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Video Game Tutorials, Attacking Developers, Work Crunch + More! TWOC Podcast #2
The Podcast Rundown:
*Nintendo finally addresses Joycon Drift
*Videogame tutorials:
~ Are they too hand holdy?
~Are they too long?
*Games like Dark Souls, Minecraft & DayZ have no guidance
*How do you welcome new players without annoying game veterans
*Stories are locked behind tutorial stages
*Two main ways to solve the issue
*Developers have a lot to worry about
*Much harder to make games than movies or music
*Harder to make sequels
*Social media has made development harder
*Game Developer crunch
*Crunch is a necessary evil sometimes
*Game called RAW suspended from Kickstarter.
Nintendo Joy Con Fix: bit.ly/2K7m6iB
RAW video: bit.ly/2YpaaRd
The Podcast Rundown:
*Nintendo finally addresses Joycon Drift
*Videogame tutorials:
~ Are they too hand holdy?
~Are they too long?
*Games like Dark Souls, Minecraft & DayZ have no guidance
*How do you welcome new players without annoying game veterans
*Stories are locked behind tutorial stages
*Two main ways to solve the issue
*Developers have a lot to worry about
*Much harder to make games than movies or music
*Harder to make sequels
*Social media has made development harder
*Game Developer crunch
*Crunch is a necessary evil sometimes
*Game called RAW suspended from Kickstarter.
Nintendo Joy Con Fix: bit.ly/2K7m6iB
RAW video: bit.ly/2YpaaRd
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