Minecraft Maps / Land Structure

Orcish Settlement

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SamPartridge's Avatar SamPartridge
Level 22 : Expert Architect
18
What started as a desire to create a crater-style map quickly turned into this Orcish settlement as I experimented with biomes. It's painted with the hell biome (at least as WorldPainter calls it), which gives the grass that burnt out color and gives the sky a gloomier feel. This location on the rim of the map worked out perfectly for creating a protected settlement/fort area. I'll post more pictures as it nears completion and when it's done I'll post the map. Feel free to comment and please leave a diamond if you like it.

It's done in the Conquest Resource Pack, which gives the mountains that dark look and allows for great variety in crafting the buildings.

Additional Notes

Thanks to Lentebriesje for the trees
Thanks for MonsterFisher for the resource pack
Progress100% complete
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9 Update Logs

Update #9 : by SamPartridge 10/10/2013 9:12:00 pmOct 10th, 2013

Added two more pictures. It's all done!
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1
12/01/2013 2:43 pm
Level 28 : Expert Dragonborn
TheJohn328
TheJohn328's Avatar
can you post a download?
1
12/03/2013 3:47 am
Level 22 : Expert Architect
SamPartridge
SamPartridge's Avatar
I've thought about it but this map was designed with my specific setup in mind so unless you're using the Conquest Texture Pack with connected textures set to fancy and have the Better Grass and Leaves Mod installed it's not going to look right so I haven't put up a download yet. The map has actually grown quite a bit since I added this project and now includes an extensive mining area, treasure hall, throne room, and miner's bar in one of the mountains along with a more medieval-style build on the other end of the map. Maybe I'll add those in a separate post and put up the map for download.
1
10/10/2013 9:17 pm
Level 45 : Master Engineer
usa
usa's Avatar
Are those meats actual meats in the resource pack or is it just your astounding creativity?
1
10/10/2013 10:04 pm
Level 22 : Expert Architect
SamPartridge
SamPartridge's Avatar
That is the netherrack in the resource pack along with the Better Grass and Leaves mod, which adds dripping tendrils if you have the netherrack at least one block above the ground. It looks pretty darn cool and really gives a good sense of meat.
1
10/11/2013 7:23 am
Level 45 : Master Engineer
usa
usa's Avatar
I can't get myself to use better grass because I think it looks ugly though.
Good job however.
1
10/11/2013 3:15 pm
Level 22 : Expert Architect
SamPartridge
SamPartridge's Avatar
I thought so at first. You can adjust the height levels of the grass, the size of the leaves, etc, to make it look exactly like you want. You can even turn the grass off if you please. I love the way it gives grass blocks full grass sides. It's awesome but I understand that others might not like it as much as I do.
1
10/11/2013 4:31 pm
Level 45 : Master Engineer
usa
usa's Avatar
Interesting, didn't know that.
1
10/02/2013 3:00 am
Level 68 : High Grandmaster Creeper
tesla_block
tesla_block's Avatar
This is cool o Ê o á´¥o Ê o
1
09/26/2013 8:12 pm
Level 3 : Apprentice Explorer
Tornado643
Tornado643's Avatar
What I like: I like that it's unique, in a cool area, and using a different style than I typically see, and you're good at it.

What I think you should improve: I'd like to see it in the default resource pack too, to get a sense of what it actually looks like. Other than that, great job! Diamond and Subscription.
1
09/26/2013 8:29 pm
Level 22 : Expert Architect
SamPartridge
SamPartridge's Avatar
Thanks for the feedback and the diamond!

Unfortunately, it looks bland in the default resource pack. A lot of the atmosphere comes from the biome-specific color and the amazing textures that the Conquest Resource Pack offers. The whole inspiration for building it was the look achieved by the resource pack. I understand it can be difficult for people to use a new resource pack and deal with the hassle of installing Optifine but it takes Minecraft to a different level and once you have it installed it's easy as pie to use.
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