- Advancements
- Functions
- Loot Tables
- Predicates
- Recipes
Published Jul 2nd, 2020, 7/2/20 4:06 pm
- 27,995 views • 2 today
- 5,115 downloads • 0 today
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Ever forget how to structure your datapack? Hate having to go to the wiki every time just to look at basic syntaxes? Not sure exactly how your file should look like? This datapack hopes to address these problems.
I made this pack for myself after running into the previously cited problems, and thought others may find it useful too. This pack isn't intended for standalone use. It serves as a template that includes a working template file for all 1.16 json and mcfunction data types in 1.16. (Dimensions, Dimension types, All tags, Advancements, Functions, Loot tables, Predicates and Recipes)
For projects feel free to remove my name from the pack.mcmeta.
I made this pack for myself after running into the previously cited problems, and thought others may find it useful too. This pack isn't intended for standalone use. It serves as a template that includes a working template file for all 1.16 json and mcfunction data types in 1.16. (Dimensions, Dimension types, All tags, Advancements, Functions, Loot tables, Predicates and Recipes)
For projects feel free to remove my name from the pack.mcmeta.
| Notice: I know about worldgen and custom biome changes in recent snapshots, I'll wait until the release of 1.16.2 with updating the pack because the lack of documentations and also to avoid confusion. In the meantime the datapack will contain dimension syntaxes valid in 1.16.0. Thanks for your patience! Edit2: Ok, I'm very lazy, but I promise, eventually I'll get around to updating it. |
| Compatibility | Minecraft 1.16 |
| Tags |
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Have something to say?
im too stupid to understand
but still
I wish to learn more about functions and I learn best by backwards engineering, copying and modifying, rather than large explanations.
The data back you uploaded here looks so simple, but I was looking exactly for this for quite a while now and haven't found anything like it befor. Great!
"type": "minecraft:crafting_shaped",
"pattern": [
"aba",
],
"key": {
"a": {
{"item": "minecraft:gold_ingot"}
},
"b":{
{"item":"minecraft:oak_slab"}
}
},
"result": {
"item": "minecraft:bell",
"count": 1
}
}
Just "b": { "item": "minecraft:gold_ingot" }