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Published Aug 27th, 2021, 8/27/21 11:54 am
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➥ All the information in the description concerns the latest released version of the data pack.
➥ In the download link you will find all the released versions of the data pack.
➥ The resource pack on which this data pack depends is in the download link divided by version.

Fellow Villager data pack © 2021 by Solda9 is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The original version of the data pack can be used for video content, but the creator of the video must give the appropriate credits and leave a link to this page in the video description.
➥ In the download link you will find all the released versions of the data pack.
➥ The resource pack on which this data pack depends is in the download link divided by version.
# Intro:
This is a small project I started after seeing it in a video. I think I have searched for every possible bug testing it for like 3 hours, but in case you found something that doesn't work properly let me know so I can fix it.
I really hope you all will appreciate and enjoy my work!
I would appreciate a lot as support from you, to leave a like and maybe even a subscription to my YouTube channel, there you can also find a showcase video that explain how the data pack works, what you can do and how. Thank you very much!
I really hope you all will appreciate and enjoy my work!
I would appreciate a lot as support from you, to leave a like and maybe even a subscription to my YouTube channel, there you can also find a showcase video that explain how the data pack works, what you can do and how. Thank you very much!
# How it works:
Once installed you will get the fellow villager spawn egg. Spawn him and he will start following you everywhere you go.
Don't let him die or you will die too for losing a friend, also don't go too far from him or you will die from loneliness. When he will get hurt a message will appear in chat to alert you. To cure him just right-click him with a golden food. You can also give him the same way every type of armor and also the totem of undying to stay more secure (trust me he die a lot of times, he is a really dumb friend).
Don't let him die or you will die too for losing a friend, also don't go too far from him or you will die from loneliness. When he will get hurt a message will appear in chat to alert you. To cure him just right-click him with a golden food. You can also give him the same way every type of armor and also the totem of undying to stay more secure (trust me he die a lot of times, he is a really dumb friend).
# General INFO:
➥ When in creative mode item given to the fellow villager are not removed from the player hand.
➥ Teorically other datapacks should not interfere with this one. In case let me know.
➥ I have never used plugins or mods and I don't know how they works, so if happens that some of those cause problems probably I don't know how to resolve them.
➥ Teorically other datapacks should not interfere with this one. In case let me know.
➥ I have never used plugins or mods and I don't know how they works, so if happens that some of those cause problems probably I don't know how to resolve them.
# Important commands:
Uninstall:
Debug: (this will reset the villager so be careful)
If you don't see the trigger command:
/function solda9:uninstall/fellow_villager
Debug: (this will reset the villager so be careful)
/function fellow_villager:villager_stat/reset
If you don't see the trigger command:
/reload

Fellow Villager data pack © 2021 by Solda9 is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The original version of the data pack can be used for video content, but the creator of the video must give the appropriate credits and leave a link to this page in the video description.
Credit | Solda9 |
Compatibility | Minecraft 1.17 |
Tags |
tools/tracking
5276288
119
fellow-villager
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So it's not in my plan to add it but maybe, when I will have some free time to work on it since I'm working on the AoT data pack rn, I can add that thing as a toggleable setting.