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Mojang is just SPEWING snapshots out... anyway, what's been added and fixed NOWWW......?
New change to barrier blocks; when holding a barrier in your hand, all placed barrier blocks in your world will show up.
When not holding barrier:
When holding barrier:
That will make destroying barriers easier! :D
A new data tag has been added that allows us to give ourselves or other players blocks that can be placed on specific blocks, so if you were to do: /give @p stone_button 1 0 {CanPlaceOn:["stone"]} that would give you a stone button that can only be placed on a stone block; this feature only works when you're on Adventure Mode.
Have you ever been annoyed by those particles whenever you get a potion effect, but you didn't want to decrease all particles in the game? Just do: /effect @p 5 10 100 true
That command makes it so you'll have the potion effect, but no particles on your screen.
Now some (possible) bugs.
When lighting a creeper with a flint and steel, it will flash white.
When pressing shift, your hand will be messed up.
Standing:
Shifting:
When using a texture pack that retextures Steve, his texture will STILL be messed up (C'mon, Mojang, FIX IT ALREADY).
Normal pack:
Texture pack:
Now for a bug that BIOhazard_inc found! He said: "if you break cobblestone underwater or near bedrock it plays a different break animation." Here's a screenshot he took:
Now some bug fixes!
Entities such as paintings, item frames, and leads USED to emit smoke particles, but that has been fixed!
And many other bug fixes! For all changes and bug fixes, visit https://mojang.com/.
If you're excited for 1.8 and liked this blog, throw me your shiny blue rock! :D
New change to barrier blocks; when holding a barrier in your hand, all placed barrier blocks in your world will show up.
When not holding barrier:
When holding barrier:
That will make destroying barriers easier! :D
A new data tag has been added that allows us to give ourselves or other players blocks that can be placed on specific blocks, so if you were to do: /give @p stone_button 1 0 {CanPlaceOn:["stone"]} that would give you a stone button that can only be placed on a stone block; this feature only works when you're on Adventure Mode.
Have you ever been annoyed by those particles whenever you get a potion effect, but you didn't want to decrease all particles in the game? Just do: /effect @p 5 10 100 true
That command makes it so you'll have the potion effect, but no particles on your screen.
Now some (possible) bugs.
When lighting a creeper with a flint and steel, it will flash white.
When pressing shift, your hand will be messed up.
Standing:
Shifting:
When using a texture pack that retextures Steve, his texture will STILL be messed up (C'mon, Mojang, FIX IT ALREADY).
Normal pack:
Texture pack:
Now for a bug that BIOhazard_inc found! He said: "if you break cobblestone underwater or near bedrock it plays a different break animation." Here's a screenshot he took:
Now some bug fixes!
Entities such as paintings, item frames, and leads USED to emit smoke particles, but that has been fixed!
And many other bug fixes! For all changes and bug fixes, visit https://mojang.com/.
If you're excited for 1.8 and liked this blog, throw me your shiny blue rock! :D
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I feel good about myself, knew 100% of this!
also another bug if you break cobblestone underwater or near bedrock it plays a different break animation
farm4.staticflickr.com/3829/12414175423_a328aa49b6_o.png
farm4.staticflickr.com/3691/12414039025_1059a8b163_o.png
farm4.staticflickr.com/3817/12414039365_0497942f08_o.png
It plays the textures animation except in black?!
I'm giving you my shiny blue rock!