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A Review On Dota 2

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MisterGuy's Avatar MisterGuy
Level 6 : Apprentice Artist
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A Review On Dota 2
Hey everybody. Today, me, MisterGuy, is releasing a Review on a game called Dota 2. I'm going to get straight to the point

Graphics:
+ Detailed heroes
+ Nice animation and effects
+ Living setting
- Blured textures

Balance:
+ Very good hero balance
+ Video tutorials for beginners
+ Train with KI
-  Very hard for beginners

Game Size:
+ Currently 108 heroes
+ Over 120 items
+ Many tactics
- Only 1 map

Sound:
+ Diverse hero sounds
+ Nice music
+ Nice battle sounds
+ 7.1 surround
Now ...
“Welcome to Dota 2!” They say, before concluding with, “You suck.” They're not wrong: for the first dozen hours or so, you'll be bombarded with too much information and an often unforgiving community of extremely competitive players. But if you persevere, Dota 2 becomes one of the most rewarding and tense team-based multiplayer experiences anywhere in gaming. A fantastic free-to-play model.
Dota 2 has become notorious even among its MOBA peers for its difficulty – and that’s totally justified. It’s a double-edged sword that leads to both a terrifying introduction and a world-class game at the highest levels.

You should not expect to have fun your first day playing... or even your first week, maybe months. Dota 2 is a deeply layered construct of systems, and to survive you need to understand every single one and how they interact with one another. Everything from learning to work as a member of a coordinated team to the counter-intuitive practice of killing your own AI units to deny the enemy experience points and gold they’d get from doing it themselves, and understanding the effects of hundreds of abilities like Bloodseeker’s Rupture (which deals huge damage with every step you take) is a big barrier to entry. Even figuring out which of the 108 heroes fits you best is a time-consuming challenge.
Your learning has just begun when you've settled on what roles, heroes, and builds suit you best – you also have to adapt based on what other players choose. If the other team plays a Riki, you need to compensate with an emphasis on detection. Go up against Bloodseeker and his hideously powerful Rupture will force you to carry around a Town Portal Scroll to get home.

Shop System:
Only cosmetic enhancements, almost all of which are created by the community. Tournament goodies (such as tickets for viewing live events) are for sale. There’s not a single paid on the in-game balance, and that’s great!

In short words:
Dota 2 pits two teams of five players against each other. mix of strategy and RPG, skill management and tactical gameplay.
108 heroes, each with their own style and combat abilities.
most heroes have 4 skills that can be increased in power by levelling up by killing enemys.
there are over 120 items to choose from within each game, each with their own ways to power up your stats and active abilities.
creeps that charge down the game's three lanes, and the player controlled heroes on the opposite team.
There’s a huge time investment before you can enjoy a game. it creates a playing field where skill and teamplay is top priority.
Overall, Dota 2 is a pretty hard game which is hard to enjoy.
So I'm giving it a whopping 9 / 10
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