• • 4/4/24 11:17 pm • 1 logs
- 2.3k views • 0 today
- save_alt 285 downloads
- Compatibility
- Minecraft 1.20
- Changes include
- Functions
- Predicates
17
This is a simple datapack that adds dynamic lighting to the game, allowing entities to produce light.
Players and armor stands holding certain items will give off a light level corresponding to that item; armor with amethyst trim will also give off a soft light when worn.
Any entities on fire will give off light, including fireballs, flame arrows, and burning mobs and players.
Any entities affected by the Glowing status effect will give off light.
Glow squids and blazes will naturally give off light, as well as glow item frames.
In 1.20.5, this will be updated to include items dropped on the ground and item frames!
Note: Entities emitting light is treated both as a block update (triggers observers etc.) and as a game event (triggers sculk sensors) at frequency 13. So be careful in the Deep Dark!!
Also check out Spyglass-Spotlight!
Players and armor stands holding certain items will give off a light level corresponding to that item; armor with amethyst trim will also give off a soft light when worn.
Any entities on fire will give off light, including fireballs, flame arrows, and burning mobs and players.
Any entities affected by the Glowing status effect will give off light.
Glow squids and blazes will naturally give off light, as well as glow item frames.
In 1.20.5, this will be updated to include items dropped on the ground and item frames!
Note: Entities emitting light is treated both as a block update (triggers observers etc.) and as a game event (triggers sculk sensors) at frequency 13. So be careful in the Deep Dark!!
Also check out Spyglass-Spotlight!
1 Update Logs
v1.4 : by beqaa 04/04/2024 11:17:00 pmApril 5, 2024 @ 3:17 am UTC
Just bugfixing and lag reduction.
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