Discord for all the latest info and fan interaction! My plan is to gradually update the pack back up to 100% by working 40-hour work weeks dedicated entirely to the texture pack. This is only really viable in the long run if I'm able to make a living wage off of this work though as I've no other means of income. Supporting my work through Patreon and/or PayPal Donations is a good way to help out an artist and ensure the flow of content you've come to expect.

  • Information/Disclaimer
This texture pack relies on multiple advanced features introduced by MCPatcher. As MCPatcher is no longer in development, Optifine is now required to properly use this resource pack. You will need to ensure you have the latest version installed for the version of the game you are on. As a result of the switch from MCPatcher to Optifine, some old features have unfortunately been removed or altered to function within the limitations of Optifine.

As always, Be sure to read the installation instructions! This is an HD Pack, it is not designed for un-patched vanilla Minecraft! After you have read and followed the instructions, and you still have trouble with installation, check the F.A.Q. If you still have issues, please post them on the thread or go to my Discord server. Do not PM me with tech support issues regarding getting the texture pack to work.
  • Features
      • Emphasis on Realism Without Going Too Photographic - Materials are designed to make sense and resemble the components they're crafted from. Art style is semi-realistic and inspired by old-school RPG's and raycast (boomer) shooters with a medieval-lite setting.
      • Reduced Eyestrain - Colors are a bit darker and more desaturated (or muted) than vanilla to allow for longer playtime without being too harsh on the eyes.
      • Mostly Faithful to Vanilla Intent - No strong theme that alters textures so drastically that you're guessing what's what. Builds made in this pack will work well with those playing with vanilla textures but allow for more creative detail with the pack. (See the next feature.)
      • Advanced Texture Features for Improved Variety - Supports connected textures, random mobs, custom models, and much more. This greatly improves creative options with block placement while making exploration more interesting and diverse.
      • Easter Eggs - With the increased diversity of blocks and mobs, expect to discover rare little references and surprises on occasion.
      • User-Supported, But Always Free to All - This is a passion project going as far back as 2009, and as such is something I wish to always share freely. This work is also made entirely possible by support from users like you. With enough support to making a living off of this, I plan to dedicate 40 hours a week to working on this pack with routine updates, including early access/indev stuff for those who support me on Patreon.

  • Download
TERMS OF USE (READ CAREFULLY BEFORE DOWNLOADING)
This texture pack is provided for personal use. You may not rehost or redistribute this work in its entirety. To make use of this work for remixes/compilations, permission is required on this platform. (see here for details) You are not permitted under any circumstances (barring special permissions) to distribute my work in any form that makes use of for-profit monetization.

Main Download: LINK 1(Ad-Free Link!)
Ad-Link Mirror: LINK 2 (Permanent Ad Link to support my work for free! This URL will never change and always be up to date.)
  • Supporting this Work
My work is free to all and I'm happy to keep it that way. However, updates to this texture pack are only made possible by support from people like you. Like many hit by the pandemic, I'm stuck at home and unemployed. I would be greatly relieved to be able to make a living wage by continuing to produce this content. If you're able and willing to pitch in, please consider subscribing on Patreon or donating through PayPal.

Patreon:
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PayPal Donation:
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Join the Community for Free on Discord:
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  • Installing the Texture Pack
1. Save my pack's zip file to the resourcepacks folder in your Minecraft directory. (Do not extract!)
2. Click here to download the latest version of Optifine. (Very important!)
3. Run Optifine's installer on the appropriate installed version of Minecraft.
4. Run Minecraft and go to Options > Resource Packs to select my pack.
  • Installing, Configuring and Optimizing the Shaders Correctly
1. Click here to download the latest version of BSL.
2. Save the BSL shaders into the shaderpacks folder in your Minecraft directory. (Do not extract!)
3. Download the latest version of my BSL shader config from the #releases section of my Discord.
4. Save the config (text file) into your shaderpacks folder.
5. Run Minecraft and go to Options > Video Settings > Shaders to select BSL.
6. Optimize your settings using my handy visual guide available here!
(This will help with performance and ensure as few visual errors as possible with my pack and BSL)

If you have trouble getting the pack working after this, head to my Discord server for support.
Progress95% complete
Game VersionMinecraft 1.19
Resolution64x
Tags

49 Update Logs

Update #49 : by Misa 12/01/2022 7:06:43 pmDec 1st

[1.19e]
-Added the following Patron zombies!:
(anonymous zombie)
Laurens_V's Zombie (zombie)
-Added custom model and textures for the Ravager.
-Added custom models and textures for the Wandering Trader and Llama.
-Added textures with 3 random alts for swamp villagers.
-Added 4 new villagers based on reformed illagers.
-Added cumulative rank badges for villagers with 6 varieties of placement.
-Updated villager biome rarity tables to account for new villagers.



---Shader Support---

-Added SSS maps for the Ravager.
LOAD MORE LOGS

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1
12/04/2022 9:28 am
Level 44 : Master Creeper
MineCreepy_VanillaApproved
MineCreepy_VanillaApproved avatar
#oneupdateleft
2
10/01/2022 10:40 pm
Level 83 : Elite Creator
Misa
Misa avatar
2
10/02/2022 12:09 am
Level 44 : Master Creeper
MineCreepy_VanillaApproved
MineCreepy_VanillaApproved avatar
#teamcroak2022
2
09/03/2022 1:00 pm
Level 20 : Expert Explorer
Xoura-Mae
Xoura-Mae avatar
Awesome! Can't wait to see the final touches next update too!!
2
09/01/2022 2:37 pm
Level 83 : Elite Creator
Misa
Misa avatar
Just a head's up to everyone. This month's update might be a little late. Hopefully either later tonight, or tomorrow, due to unavoidable stuff I'm being forced to deal with in real life this week. Thanks for your patience. I just don't want anyone to worry, thinking I forgot about it. :)
2
08/05/2022 4:57 pm
Level 83 : Elite Creator
Misa
Misa avatar


Couple shots of some of the new Mangrove swamp-related stuff. :)
1
09/27/2022 6:13 pm
Level 44 : Master Creeper
MineCreepy_VanillaApproved
MineCreepy_VanillaApproved avatar
This is as calming as Windows 11 and speaking about Windows 11 this pack only runs on Windows 11 so yeah
1
10/01/2022 10:24 am
Level 83 : Elite Creator
Misa
Misa avatar
I've been developing and using my pack since Windows XP, and currently run it just fine in Windows 10 on a 6 year old computer.
1
10/03/2022 6:03 pmhistory
Level 44 : Master Creeper
MineCreepy_VanillaApproved
MineCreepy_VanillaApproved avatar
well at least you can get 240fps on Windows 11
1
10/04/2022 8:38 am
Level 83 : Elite Creator
Misa
Misa avatar
I could get close to 400fps on Windows XP back in the day too before shaders were a thing. With shaders on Windows 10 I get between 35-145 (90 is most common), which is still very playable, using my shader settings and following the performance setting walkthrough posted on my Discord.
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