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Level 84 : Elite Ghast Rider
Welcome to LotsOMobs. This is a mod that will give your game much more life! Together with a ton of new mobs come matching items, blocks, biomes, dimensions, weapons, tools and much much more! So scroll down and see the epicness!
So? What does LotsOMobs currently add:
For a detailed list: Go to www.larsmods.com!
- Over 45 new mobs!
- Tons of matching blocks
- even more new items
- A way to travel back in time and live together with dinosaurs!
- And a lot of sounds, effects and cool little items to make the game feel more alive!
Watch the mod review in the slideshow above for most of the features
I hope you enjoy this mod just as much as i enjoy making it!
There will be many more Mobs in the future so if you want to be up to date please favorite/subscribe.
And if you want me to be really happy please leave a diamond!!
|Game Version:||Minecraft 1.8|
|Tags:||Deer, New, Mob, Newmob, New Mob, Animal, Mod, Lots, Mobs, LotsOMobs, More, Come, New Content|
|Credit:||Thanks to Swipeshot for the voices of the different humans and Cyentw for the skin.|
Note: Showing last 25 of 161 logs.
Update #161 : 02/19/2016 2:14:14 am2/19/16
Issue has been fixed and all modules have been updated.
Update #160 : 01/14/2016 4:37:40 pm1/14/16
Update #159 : 01/10/2016 10:30:28 am1/10/16
Today Ive added a few mobs. The forest module got a bear and a fox. The fox is tameable with raw boar meat and you can change his collar color like wolves.
I also made a new module: Arctic. This one contains Polar bears and Polar foxes. Like the regular fox, the polar fox can be tamed. The polar fox is tamed with raw fish.
The core module also got updated with new config options for foxes.
Update #158 : 12/14/2015 9:32:40 am12/14/15
Update #157 : 11/10/2015 4:01:33 pm11/10/15
The Core module has also been updated. Ive extended the config options and disabled some unused code for faster running.
Update #156 : 10/25/2015 6:17:02 pm10/25/15
Update #155 : 10/24/2015 10:41:47 am10/24/15
Previously you would download one, big jar file that contained all the LotsOMobs features, and needed to play with all of them. Now I have devided LotsOMobs into submods. This means that you can pick which modules you want, and don't want. The current modules are:
- LotsOMobs Core
- LotsOMobs Forrest and Plains
- LotsOMobs Underwaterlife
Forrest and Plains adds all the stuff related to forrests and plains. Like Deers, Board, Ants, Gekkos, Moles etc, and all the items related with recipes.
Underwaterlife adds underwater mobs and their items.
Todays update also adds more underwater mobs:
Big fish and small fish, these can be found in the underwaterlife module
Example of module combinations that work/not work:
Core, FaP, UwL, Will work, and has all the features for 1.8
Core, FaP, Will work, and only has the forrest features
FaP, UwL, Will not work because it doesnt include the core module
Update #154 : 10/18/2015 2:34:57 pm10/18/15
This update adds:
- Moles, with red-sand moleheaps as well
- Raw and cooked Whale meat
Update #153 : 10/17/2015 3:21:52 pm10/17/15
- Boar meat
- Boars now can wear saddles, and be ridden. Riding them off a cliff will award you the pigs can fly achievement
Update #152 : 10/14/2015 6:35:22 pm10/14/15
This is the first LotsOMobs build for Minecraft 1.8. It adds all items related to the deer, and the deer itself. Recipes are the same as in the 1.7.10 version. Currently added features:
- The deer mob
- Baby deer
- Deer sounds
- Deer Hide
- Deer Hide armor, and helmet with horns
- Raw and cooked venison
- Horn sword
Update #151 : 10/12/2015 3:52:21 pm10/12/15
Update #150 : 10/05/2015 5:43:24 pm10/05/15
- Improved underwater vision with Swimming masks
- Added Flippers
- Added Oxygen tanks and diving helmets
- Added Seaweed plants
- Added Kelp
- Added Starfish
- Added Sea Urchins
- Fixed mob spawn rates
- Fixed loot in dungeons/pyramids being 90% pineapples
Please send me some feedback on world generation. Im not sure how heavy the seaweed generation is. Ive managed to remove most freezing by decreasing the spawn-rate, but my PC is pretty powerfull so feedback from more people might optimalize it even more!
Update #149 : 10/03/2015 6:13:03 am10/03/15
Update #148 : 10/02/2015 4:59:51 pm10/02/15
While underwater you can't see a lot. Therefor I also made swimming goggles. They have respiration II and Aqua infinity II. They come in the colors: Orange, Red, Blue, Green and Yellow.
Update #147 : 08/31/2015 11:37:56 am8/31/15
Update #146 : 07/18/2015 2:23:07 pm7/18/15
Update #145 : 06/09/2015 2:05:25 pm6/09/15
The previous versions of LotsOMobs all have had the same problem, they crash when installed together with other mods that add a lot of entities. I was unaware of the fact that there was a fix for this untill I got some messages about it a few days ago!
This has now been fixed, and LotsOMobs should again be compatible with all other mods! With the help from: http://www.jabelarminecraft.blogspot.no/p/creating-custom-entities.html everything has been made perfectly!
This update also contains changes to the spawn eggs. The new registry doesn't support the vanilla spawn eggs, therefor I made custom ones. They can be found in the LotsOMobs Spawn Egg tab. They even have a new design!
So have a lot of fun
AND PLEASE MAKE A BACKUP OF YOUR WORLD BEFORE PLAYING!
Update #144 : 05/09/2015 4:37:52 pm5/09/15
- Recoded the NBT for the saltbath and tanningrack. They now save your progress when you close the world/unload the chunk
- Salt is no longer infinite, you will have to refill the saltbath after every hide
- The knife now has damage, which is configurable. Default is 100
- Fixed errors in the lang file(only english)
- Fixed the messed up butterfly wing textures
- Whale eyes have been changed
- And more bugs have been fixed.
Update #143 : 05/05/2015 2:04:44 pm5/05/15
New config options:
- Disable the biomes that LotsOMobs adds in. The mobs will instead spawn in similair vanilla biomes.
- Disable the two dimensions. This also disables all the items/blocks related to them. The DNA-Extractor and fossil ores are still enabled though, so you can get dinosaurs :D
I recoded the Bison a while ago, but never pushed it. I improved the model a bit. Made a few changes to the texture and gave it a tail. It can now be milked and will drop Leather and beef. It also has sounds.
I think I fixed some bugs as well, but no big and noticable ones...
Update #142 : 02/14/2015 5:02:08 pm2/14/15
- Bug fixes (The boring ones)
- Fixes to many hitbox sized
- Added new spawn registry to almost all mobs, making them spawn in "More biomes" mods like Biomes O Plenty!
- Fixed Tropical Beach not having a config option
Update #141 : 01/19/2015 2:08:20 pm1/19/15
For LotsOMobs, this mainly includes code clean ups and smaller bug fixes. The one you will notice most while playing is the Triceratops no longer barking like a little doggy :)
Please report more bugs as you discover them, can be done here, or by email:[email protected] or over at www.larsmods.com!
Update #140 : 12/20/2014 6:21:08 pm12/20/14
Hello, first of all sorry about the previous update not resolving the issues with the OP mobs. The update was made in a bit of a hurry since it was in the middle of my exams and I got a lot of reports of it. I didnt test it enough before release.
Today, I had more time and I recoded the AIs of those mobs. Everything is working now, and I will start on the Christmas special. For now, I also doubled the spawnrate of Santa :D
Update #139 : 12/13/2014 12:59:04 pm12/13/14
This update fixes the bugs that caused the sabertooth, bear and gorilla to be super fast, super strong and impossible to kill. Please let me know if this occurs to other mobs too.
Update #138 : 12/06/2014 3:58:40 pm12/06/14
- Quite a few of the mobs.
- All items exept for armor
- All overworld biomes
There is a lot to be done to get the mod to 1.8. Each Item needed a json file to work with the new rendering system that Mojang made for 1.8, was not a funny job but its done! Hope you enjoy and please send bug reports to get a working 1.8 version out asap!
Update #137 : 11/04/2014 1:47:52 pm11/04/14
I think Ive hit the point where LotsOMobs is completed. There are now 55 real life animals in LotsOMobs. Thats a lot, and covers a good part of the max amount of Entity IDs that can be registred. LotsOMobs also adds a ton of items and blocks. The new biomes and the Dimensions have expanded the habitats for minecraft mobs. So from now on, there won't be new features added to LotsOMobs.
However, I will not abandon it. When Minecraft gets a new update, LotsOMobs will of course follow. And when I have time, I will work on improving the current features with new models, textures, AI and so on. And there is no such thing as a bug free mod, so I will continue to chase the bugs.
This update contains a few fixes:
- Fixed the Salt Bath error message popping up.
- Deleted old debug messages that spammed the console and logs.
- Made the version number nicer
- Support for the LotsOMobs, Extended Villages add-on
- And fixed a couple of bugs regarding the config failing to save
The last few weeks, Ive recieved some messages about incompatibility with Custom NPCs. I have no idea why this is happening. All LotsOMobs IDs are either configurable, or have a method from Forge to pick a free ID. The problem could be the max amount of EntityIDs allowed, and then there is only 1 solution. Use the config to turn off some mobs.
Hope you enjoy LotsOMobs