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(Outdated!, updating soon) How To Delete Outdated Behavior Packs And Resource Packs From Your World (Bedrock)

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Ghostlys Golden's Avatar Ghostlys Golden
Level 36 : Artisan Architect
13
PLEASE NOTE: I am not responsible for the damage of your worlds so make sure to back them up just in case.


I'm gonna show you how to remove resource packs and or behavior packs from your existing minecraft bedrock world.
This can be useful if your updating behavior packs / resource packs


Step 1: Extract your world from your worlds folder.

If the game is located on your C:\ drive, copy paste this:
C:\Users\YOUR USER\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds

If your game is located on your D:\ drive, copy paste this:
D:\WpSystem\S-1-5-21-492187133-4075019016-2810172500-1004\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds

(You might have file permission issues, if so just make what ever world(s) your backing up into a zip folder and save it elsewhere then extract. And turn off read only for that folder.)


Step 2: Delete the appropriate resource pack / behavior pack folders with the equivalent .json file(s).


Step 3: Repackage your world files. Do this by adding all of the files to a .zip file. After, rename the file extension (.zip) to (.mcworld) then open the file to reimport your world.

(You can use a the file manager that comes with windows to package your world files or an external one like 7-Zip.)
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1
04/18/2021 1:38 pm
Level 48 : Master Button Pusher
Emerald Distributer
Emerald Distributer's Avatar
There's a easier way to do this
1
04/19/2021 6:41 pm
Level 1 : New Network
Killer_Slender
Killer_Slender's Avatar
How?
1
04/19/2021 7:18 pm
Level 48 : Master Button Pusher
Emerald Distributer
Emerald Distributer's Avatar
You can go to settings then storage then press behavior/resource and delete them
1
04/19/2021 8:26 pm
Level 36 : Artisan Architect
Ghostlys Golden
Ghostlys Golden's Avatar
If you update a pack with the same id in a world it won't use the updated version because the game puts the original packs in the world file and doesn't automatically update when you update your packs, so that's why you have to manually piece it back together to update packs on particular worlds. I think it's an oversight.
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